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Ordinati Gehenna

 Post subject: Ordinati Gehenna
PostPosted: Tue Apr 03, 2012 6:10 pm 
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Hi

E&C's comments on other thread about Ordinatii Priam and Gehenna got me intrigued to read up a bit more about them. Did nt want to de-rail the existing thread.

The Priam sounds cool but as a big tunneler transport probably too similar to Hellebore to warrant separate stats. Likewise the Magentus with Sonic Destructor Cannon was probably too similar to Mars. That left the Gehenna. This is what Lexicanum 40k has on the Gehenna:

Ordinatus Gehenna - equipped with an Apocalypse Cannon, capable of destroying mountains and punching a hole through the planet's crust to release magma. It was fought over during the 13th Black Crusade by the forces of Chaos and the Imperium. (from Iron Hands by Jonathan Green. p122)

http://wh40k.lexicanum.com/wiki/Ordinatus#.T3so3NlQW3E

Has the Apocalypse Cannon been featured on any war machine? Wondered what stats would be.

Mars (Sonic Disruptor) has 10BP, Ignores Cover, Disrupt
Golgotha (Hellfire Missiles) has 6x 2BP, Macro-Weapon, Single Shot, Indirect Fire
Armageddon (Nova Cannon) has 4x MW3+, Titan-Killer (D3)

The Nova Cannon is plasma based. Maybe there is room for an Ordinatii sized Melta Cannon, Quake Cannon or Volcano Cannon? Wonder which one would best fit the description

Cheers

James

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 Post subject: Re: Ordinati Gehenna
PostPosted: Tue Apr 03, 2012 6:23 pm 
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Punching through the planet crust strikes me as something on a scale a tad larger than Epic was ever meant for. Angels of mercy! Might be fun if you could use a red flashlight to show the encroaching lava flow into a city, though. :) Penalty for not finding the Gehenna objective.

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 Post subject: Re: Ordinati Gehenna
PostPosted: Tue Apr 03, 2012 6:31 pm 
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I think both would be good to add eventually :)

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 Post subject: Re: Ordinati Gehenna
PostPosted: Tue Apr 03, 2012 6:33 pm 
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Moscovian wrote:
Punching through the planet crust strikes me as something on a scale a tad larger than Epic was ever meant for.

This. I don't know how you can scale something that can destroy entire ecosystems to fit into EA.


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 Post subject: Re: Ordinati Gehenna
PostPosted: Tue Apr 03, 2012 7:12 pm 
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I can't imagine what could even achieve that kind of destruction from a planetary surface.

The only thing I can conceive of doing that kind of damage would be a kinetic penetrator - a linac or railgun fired tungsten or DU rod. It would need to be space based - hitting at anything but a vertical impact would require it to penetrate kilometers further, and could create unequal loading that would shatter the penetrator or even cause it to 'skip' off the surface at extreme angles. A smaller version might be useful for disassembling mountains, but would require enormous power and would be far less effective than a spaceborne system due to drag forces.

It seems unlikely that anything of that power could be effectively integrated into EA.

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 Post subject: Re: Ordinati Gehenna
PostPosted: Tue Apr 03, 2012 7:18 pm 
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nealhunt wrote:
Moscovian wrote:
Punching through the planet crust strikes me as something on a scale a tad larger than Epic was ever meant for.

This. I don't know how you can scale something that can destroy entire ecosystems to fit into EA.

Well if you stuck to the description 100% it would certainly ruin most players' terrain and probably the board and table.

Also we don't know how long continous firing would be required to achieve said planetary destruction. It would be safe to assume that would cover a longer period of time represented by a game of EA.

So if we treat this as descriptive fluff text rather than a rules summarisation, what would you suggest. It would need to be different enough from the 3 existing Ordinatii- so the question is what sort(s) of niche(s) would there be for future Ordinatii?

Cheers

James

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 Post subject: Re: Ordinati Gehenna
PostPosted: Tue Apr 03, 2012 7:56 pm 
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BP168, MW, TK(10D6). That would probably handle the Gehenna. :P

Seems like the Ordinati could be fit into all sorts of strange niches: An area weapon that causes D3 blast markers just for crossing into it (non-lethal weaponry). Shielding technology. Commo interference (-2 to initiative on target formations).

Just be creative.

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 Post subject: Re: Ordinati Gehenna
PostPosted: Tue Apr 03, 2012 7:59 pm 
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I tried something in this list idea here for gehenna and Priam.
http://www.taccmd.tacticalwargames.net/ ... 22&t=22748

Don't think Gehenna is all that interesting though.

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 Post subject: Re: Ordinati Gehenna
PostPosted: Tue Apr 03, 2012 8:03 pm 
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wargame_insomniac wrote:
... so the question is what sort(s) of niche(s) would there be for future Ordinatii?


Ah, Mad Scientist Hour! My favorite show :)

Ordinatus Railgun
Originally conceived as a mobile launch station for hurling mined payloads into orbit where they could be picked up by passing spacecraft, the massive accelerator was easily adapted for use in times of war. Sophisticated munitions or targeting systems was never considered, since twenty tonnes of dense metal impacting at escape velocity was usually quite sufficient to disable any target.
It proved especially useful against enemy Titans, since no void shield yet constructed could stop the sheer mass thrown out by this engine.


Ordinatus Railgun - 120cm - MW4+ - TK(2D6) - Ignores Void and Power fields, Slow Fire.


Ordinatus Tesla
The Tesla Generator was a grand experiment in harnessing the power of the natural electricity in a planetary atmosphere; However, the ancient schematics were never properly understood, and the Generator proved too volatile and dangerous to everyone nearby. When war came, those very qualities where suddenly considered assets, and a scaled-down generator was mounted on a mobile platform for use in combat. The massive lightening strikes that erupts from the sky whenever the generator is powered on are still not understood, and only barely controllable, by the operating Tech-Magi.

Tesla Generator - 30cm - BP2 - Indirect, Lance. When fired, the Generator targets up to five different enemy formations in range, and one friendly formation other than the Ordinatus itself, chosen by the opponent.


These are both markedly different from any of the existing Ordinati. I've tried to make them marginally less powerful than the existing ones; they're more for fun than anything else. If noone else wants them, I'll probably include them in the Stenberg PDF as "friendly games only"...


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 Post subject: Re: Ordinati Gehenna
PostPosted: Tue Apr 03, 2012 8:11 pm 
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Some sort of weapon like a chain lightning thing (remember that D&D fans?) that hits one formation in LOS with a 4 X AP4+/AT4+, the closest formation with a 3 x AP4+/AT4+, the next closest with a 2 x AP4+/AT4+, and the last with a 1 x AP4+/AT4+.

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 Post subject: Re: Ordinati Gehenna
PostPosted: Tue Apr 03, 2012 8:43 pm 
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Note for Ordinatus designers: ordinati are generally named after their planet or city of origin.

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 Post subject: Re: Ordinati Gehenna
PostPosted: Wed Apr 04, 2012 4:49 pm 
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nealhunt wrote:
Moscovian wrote:
Punching through the planet crust strikes me as something on a scale a tad larger than Epic was ever meant for.

This. I don't know how you can scale something that can destroy entire ecosystems to fit into EA.


Makes for a better objective in a game than a unit, IMO. Granted that's the trite "go-to" scenario for all sorts of games, tabletop to video games over the years but by Jove, it's an effective one. A "stop the [insert name of super deth weapsonsies]" is always fun, if recycled.

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 Post subject: Re: Ordinati Gehenna
PostPosted: Wed Apr 04, 2012 5:16 pm 
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If you are bent on using the Gehenna, you can describe that it has secondary weapon systems that can be used in Epic. Perhaps the primary weapon system needs an additional power source that isn't exactly a battle friendly piece, but the unit can be used in a lesser capacity on its own.

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 Post subject: Re: Ordinati Gehenna
PostPosted: Wed Apr 04, 2012 5:28 pm 
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Ordinatus Mars is described as levelling cities. Ordinatus Golgotha is described as killing whole armies.

You don't have to write stupid stats for them just because the background is hyperbolic.

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 Post subject: Re: Ordinati Gehenna
PostPosted: Wed Apr 04, 2012 5:34 pm 
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Or you could re-write the fluff so that intelligent people can get past the older background. It doesn't cost us anything other than some time and creativity. I'm doing the same thing for the sillier things that came up with the Squats. Ex. Instead of Squats being short Hells Angels, I wrote into the background that they developed bikes and trikes as a tactical response to the fast attacks of the Orks. Simple, realistic, and it fits.

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