V0.4 Released Oct.8.2012
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cryptek - lose extra FF attack
Immortal - gaurss blaster 30cm range , NIHILAKH
Deathmark- 175 to 200, gun - AP4+, armour 5+
triarch praetorians - 275 to 300
flayed ones - 200 to 225, from 6 to 5
stalker - 20cm move
wraith - moved frist strike to extra attack only
tomb blades- 6 to 5, 350 to 325
anni barge - speed to 30
monolith - partilcal wip - AP3+/AT4+, formation from 200 to 225.
doom sycthe - death ray - loss F.F.A. , twin destuctors to 30cm, changed to fighter/bomber, 200 to 225
spyder - switch scarb swarms stats around, speed to 20, armour to 5+ reinforced, added new unit with them
storm barge - speed to 25
tomb sphynx - ark projector to FA, 500 to 450, changed the crit chart up at bit.
arkitec - armour to 4+, Gravity beams - ignore cover 60cm range, claws +1 attack loss MW, speed 25,
new formation - Endless Watchers - tomb spyders and scarb swarms unit
V.0.3 (
118 DL's)
death marks 225 to 175
Ark Warrior Legion - 350 to 325
Doomsday Maniple 300 to 275
ctan - added teleport, and can use portal.
reduced harbringer barge move from 25 to 20, changed name and stats of weapons, renamed Storm Barge.
ark whip to AP4+/AT4+, change secondary to 1 @ 3X AP5+/AT6+, Add minor AA gun.
fixed tomb spyder claws to Assault weapons
add tomb swarms stats
changed upgrades to "may each choose two different upgrades" and remove 0-1 per unit from ctan.
changed tomb sphpyx critical chart 2-4 roll to just say takes 1 point of damage and dont need to roll again.
Added The Tomb Guardians sp rule to list.
This is our World - reworded to make it so that only half of the unit must be within 20cm
of an objective and to allow ctan upgrades to fall back with with the unit. Also tried to
clean up the wording to say that its a fall back to a objective on the necron half of the board
but this doesn't mean to say that the unit being redeployed has to end up on the necron half of
the table.
New unit type - The Arkitec, The concept behind this guy it that since this is a active necron world
you are likely to run into things that are not necessarily designed for battle but will still fight
when there is a threat. The Arkitec is one such unit, its basically the necron equivalent of a massive
walking crane/construction unit. It uses its gravity beams to move large objects, be that building parts or
solid rock cut up by its long tentacle like foriple claws. In battle it uses these to lift up toss tanks
and squads of enemy infantry. Even if it losses control of what its trying to lift up the sudden loss
of gravity and orientation is panic inducing enough.
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V.0.2 (
104 DL's)
-changed any old units to original stats except for monolith and characters, renamed
-dropped destroyers and heavy destroyers
-changed doomsday maniple from 4 to 5 units and dropped down to 300
-added teleport to deathmarks and changed to 225
-wraiths down to 200 and 50 in the upgrades
-tomb stalkers now 300
-harbringer barge - changed from size from 0-2 to 0-3, added teleport
-tomb spynx - changes pulse to 30cm range and ark to fixed front ark
-ctan down to 125 and 0-1 per formation
-added army rule - Lesser Worlds
-removed all rules for Necron, portals, tomb complex, and living metal and referenced where they could be found.
-made more clear character upgrades so that they must be assigned to infantry
or a command barge.
-changed all upgrades with multiples to 0-3
-rounded all upgrades to 25 point marks
-added tomb swarms (but forgot to add stats

)
-LA