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Archived [NetEA]Dark Angels 2.1

 Post subject: Re: [NetEA]Dark Angels
PostPosted: Sun Sep 09, 2012 8:57 pm 
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BlackLegion wrote:
re rigidity of the Raven Wing formations: This is how two fully outkitted Squadrons of Raven Wing Attack Squadrons look like in the Codex. Each Squadron has 6 Bikes, 1 Attack Bike and 1 Land Speeder Tornado. The Attack Bike ca nhave either Multi-melta or Heavy Bolter but the Land Speeder can't changehuis Heavy Bolter and Assault Cannon. So the Attack BIke was giventhe Multi-melta instead.
The Two of these Squadrons form the Raven Wing Attack Detachment.

In the Codex the Ravenwing Support Squadron consists of 1-5 Land Speeders armed with Heavy Bolters. Only one can be upgraded to a Typhoon and only one to be a Tornado with Assault Cannon or Heavy Flamer.
Each Land Speeder can exchange the Heavy Bolter for a Multi-melta.


So, taking the above as the TRUTH, or at least the DA truth:

- Generic stats for the Ravenwing Attack Bike: Multi-Melta instead of Heavy Bolter.
- Generic Stats for the Ravenwing Land Speeder: Multi Melta

- Ravenwing attack detachment: 4 Bikes stands, 2 Attack Bikes, 2 Land Speeder Tornado

- Ravenwing Support Squadron: 5 Land Speeders, 1 upgrade to a Tornado and 1 upgrade to a Typhoon available.

Epic conversion proposition: same as above except do not limit the number of Typhoons or Tornadoes in the Formation.

All prices remain the same as the current list design, except for the prices of the LS upgrades which a copied from CA marines.

Thoughts?

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 Post subject: Re: [NetEA]Dark Angels
PostPosted: Mon Sep 10, 2012 6:43 pm 
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konate wrote:
I've tried to play it, even made a few list...but I feel the vanilla list suits a DA list better; its more flexible. And, the fact that DA are not allowed Imperial Allies cannot be said to be fluffy at all; look at all the fluff that says they do!

So, I don't play it, haven't tried it, it doesn't do what it should/could; ideas are just too narrow, which is why we are (still) here.

Now, Space Wolves don't have any problem absorbing 'new fluff' and are a very competitive and flexible list with none of the sticking problems that the DA have...wonder why?

First off, Sorry for the delay in responding but the Flu has almost been the death of me. I also like to thank Dobbys for spearheading responses while I was MIA. Also BlackLegion too as he is the Co-Sub-AC.

Konate, with all Epic lists they are geared to a play style and/or conflict. Granted the DA can Ally with other Forces but they Primarily don't and would NEVER when in a Fallen Operation. This lists showcases the DA Non-Codexness. If you want a Codex type DA Force play Codex List with Green SM.

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 Post subject: Re: [NetEA]Dark Angels
PostPosted: Mon Sep 10, 2012 6:58 pm 
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Welcome back!

Any chance we would get your intentions on RW Land Speeders?

And on Plasma Tacticals?

What to buy and paint is at issue here...

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 Post subject: Re: [NetEA]Dark Angels
PostPosted: Mon Sep 10, 2012 7:28 pm 
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LordotMilk wrote:
Welcome back!

Any chance we would get your intentions on RW Land Speeders?

And on Plasma Tacticals?

What to buy and paint is at issue here...

Your on this like white on rice.....I posted the first post just to get started while I re-read the others and checked lists. Geeeeeeeeeeeeeeeeeeeeez! lol

Ravenwing and Speeders:

I can see where the 25 point thingy is in any list. However the Ravenwing Support Formation should be 5 RW Tornadoes for 200. On the list for update after I remake a format since it got lost somehow ugh!

As for the formations composition I don't see anything changing anytime soon. Ravenwing run with Bikes, Attack Bikes and Speeders as a cohesive force, granted there's not much difference in Epic but in the fluff there is so ya.

IIRC the Attack Bike stayed Codex style as to not add another unit type. However I can see the merit of having the Multi Melta version and since it seems RW units have enough for there own entries it not much extra work.

RW Speeders are Traditionally Tornadoes and therefore what will be using. As for Typhoon they are new and never shown to be used in the general scouting RW force in Fallen Ops which what this list focuses on.

Plasma:

As of right now you can take Plasma Tacs, Plasma Devs and Regular Devs. THIS MAY CHANGE! Ideally I plan to keep plasma options for both type but maybe regular too. Also the stats for Plasma will change some day hopefully. However I plan to keep Plasma in as a DA Theme weapon.

I believe I have covered all the topics and questions raised the last few posts, if not please re-post them or direct me towards them. Also with a new DA Codex on the horizon and what not in 40k we may have some useful stuff to note and add however I don't bow to 40k and it always good to take a look.

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 Post subject: Re: [NetEA]Dark Angels
PostPosted: Mon Sep 10, 2012 7:36 pm 
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So no MM LS Support formations? :nooo

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 Post subject: Re: [NetEA]Dark Angels
PostPosted: Mon Sep 10, 2012 8:02 pm 
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LordotMilk wrote:
So no MM LS Support formations? :nooo

Nope.

Were ranging ahead hunting down Fallen and/or informants and supporting DW Ops. The playstyle and fluff of the weapon doesn't fit what the RW are doing in this instance IMHO.

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 Post subject: Re: [NetEA]Dark Angels
PostPosted: Mon Sep 10, 2012 10:42 pm 
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If I may insist on the LS options...

I understand that you wish this to be a good transcription of a Fallen Ops operation. However in game terms, ruling out allies completely is a big drawback, that would allow for more flexibility in the list.

In many aspects, the design intent is fulfilled: flexible hunter, flexible devastators, flexible armoured support, nice character options with Fearless.

All except for one of the two iconic DA companies, for which there is much less flexibility than in normal lists. Now the attack detachment is a nice fluffy tweak, but why renounce completely the flexibility on the support LS detachment? Sure Tornadoes are iconic, and thats why they are represented in the Assault det. But why limit the support detachment that way. Sorry if I sound insisting, but I cannot see the balance reasoning behind it, and fluff really does not support this inflexibility, even in the Special Fallen hunting.

Independently of these considerations, 2 more things:

- Your list at the beginning of the thread lists the Chaplain wihtout invuln save, while the Compendium gives him invuln. save. At first I thought that the chaplain kept it because of the rosarius, but then I thought it might be a typo. Which are the correct stats?

- What is missing for the list to apply for approved status? While not setting it in stone, it would insure some stability to the list, which would really help painting projects.

If its playtesting you are missing, please say so, and mention what exactly you are unsure about list balance-wise. Thanks!

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 Post subject: Re: [NetEA]Dark Angels
PostPosted: Tue Sep 11, 2012 1:56 pm 
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Ask GW why they limited the Ravenwing Support Squadron in this way.

All DA Characters exchange their Invulnerable Save for Fearless.
Concerning stability. Well the new Codex is rumoured to introduce the Land Speeder Tempest (or something very similar) as well as a Predator with a multiple-shot Plasma Cannon in the turret.

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 Post subject: Re: [NetEA]Dark Angels
PostPosted: Tue Sep 11, 2012 2:04 pm 
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BlackLegion wrote:
Ask GW why they limited the Ravenwing Support Squadron in this way.

.


But they didn't, as your post above just mentions. It's actually the opposite, the LS support squadron cannot take 5 Tornadoes...

Thank you for the other answers

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 Post subject: Re: [NetEA]Dark Angels
PostPosted: Tue Sep 11, 2012 2:36 pm 
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Ah this you meant. I was thinking about the LS Typhoon.
Well the traditional layout for the Ravenwing LS Tornado is Heavy Bolter and Assault Cannon.
I did mention the restiction: Both in Wh40k ( thus and in Epic) the RW Support Squadron can only take ONE Tornado.

Fully upgraded you can have 3 Land Speeders (with Heavy bolter or Multi-melta), 1 LS Typhoon (with Typhoon Missile Launcher and Heavy Bolter or Multi-melta) and 1 LS Tornado (with Heavy Bolter or Multi-melta and an underslung Assault Cannon or Heavy Flamer).

Edit: New rumours for the Dark Angels: Mole Mortars instead of Thunderfire Cannon.

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 Post subject: Re: [NetEA]Dark Angels
PostPosted: Tue Oct 02, 2012 4:19 am 
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It will be interesting how all this talk will change once the new codex comes out sans RAS and when Gav's RW novel comes out.

One can be sure there will be some rectonning of fluff and re-explaining, like always, then we'll see people backpedaling (skyclaws and stormravens anyone).


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 Post subject: Re: [NetEA]Dark Angels
PostPosted: Mon Nov 12, 2012 11:30 am 
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Quote:
All DA Characters exchange their Invulnerable Save for Fearless.
Concerning stability. Well the new Codex is rumoured to introduce the Land Speeder Tempest (or something very similar) as well as a Predator with a multiple-shot Plasma Cannon in the turret.


I don't understand the loss of Invul save when quite clearly the DA still have access to Iron halos and Rosarius in 40k. If fearless is to be added as well just increase cost to cover the advantage gained.

Looking fwd to the new codex, hopefully it clears up some of the Ravenwing issues and the predator with executioner is bound to be a nice addition to the list. 60cm MW5+ IIRC?

I've also heard rumours of some new troops choices so perhaps you could look at these power armoured vets as a upgrade for the normal tac detachment?

cheers.


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 Post subject: Re: [NetEA]Dark Angels
PostPosted: Mon Nov 12, 2012 12:23 pm 
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Space Marines Characters are already expensive enough. Giving the Characters an Invulnerable Save AND Fearless would make them to expensive.

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 Post subject: Re: [NetEA]Dark Angels
PostPosted: Mon Nov 12, 2012 9:48 pm 
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LordotMilk wrote:
- What is missing for the list to apply for approved status? While not setting it in stone, it would insure some stability to the list, which would really help painting projects.

If its playtesting you are missing, please say so, and mention what exactly you are unsure about list balance-wise. Thanks!

Playtesting is one of the main criteria. As there have been almost no batreps or even reports of games using the DA list, the list will not move forward in any great leaps.

Unfortunately, arguing for changes when no tests have been documented won't push the list forward.

Things like 2 Hunters in a formation, Plasma Infantry, the RW formation itself, Teleport Homers, Assault Terminators and larger Terminator formations and how everything interacts are things I'd like to see reports on.

At the end of the day, regardless of how you feel about the MM LS not being in the list it's just how the list is designed right now. We'll never know the exact deficiencies in a list if it's never played as a sum total of its parts as it stands right now.

Quote:
I don't understand the loss of Invul save when quite clearly the DA still have access to Iron halos and Rosarius in 40k

Game balance?

I think the Predator Executioner could be a handy addition given no allies.


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 Post subject: Re: [NetEA]Dark Angels
PostPosted: Mon Nov 12, 2012 10:13 pm 
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Dobbsy sums it it very well. Any playtesting would be helpful and any major changes won't till we see the New Dark Angels Codex for background, however we are not slaved to 40k.

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