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AMTL/Skitarii DRAFT LIST

 Post subject: Re: AMTL/Skitarii DRAFT LIST
PostPosted: Mon Jan 23, 2012 12:57 am 
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Vaaish wrote:
4 robots will also better represent people using sentinels which come in packs of 8.

I just thought 3-5 would allow representing the usual 4, as well as allowing people with 3 or 6 or 7 old metal robots to field their full collection.

For example, I modeled 8 mole mortars for my AdMech army, in anticipation of upgrading one or two Demi-Centuries with light artillery support. Since the 2.01 list, this is no longer possible, since mole mortars only come in lots of 6, and I now have two unfieldable models in my collection. This sort of thing is mildly irritating.

Vaaish wrote:
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Transport options: Could we perhaps revisit the Minorus transport upgrade? I still think a minorus moving 30cm is odd... May I suggest

This is quite possible to revisit, but I'm not ready to attach transport to the sagitarii until we get some data from testing the current round of changes.


I wasn't talking about the sagitarii here; It was a general suggestion on the whole Corvus pod issue.


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 Post subject: Re: AMTL/Skitarii DRAFT LIST
PostPosted: Mon Jan 23, 2012 1:06 am 
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Angel_of_Caliban wrote:
Its bad enough my SHT got cut a ways back with most of the Russes which I can understand to a degree but still it a bit annoying when you buying a painting stuff to find that things are different yet again. [/color]


I feel your pain here AoC, especially when it's things like now OOP FW tanks, but I think we have to accept it's the nature of the beast. Particually when there's so little guiding information from GW on the subject and so many good intentioned but confused and conflicting ideas of what an Admech force should consist of. I think the one thing which consolated me is that I can use my admech superheavies and leman russ variants in a minervan list, there's enough variation of lists out there that with a bit of imagination you can still use those models you thought you'd never use again.

I'd like to chance my arm a little bit now though and see if there's any scope for slightly altering the macharius configuration? Would it be possible to set the base as 3 standard mach and an option for 0-1 of the following (2 x vanquisher battle cannons, vulcan mega bolter) for +Xpts ?

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 Post subject: Re: AMTL/Skitarii DRAFT LIST
PostPosted: Mon Jan 23, 2012 1:14 am 
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For example, I modeled 8 mole mortars for my AdMech army, in anticipation of upgrading one or two Demi-Centuries with light artillery support. Since the 2.01 list, this is no longer possible, since mole mortars only come in lots of 6, and I now have two unfieldable models in my collection. This sort of thing is mildly irritating.


I'm not opposed to making the number of mortars in the upgrade variable at some point. At the moment it was simpler to shunt the rapier and mole as is to the infantry upgrade with a little price reduction. Both seem to see very little time in admech lists as it was. Since we do have more solid info on what makes up a robot maniple, I really don't see the possibility of making it more than 4 robots.

Quote:
I'd like to chance my arm a little bit now though and see if there's any scope for slightly altering the macharius configuration? Would it be possible to set the base as 3 standard mach and an option for 0-1 of the following (2 x vanquisher battle cannons, vulcan mega bolter) for +Xpts ?


Not likely at this point. I believe the formation is pretty balanced as it is right now. At some point there may be tweaks to allow you to specialize the formation, but I don't see changing it to 3 standard and the option for a 4th special.

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 Post subject: Re: AMTL/Skitarii DRAFT LIST
PostPosted: Mon Jan 23, 2012 1:21 am 
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Vaaish wrote:
Quote:
I'd like to chance my arm a little bit now though and see if there's any scope for slightly altering the macharius configuration? Would it be possible to set the base as 3 standard mach and an option for 0-1 of the following (2 x vanquisher battle cannons, vulcan mega bolter) for +Xpts ?


Not likely at this point. I believe the formation is pretty balanced as it is right now. At some point there may be tweaks to allow you to specialize the formation, but I don't see changing it to 3 standard and the option for a 4th special.


Apologies I intended that to be a formation of 3 with the option to upgrade 0-1 to a command version, no change in size and with the upgrade no change in points from the current version. just the tiniset little iota of flexibleness when picking them.

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 Post subject: Re: AMTL/Skitarii DRAFT LIST
PostPosted: Mon Jan 23, 2012 5:26 pm 
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ChinaShopTaurus wrote:
Vaaish wrote:
Quote:
I'd like to chance my arm a little bit now though and see if there's any scope for slightly altering the macharius configuration? Would it be possible to set the base as 3 standard mach and an option for 0-1 of the following (2 x vanquisher battle cannons, vulcan mega bolter) for +Xpts ?


Not likely at this point. I believe the formation is pretty balanced as it is right now. At some point there may be tweaks to allow you to specialize the formation, but I don't see changing it to 3 standard and the option for a 4th special.


Apologies I intended that to be a formation of 3 with the option to upgrade 0-1 to a command version, no change in size and with the upgrade no change in points from the current version. just the tiniset little iota of flexibleness when picking them.

I think this is a good idea as well.

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 Post subject: Re: AMTL/Skitarii DRAFT LIST
PostPosted: Tue Jan 24, 2012 7:55 pm 
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Quote:
Apologies I intended that to be a formation of 3 with the option to upgrade 0-1 to a command version, no change in size and with the upgrade no change in points from the current version. just the tiniset little iota of flexibleness when picking them.


I'll mark this for future thought, but for the time being lets leave this as is since it does work pretty well and there are more in depth changes happening already.

A couple of things that will be changed in the next draft revision:

1. Secutors will get MW5+ for the second profile. It should prevent most shenanigans with movement to get the better profile on targets inside of 30cm. It wasn't intended to work that way and I don't think it will be an issue if taken with minorus.

2. Core detachment upgrades. I was sure that the wording limited the upgrades to three DIFFERENT upgrades, but somehow it slipped through the cracks. Basically with no limit, it kind of defeats the purpose of the wording for the Infantry Support upgrades. To fix that, the wording will be this:

"(Each core formation may select up to three different Upgrades)"

The only thing that this should affect in any negative way is the Flak upgrade. If this proves to be a problem, we can revisit it.

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 Post subject: Re: AMTL/Skitarii DRAFT LIST
PostPosted: Mon Feb 13, 2012 5:24 pm 
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So it's been almost a month since I posted the draft updates to skitarii. In that time has anyone had opportunity to get a game in with the draft rules or have any comments after letting things sit for a while?

I'd like to see about putting out a revision of the draft to address any issues or holes that have come up sometime this week and push for some final testing before updating the rules sometime next month. Soo... speak now if you have anything to say! :)

My own observations:
Sagitarii
I'm leaning toward giving Sagitarii the option to take a minorus. I think this will give you three routs with them. First, you can take them plain and use them as a garrison support formation for Hypaspists. Second, you can take them as a fairly mobile force using the minorus corvus option. Last, you can take them as a decent shooting unit by giving the minorus a weapon instead of the pod. Should you decide to use the corvus option, I think it adds mobility to the unit without the massive firepower and unit size increase access to chimedons nets them for 125 points.

Minorus
I think there are two issues with them right now. They are too slow and too fast! :) With any normal loadout they can't keep up with the infantry which seems odd given the fluff we have making them rather common WITH infantry. However, once the corvus pod is selected for them, they turn into these turbocharged little critters. So, to that end, I'd like to propose the minorus changing to 15cm standard and 25cm with the pod. If the base speed doesn't change, I propose dropping the coruvus speed boost to 20cm.

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 Post subject: Re: AMTL/Skitarii DRAFT LIST
PostPosted: Mon Feb 13, 2012 10:04 pm 
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I don't see minori being as quick as baneblades.

How's your win/loss going with the new list?

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 Post subject: Re: AMTL/Skitarii DRAFT LIST
PostPosted: Tue Feb 14, 2012 1:26 am 
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E&C, I just don't buy that the minoris is slower than walking troops. It makes for too many inconsistencies like why have units assigned to a good chunk of your force that slows them down in the field or why does using a corvis pod turbocharge the critters to the same speed as a chimera or rhino despite the rather obvious size difference?

Why do you think that the minorus is incapable of the same speed as the BB?

On games, I've mostly be able to do vassal tests of the the new units. Scheduling has plotted against me and the games I've been planning keep getting pushed back. Most things seem to act how I'd expect, but it's hardly a complete picture since I might not think of every situation :)

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 Post subject: Re: AMTL/Skitarii DRAFT LIST
PostPosted: Tue Feb 14, 2012 1:26 am 
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E&C, I just don't buy that the minoris is slower than walking troops. It makes for too many inconsistencies like why have units assigned to a good chunk of your force that slows them down in the field or why does using a corvis pod turbocharge the critters to the same speed as a chimera or rhino despite the rather obvious size difference?

Why do you think that the minorus is incapable of the same speed as the BB?

On games, I've mostly be able to do vassal tests of the the new units. Scheduling has plotted against me and the games I've been planning keep getting pushed back. Most things seem to act how I'd expect, but it's hardly a complete picture since I might not think of every situation :)

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 Post subject: Re: AMTL/Skitarii DRAFT LIST
PostPosted: Sun Feb 19, 2012 1:01 pm 
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Vaaish wrote:
Sagitarii
I'm leaning toward giving Sagitarii the option to take a minorus.

Minorus
So, to that end, I'd like to propose the minorus changing to 15cm standard and 25cm with the pod.


Agree on both counts. Base speed 15cm for a Minorus seems appropriate to me.

It might simplify the corvus pod to just add +5cm, irrespective of the platform. You'd then get assault minori and majori moving at 20cm (slow, but still better than walking), and faster assault titans with infantry delivery corvus pods.


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 Post subject: Re: AMTL/Skitarii DRAFT LIST
PostPosted: Sun Feb 19, 2012 1:12 pm 
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Vaaish wrote:
E&C, I just don't buy that the minoris is slower than walking troops.

Why not?
They're not battle tanks, designed for manoever, like Baneblades. They are meant to be much slower.

Quote:
why does using a corvis pod turbocharge the critters to the same speed as a chimera or rhino despite the rather obvious size difference?

Advanced technology?
A Minoris with a "Covus Pod" would likely look completely different to a gun platform Minoris, and be based on a completely different hull, etc.

Quote:
Why do you think that the minorus is incapable of the same speed as the BB?

Because Ordinati should not be as quick as other battle tanks in their weight class.
They are mobile gun platforms, not battle tanks.

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 Post subject: Re: AMTL/Skitarii DRAFT LIST
PostPosted: Sun Feb 19, 2012 7:47 pm 
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Why not?
They're not battle tanks, designed for manoever, like Baneblades. They are meant to be much slower.

I don't get that at all from the description. It makes little sense to design something to be much slower than the speed of your troops if you plan on outfitting each phalanx with their own minorus. 15cm is a pretty slow movement speed if you consider that's about as fast as a guy trudging along with full gear while being alert for enemy activity/getting shot at/shooting at things. That's not really what I'd call battle tank speed designed for maneuver.

Quote:
Advanced technology?
A Minoris with a "Covus Pod" would likely look completely different to a gun platform Minoris, and be based on a completely different hull, etc.

I can't accept "advanced Tech" as a reason. Advance tech only gets so far, but effectively adding 20cm to the speed of something you just said was meant to be slow is a bit of a stretch. I can understand a minor speed boost of something like 5cm due to less demand on the powerplant to power titan grade weapons and reduced weight from the pod itself. Even 10cm though seems a bit less solid of a number if I think about it.

Quote:
Because Ordinati should not be as quick as other battle tanks in their weight class.
They are mobile gun platforms, not battle tanks.

A minorus being as fast as a baneblade does not a battle tank make nor does the designation of gun platform preclude enough speed to keep up with the troops they support. Even a quick look through modern self propelled gun platforms like the Paladin or the PzH 2000 have relatively similar off road speeds to MBT's like the Abrams, Merkava, or the Leopard 2. Comparatively I see no reason why the minorus can't be 15cm. It makes the most sense when you factor in the method of deployment and I don't see the minor boost in speed giving them any great new advantage on the table outside of perhaps being a bit more attractive as an upgrade option or providing a means to mechanize a demi-century with rapiers or praetorians.

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 Post subject: Re: AMTL/Skitarii DRAFT LIST
PostPosted: Sun Feb 19, 2012 7:51 pm 
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Quote:
effectively adding 20cm to the speed of something you just said was meant to be slow is a bit of a stretch.

It might have the same base name, but it's meant to be a completely, totally, different vehicle.


Quote:
I see no reason why the minorus can't be 15cm.

It's more characterful. And it adds in a minor drawback as an upgrade which means you don't have to price it at an even greater price.

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 Post subject: Re: AMTL/Skitarii DRAFT LIST
PostPosted: Sun Feb 19, 2012 7:59 pm 
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Quote:
It might simplify the corvus pod to just add +5cm, irrespective of the platform. You'd then get assault minori and majori moving at 20cm (slow, but still better than walking), and faster assault titans with infantry delivery corvus pods.

I'd rather not push the increase across the board. Basically, I see the minorus getting a small boost to make taking a pod a useful means of creating a transport option but not nearly as effective as taking chimedons. Only the Minorus would go up to 15cm speed base. The majoris would remain at 10cm.

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