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Non-Silver Tower Tzeentch Daemon Engines?

 Post subject: Re: Non-Silver Tower Tzeentch Daemon Engines?
PostPosted: Sat Jan 14, 2012 2:32 am 
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This is more thinking about traitor guard who appear to adapt the SHT's they have (eg cauldron of blood, plaugereaper, doomblaster), not the pure form Demonic engine.

Obviously strapping a sorcerer in would work, but there's more to Tzeentech then just that.

How about beams of focused light - Image ?

Or a commander tank Image

or a combinaion?

Image

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 Post subject: Re: Non-Silver Tower Tzeentch Daemon Engines?
PostPosted: Mon Jan 16, 2012 6:02 am 
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coff. about that eariler trilobite brainstorming:

Image

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 Post subject: Re: Non-Silver Tower Tzeentch Daemon Engines?
PostPosted: Mon Jan 16, 2012 6:33 am 
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How about a model that at the end of its activation changes into something different?

1st turn it starts as a winged flier then changes into a immobile tower
2nd turn end of activation it turns into a crab tank
3rd turn end of activation it turns into a formation of horrors with bases equal to its current DC
4th turn end of activation it turns back into a winged flier

I know it would mean alot of rules and multipe models but I think it would be pretty cool :)

Another idea is a shimmering chrome sphere maybe pulled by creatures or may mounted in the middle of a floating barge, the reflective surface reflecting the world and the possibilities that lie within TZ power


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 Post subject: Re: Non-Silver Tower Tzeentch Daemon Engines?
PostPosted: Fri Jan 20, 2012 5:55 pm 
I would like to point out that the Necrons are pushing into Egyptian motifs now, which complicates the search for Tzeentchian stuff.


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 Post subject: Re: Non-Silver Tower Tzeentch Daemon Engines?
PostPosted: Fri Jan 20, 2012 7:31 pm 
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I don't think that's a problem. The Tzeentch/Egyptian connection is pretty much limited to Thousand Sons. There are lots of good ideas in this thread that stick with the "pure" Tzeentch motifs.

I would also argue that the TSons and Necron versions of Egyptian have noticably different styles.


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 Post subject: Re: Non-Silver Tower Tzeentch Daemon Engines?
PostPosted: Mon Feb 13, 2012 8:13 am 
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Tzeentch Warp Palace

The dreaded Warp Palaces of Tzeentch resemble huge baroque fortresses or bastions mounted upon a colossal hovering disk. Fluctuating sparks of Warp energy flare out from the turrets and crenellations and the air crackles with the aura of magical energy. In this manner it resembles the more commomly encountered Silver Towers of Tzeentch, but does, in fact, dwarf even these feared engines of Chaos.

The Warp Palaces are constructed in a manner far beyond the comprehension of even the most learned of the Adeptus Mechanicus Tech-Priests. These floating monstrosities are known to appear above the battlefields of the 41st millennium drawing upon a raw power that is unimaginable to other machines and daemon engines.

Occasionlly the Warp Palace will sit motionless in the midst of its enemies, strafing ground targets with its various destructive forms of attack. At other times it will simply disappear with a sonic boom and a cascade of lightning bolts only to reappear again at the opposite flank of the battlefield in the blink of an eye. However, the Warp Palace is not just a nightmare union of metal and ferocious firepower. At the core of each Warp Palace lies the essence of a Changer of Ways - a Greater Daemon of Tzeentch.
Taken from Citadel Journel 16

Found this on the net, could be a good WE that just blinks around.


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 Post subject: Re: Non-Silver Tower Tzeentch Daemon Engines?
PostPosted: Mon Feb 13, 2012 12:53 pm 
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Was Warp Palace using the old Man O'War figure?

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 Post subject: Re: Non-Silver Tower Tzeentch Daemon Engines?
PostPosted: Mon Feb 13, 2012 5:50 pm 
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wargame_insomniac wrote:
Was Warp Palace using the old Man O'War figure?
There was never a Warp Palace mini. It's description is too large to have used the Bane Tower from Man-o-War as a proxy.

Blindhorizon wrote:
Tzeentch Warp Palace

The old background on the warp palace was more generic than the silver towers, but it fits in so closely that it makes sense that they would be part of the same continuum of remnants from Prospero. Personally, I favor trying to lean them towards being Thousand Sons-specific along with the Towers.

There are test stats for it in the TSons list.


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 Post subject: Re: Non-Silver Tower Tzeentch Daemon Engines?
PostPosted: Mon Feb 13, 2012 5:53 pm 
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I tried hard to avoid this, but....Tzeentch Hula Dancer - half a 1000 Sons 28mm scale model, representing a statue, and half a 40k scale palm top, representing the flying base. The statue represents the Rubric of Ahriman (destiny of the 1000 Sons); it serves as a tower for a sorcerer; and the base makes it a flyer.

The force field between pairs of towers is another opening - although a warp field would be a better name for it, with warp gate or warping powers.

Or go for the worst possible monstrosity: a Flamer based knight-sized vehicle - it shoots fire, and it does not fly: it hops!
Sorry guys, I needed that :) Can anyone find a pic of my old hula dancer conversion model? I can't :(

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 Post subject: Re: Non-Silver Tower Tzeentch Daemon Engines?
PostPosted: Mon Feb 13, 2012 5:59 pm 
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Hang on, here it is, scroll down some way below the Imperial cruiser:
http://www.players.tacticalwargames.net/tiki-view_blog.php?blogId=7&offset=15

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 Post subject: Re: Non-Silver Tower Tzeentch Daemon Engines?
PostPosted: Fri Feb 17, 2012 6:48 am 
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Try this:

Take a chaos Titan energy whip, and mount it with the tentacles hanging downwards on a flying stand or on a standard base using a long thin pin.

Image

Then, on the top, where it should join a titan, file it down and mount something mechanical looking. Like, say, one of these old epic drop pods:

Image

You could even put gun turrets on it.

I think you'd have a tentacled, tzeentch-looking war engine drifting across the field.

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 Post subject: Re: Non-Silver Tower Tzeentch Daemon Engines?
PostPosted: Fri Feb 17, 2012 7:33 am 
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That could work - it's a slight nod to the enslavers, but also fits some of the tzeentechian imagery as unwordly, unknowable craft.

possibly could be merged with some of the flamer imagery (they're about the same upright, undulating shape)

bring in a screamer ray wrapped around a tank chassis and you've got a nice marine style pair.

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 Post subject: Re: Non-Silver Tower Tzeentch Daemon Engines?
PostPosted: Fri Feb 17, 2012 12:21 pm 
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So a Sentinel/Squid from Matrix?
Image
Image

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 Post subject: Re: Non-Silver Tower Tzeentch Daemon Engines?
PostPosted: Sat Feb 18, 2012 9:03 am 
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Say, that's not bad. I wonder if they make any of those models in the right scale?


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 Post subject: Re: Non-Silver Tower Tzeentch Daemon Engines?
PostPosted: Sun Jan 20, 2013 2:04 pm 
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Personally I feel ray gun retro might be a look for tzeentch. I definitely feel that bizarre ray cannon guns would work nicely.

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