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New style Necron special rules and unit stats

 Post subject: Re: New style Necron special rules and unit stats
PostPosted: Wed Jan 11, 2012 7:56 pm 
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Woh! dont get mad bro!. I just wanted to list a few things to help convince people why they should have 5+.

legion = large numbers. A decrease in armour = lower points = ability to increase in numbers = Legion(ish), not to be confused with IG Hoard or a ZOUNDS! amount of orks , LOL... :D

and well the undead part...? well generaly thought of as a zombies, and if movies has shown us any thing there is never a couple zombies, there are always lots.... well atleast 8+ ;D


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 Post subject: Re: New style Necron special rules and unit stats
PostPosted: Wed Jan 11, 2012 8:13 pm 
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Perhaps I've been unclear, and for that I apologise. I am willing to consider stat changes to shared units, but only under very specific circumstances:

1) The existing stats must be very unrepresentative of the stats in the new 40k codex.
2) The proposed stats must be representative for BOTH the new and old styles.
3) The proposal must not unbalance the old list in any way.

In areas where and I am not persuaded to change the stats, the new-style lists must use the old stats if they want to be considered netEA lists. The only exception to this are the Canoptek units and Characters, which are allowed to have new stats as long as they are renamed.

------

I'm going to start a new sticky with this information.

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 Post subject: Re: New style Necron special rules and unit stats
PostPosted: Wed Jan 11, 2012 9:13 pm 
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Not sure how this...

Quote:
Do Stormtroopers feel like Human versions of Eldar Swooping Hawks? No. If a shared armor value is going to make people freak out on a 6-point scale, then they have no business playing Epic.

How does changing the armor of Epic Necron warriors from 4+ to 5+ make them feel more like an undead legion? Do they feel particularly un-undead?


Translates into this...

Lord Aaron wrote:
Woh! dont get mad bro!


::) I can assure you I am not mad.

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