Another option to improve the ability to take GDs would be a boost to the Augment Summoning on the Icon Bearer. Just a +1 makes a big difference, shifting the odds of failure from 40% to 20%.
+2 takes that down further to only a 6% chance of failure, but at that point, you have to question why anyone would take an Icon. Just re-summon each turn since it's nearly automatic. At 20% chance to fail, the Focus is probably worth the guarantee.
I guess the question is, are these tempting combinations, with 25 point characters and +1 Augment:
- Retinue + Pact, Icon, Champion, GD in the pool. 425 points (350 + 75), 80% chance to summon. Garrison on a forward objective for the slower GDs.
- Retinue + Pact, Icon, Champion, Rhinos, GD in the pool. 465 points (350 + 75), 80% chance to summon. 30cm move for the faster GDs.
- Terminators + Pact, Icon, Champion, GD in the pool. 425 points, Teleport.
- Retinue + Pact, Champion, Rhinos, 365 points. Backup for a failed Summon by the primary formation. Only 50 points of summoning kit, and could use LD pool like a more typical daemon strategy if the primary succeeds.
To me, a combo of one primary and a backup looks tempting. That would be 75 points cheaper than current, with much more reliable GD summoning chance. Even adding in ~6 LDs to cover when the GD fails, that won't crush the activation count.
OR... as an alternate GD strategy, is this tempting...
Have ~3 formations with Pact, Champion. You may fail a summoning at a critical point with only 80% success rate, but with potentially 2 backups there's a good chance the GD could be summoned later in the turn. You might even be able to try this one with the plan of bouncing the GD between formations as needed.
However, there's a big downside when it fails and leaves your formation Engaging without the big dog. You'd need extra LDs to cover for when the GD fails.
Let's revise that to...
Pact, Champion for 3 formations - 150
GD - 75
6 LDs to cover - 120
345 points (effectively spread across 3 formations)
Is that fair for a GD that could potentially hop from formation to formation like a multi-turn Avatar? Like the above, it would be 75 points cheaper than current, with 80% summoning chance.
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Hmmm... stated that way, it seems like too big of a buff to do all of it. Maybe +1 Augment on the Champion at 50 points and a price cut on the Icon, since it would still be less important in the GD combos?
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frogbear wrote:
[Cheaper summoning characters] currently exists in the World Eaters and Emperor's Children lists.
Have you updated them recently? The Champions are still 50 and the Icons lost Leader to go with their point drop.