In the time that I've been AC, things haven't quite been as smooth as I would have liked or anticipated. I apologize for that. I'm also pretty new to the mechanics of list construction so there are changes that don't work and areas that probably don't make a lot of sense. It's a pretty steep learning curve and I'm trying to do the best that I can and apologize for the missteps and bad decisions I've made. The word "theme" has been thrown around a good bit in all of this, and regardless of if I agree with EC or not, I think it's only fair to come up with a guide for us as we are testing the skitarii list so we can see where we are going and maybe even how to get there. If not then at least we will all be on the same page.

So to that end I've spent the better part of the last week painting.. er working up a guide for us.
Skitarii Legions Army List goalThe goal of the list development is to represent the capabilities, structure, and units of the Adeptus Mechanicus Skitarii Legions in a way that is accurate to the fluff and available stats of known units. It should focus around those units which are predominately featured by the Skitarii or exclusive to the Mechanicus as a whole so as to differentiate the list in play style and unit types from other lists available to epic players.
Skitarii Legions Army List themeThe theme of the Skitarii list will be in keeping with the ordered and mechanical nature of the Adeptus Mechanicus highlighting the fearsome skitarii legions of Gryphonne IV. It should represent the Skitarii near the time of the nid invasion. To do this, the list should focus on methodical, almost mechanical, movement by weighting the list with slow moving formations capable of garrison duty and armed with the best technology available to the Imperium. This translates into better than average infantry formations with multiple ordinatii supported by Sagitarii and Robots.
Official Skitarii or Adeptus Mechanicus unitsArchmagos
Magos
Logis
Genetor
Artisan
Electro-Priest
Enginseer
Rune Priest
Transmechanic
Lexmechanic
Secutor
myrmidon assault engines
Praetorian Servitor
Gun Servitor
Hypaspist
Sagitarii
Balisteria
Mole Mortar
Rapier
Cataphractii
Crusader Robot
Colossus Robot
Castellan Robot
Cataphract Robot
Ordinatus Majoris
Ordinatus Minorus
Gorgon Transport
Chimedon
Warhound Titan
Reaver Titan
Warlord Titan
Emperor Titan
I know it's quite a lot of items there, but I'm not planning on the core Skitarii list having complete access. This was simply a listing of all named unit types I've been able to hunt down for the AdMech. I'm sure this isn't a complete listing and if there are some I've missed, let me know and I'll get them added in.
Ok, now here's where things get tricky. From that list I've pared down to these as being the core thematic units we will be implementing into the skitarii list:
Magos
Secutor
Hypaspists
Sagitarii
Praetorian Servitor
Gun Servitor
Crusader Robot
Colossus Robot
Ordinatus Majoris
Ordinatus Minorus
These are the units we should see in every list that make it look and play differently than guard or other Epic lists. How we do that will be a bit more tricky. To start, lets go through the units I've got here and explain why some units are gone.
Magos:This essentially replaces the tech-lord. I can't find any reference to anything specific in the fluff I've seen that is a Tech-Lord, however we've got quite a few ranks of the ruling priesthood. Since we have Archmagos commanding explorator fleets it seemed that this would be a good thing to rename the Tech-Lord to.
Secutor:Originally I had planned for the secutors to be upgrade units or separate formations. However, on further research, the Tech-priest label currently in command of Hypaspists etc, is pretty generic and encompasses anything from the lowliest Lexmechanic to the Magos Mechanicus. Since almost all of the lower priesthood ranks outside of the Electro-Priest seem more like support units rather than leaders, and Secutors are tech-priests specifically dedicated to warfare sent out with Imperial and AdMech forces by forgeworlds, I would like to see tech-priests leaders become secutors.
Sagitarii:I am thinking about some serious revisions to these guys. I'm thinking of moving them to core. Their firepower would be reduced considerably and they will get a steep drop in points. this will allow for them to take Gun Servitors which will allow the formation to specialize.
Most of the remainder we've already got so I won't spend time discussing them in detail, but I do want to touch on the Praetorians and Gun Servitors.
Praetorians: I think these will go back to a separate formation after reading through Andy Chamber's Deus Ex Mechanicus. The question is whether or not to make them core or support. I'm leaning toward making them support.
Gun Servitors:Servitors pop up consistently in AdMech fluff but we've really only got a single catch all for them under praetorians. I think that these can be used to diversify the army and add flavor. My initial thought was to add them similar to the infantry support upgrade, but I don't think that will work as I want them to. Instead, I'm thinking these should attach to sagitarii. They would be in three forms. AT, AP, and AA with the sagitarii themselves being generalist AP/AT and small enough for transport. They would be a mandatory element and should be priced so that the formation is of similar size or a bit smaller to the regular Hypaspist Demi-Century but more expensive.
Ok, how does all this affect the list? Well here's a tentative change list and structure for where this is headed:
Hypaspists: Gain Secutor as leader, lose Tech-priest.
Sagitarii: lose Mortars, 2nd shot, tech-priest, rapiers, and minorus. gain gun servitors, move to core.
Minorus: no change
Majoris: add additional majoris types
Praetorians: become support formation (elite infantry)
Crusaders: no change, further testing (light, scout and screen unit similar to sentinels)
Colossus: no change, further testing (AV "tank" unit similar to predators)
Tech-Lord: name changed to Magos
Forge Knights: where are these even at in fluff? I've been trying to find them without much luck.
Orbital Support: move to allies? ignore?
Allies: revamp to remove bombers and thunderbolts. Titan implementation might change a bit since many legions have their own Skitarii. Further thoght needed.
List structure:
Core:
Skitarii Demi-century (9x hypaspists, 1x secutor)
Sagitarii Maniple (5x Sagitarii + 5x Gun Servitors: AA OR AP OR AP)
Ordinatus Minorus Company (3x minorus)
Support:
Praetorians (5x Praetorians)
Crusader Maniple (4x Crusader Robots)
Colossus Maniple (4x Colossus Robots)
Ordinatus Majoris
Orbital Support
Core Upgrades:
Flak
Transport
0-1 Magos
Minorus
Allies:
Titans
Cataphractii?
With that it leaves us are what to do with the Rapiers and Mole mortars, macharius, and titans. I'd also like to see the ability to upgrade the blitz or another objective into a defense laser. I've not fleshed out everything else at this point, but I would like to see discussions on the proposed direction.