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Skitarii Legions Roadmap

 Post subject: Re: Skitarii Legions Roadmap
PostPosted: Sun May 13, 2012 3:32 pm 
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Why are we worrying about a unit that has Official matching stats while we have Bigger fish to fry. I thought we were making headway but it seems we broke down again...


because there is a bit more going on here than simply me deciding to change stats. It's a unit that crosses over the siegemasters, skitarii, and squat lists and part of the discussions about this led us to use the Skitarii list to test alternate stats for the unit. It may very well be that the stats end up unchanged from the originals, but part of testing them out is trying alternate stats.

EC here sees it far too black and white and assumes that this is final or some form of conspiracy. Have no fear, progress is being made, but we do need to get a test list out based on the discussions to try it out. I'm waiting to hear back from Dave and the other AC's on the Rapier before I push out the PDF though.

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 Post subject: Re: Skitarii Legions Roadmap
PostPosted: Sun May 13, 2012 4:20 pm 
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Vaaish wrote:
Quote:
Why are we worrying about a unit that has Official matching stats while we have Bigger fish to fry. I thought we were making headway but it seems we broke down again...


because there is a bit more going on here than simply me deciding to change stats. It's a unit that crosses over the siegemasters, skitarii, and squat lists and part of the discussions about this led us to use the Skitarii list to test alternate stats for the unit. It may very well be that the stats end up unchanged from the originals, but part of testing them out is trying alternate stats.

EC here sees it far too black and white and assumes that this is final or some form of conspiracy. Have no fear, progress is being made, but we do need to get a test list out based on the discussions to try it out. I'm waiting to hear back from Dave and the other AC's on the Rapier before I push out the PDF though.

I hate inconsistency on stats between lists.

If this change is being tested across all the above lists, and the resultant change will be incorporated in ALL of these lists, then fair enough.

Otherwise I don't see the point in changing the official stats. But i'll wait until the playtesting across all these lists has been coompleted.

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 Post subject: Re: Skitarii Legions Roadmap
PostPosted: Sun May 13, 2012 4:30 pm 
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EC here sees it far too black and white and assumes that this is final or some form of conspiracy.

Well, at least I'm not saying you're incompetent. :-p

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 Post subject: Re: Skitarii Legions Roadmap
PostPosted: Sun May 13, 2012 5:48 pm 
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[If this change is being tested across all the above lists, and the resultant change will be incorporated in ALL of these lists, then fair enough.


This was my understanding of it, although it's more likely to just be in the skitarii list for testing and then move to the others if a better statline is worked out.

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 Post subject: Re: Skitarii Legions Roadmap
PostPosted: Sun May 13, 2012 7:57 pm 
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FWIW it will be tested in the Thurgrimm list. Today.

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 Post subject: Re: Skitarii Legions Roadmap
PostPosted: Sun May 13, 2012 9:40 pm 
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I think part of the disagreement I have with Vaaish's interpretation of the Rapier is that I don't believe it should be a Firefight support weapon at all. To me, the Rapier Laser Destroyer is a science-fiction version of light antitank weapons such as the 37mm M3. It's designed as an antitank weapon, but can be fired at infantry as well. What it is not, however, is useful in a close-in assault involving small arms fire and grenades.

The M3 is effective out to a thousand yards, and is most effective when used as an ambush weapon against enemy armor. It is not designed to be part of an offensive rush, as it cannot be fired effectively while remaining mobile. FF4+ is the same value as a squad of Tactical marines, or highly trained and equipped Stormtroopers. While the Rapier should be significantly better than those troops at destroying armor from a fixed position (AT4+) it should not be their equal in a close, no-holds barred engagement with enemy forces. That's not what it should be used for at all, and making it into one more Firefight-based unit eliminates the flavor of an infantry-mobile antitank weapon.

EDIT: Likewise, that's also why I feel it would make more sense either as a standalone formation. It's not a weapon that should ever be committed to an engagement, but used at distance to prepare a target for attack by another formation.


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 Post subject: Re: Skitarii Legions Roadmap
PostPosted: Sun May 13, 2012 9:49 pm 
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I concur Signal however my issues is were messing with something that really didn't need messing with. Out all the Skittle units these were not an issues subject and they are not Core to the Theme of the list, which I believed we were working on. Plus there stats are in a GW Official List. I don't think we need the extra hassle of trying to organize stats testing on a unit in three different list that isn't vital to Theme of a list that is suffering atm. It just adds more speedbumps in the road since now to finished this list we have brought in at least 3 (more I think) more authority figures that will need to sign off on changes before this list can be Approved or suffer multiple stats floating around, which I think we ALL don't want.

I mean if there are stats to test lets try the Plasma Cannon AP4/AT6 instead since they are already in the list? Because we went with the 5/5 stats I thought to avoid testing weapons stats in multiple lists to streamline testing to a degree? Maybe I'm wrong?

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 Post subject: Re: Skitarii Legions Roadmap
PostPosted: Sun May 13, 2012 9:59 pm 
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I agree, AoC. I feel the original stats (10cm move, -/-/5+, 45cm AP6+/AT4+) were totally fine, and represented the unit fairly well. There's no reason to drag down this list with testing alternate stats for other armies simply because the Skitarii themselves require our full attention at the moment. Once an actual army list is created, maybe then it might be time to think about adjusting stats (although I personally don't feel it's necessary).

There's enough going on in this list already, that there's no reason to add more variables to the experiment.


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 Post subject: Re: Skitarii Legions Roadmap
PostPosted: Sun May 13, 2012 10:25 pm 
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often reserved for use in close sieges and boarding actions where the Laser Destroyer’s firepower can be put to best use.T


This is a quote from the latest fluff on the rapier in the FW experimental rules. This is why I proposed keeping the 30cm and upping the FF value to 4+. This is also why I think it should be part of a formation like the Sagitarii. It seems that fluff for the unit being more of what you've described, signal, has gone by the wayside.

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Out all the Skittle units these were not an issues subject and they are not Core to the Theme of the list, which I believed we were working on.

You are correct, rapiers aren't a core unit. However, given the choice between generic Lascannon gun servitors and the rapier which most performs the same role, I decided to bring them back into the list and in the process started heavily researching the unit. Since the unit crosses over several lists there were some test stats for it floated around previously, but my own research indicated that they should have some form of armor value and that better FF was warranted over better AP because of the fluff behind them. Coinciding with that, based on how they were listed in other systems, I brought up the 15cm speed and LV status. Those, however, have been canned since it's pretty clear how epic deals with similar units.

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 Post subject: Re: Skitarii Legions Roadmap
PostPosted: Sun May 13, 2012 10:58 pm 
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Vaaish wrote:
You are correct, rapiers aren't a core unit. However, given the choice between generic Lascannon gun servitors and the rapier which most performs the same role, I decided to bring them back into the list...
This is reasonable at this stage of development, However...

Vaaish wrote:
...and in the process started heavily researching the unit. Since the unit crosses over several lists there were some test stats for it floated around previously, but my own research indicated that they should have some form of armor value and that better FF was warranted over better AP because of the fluff behind them. Coinciding with that, based on how they were listed in other systems, I brought up the 15cm speed and LV status. Those, however, have been canned since it's pretty clear how epic deals with similar units.

...This is not. Like Signal and I both point out and I'm sure E&C would agree, adding more AC's and variables to a list that is trying to gain its theme and focus is a bad idea. We all haven't even agree on formation sizes and choices and were messing with concrete stats from other lists?

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 Post subject: Re: Skitarii Legions Roadmap
PostPosted: Mon May 14, 2012 2:40 am 
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To be fair, it sounds like this isn't just Vaaish deciding independently to change rapiers, but more of a concerted effort across multiple lists.

An incomplete list with many other untried units however is the worst place to try something like that. If changes need to be tested (and I really don't think they do) then test them as the only change in an otherwise stable list, so any results can be looked at in isolation.


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 Post subject: Re: Skitarii Legions Roadmap
PostPosted: Mon May 14, 2012 6:44 am 
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MikeT wrote:
To be fair, it sounds like this isn't just Vaaish deciding independently to change rapiers, but more of a concerted effort across multiple lists.

True but it seems like Vaaish has started it. What do the other AC's think? Can they way in here? Rug, Steve54, Mosc? etc

MikeT wrote:
An incomplete list with many other untried units however is the worst place to try something like that. If changes need to be tested (and I really don't think they do) then test them as the only change in an otherwise stable list, so any results can be looked at in isolation.

Agreed and I have said as much. A list that is going through a FULL re-haul is a bad place to test a locked down unit that exist in multiple lists.

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 Post subject: Re: Skitarii Legions Roadmap
PostPosted: Mon May 14, 2012 10:45 am 
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+1 to above.

Now is not the time to be messing with a unit that already has official stats, stats which seem fine to me and others. Would be better off concentrating playtesting on the myriad of other issues that have previously become apparent.

We should park the Raper an come back to it later.

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 Post subject: Re: Skitarii Legions Roadmap
PostPosted: Mon May 14, 2012 10:57 am 
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Like Signal and I both point out and I'm sure E&C would agree

You'd be right. It looks like everyone wants to keep the official Rapier stats, at least for the immediate future, except for Vaaish & maybe Moscovian?

Vaaish, do you intend that your new Rapier stats would replace those in the Siegemasters and the Mossinian army lists?


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We should park the Raper an come back to it later.

That unit is in the Slaanesh list.

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 Post subject: Re: Skitarii Legions Roadmap
PostPosted: Mon May 14, 2012 3:47 pm 
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True but it seems like Vaaish has started it. What do the other AC's think? Can they way in here? Rug, Steve54, Mosc? etc

The rapier came up as part of discussions about crossover units and rules in lists as an attempt to standardize units rather than have different stats in different lists. The Rapier had substantially different stats in the Thurgrimm list because of this quote from what I think is the Squat Fluff on the rapier: "Because the laser blast is diffused through four barrels the weapon is shortened and the blast spreads slightly. As a result the Rapier is shorter ranged than a normal lascannon but more likely to hit dispersed targets such as infantry." Since the Rapier was rarely taken in AMTL lists anyway and the list was still experimental, I didn't see a problem with trying out the stats.


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Vaaish, do you intend that your new Rapier stats would replace those in the Siegemasters and the Mossinian army lists?

The plan was that the Rapier stats we worked out would be tried and if they worked well, it would roll out to the other lists using them. So, yes, they would eventually replace the existing Rapier stats.

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