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Titan shoot MW well but nothing else. True and its a issue I've been thinking about. The only thing that jumps to mind is changing old Eldar weapons profiles or making new ones. I know how people feel about that later but I don't see any other choice I think.
I would not like to see the old Eldar weapon profiles change. They work well in multiple army lists, and changing them would cause needless complication unless across the board. Points changes (as seen in AMTL) are the way forward, if necessary.
Regarding making new weapons, I have no problem with that; but I think that they should come in 'suites' of weapons, rather than a free choice. One of the Eldar's defining characteristics is super-specialisation – just look at the Aspect Warriors for the examplar.
Taking a cue from the way the Revenants are forced into a role with their weaponry... as a suggestion, the current weapons for the Phantoms could be split into the 'anti-War Engine' suite:
Power fist, Fusion Lance, Pulsar, Titan D-Cannon (pick two for each titan)the 'anti-tank suite':
Tremor Cannon, [new weapon X], [new weapon Y]and the anti-horde suite:
[new weapon A], [new weapon B], [new weapon C]That would give limited options within the 'suites' so that most models aren't invalidated, and allow you some room to create some different roles. It should prove relatively easy to balance, as you can't build a multi-role Phantom.
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I haven't seen much test of the Wraithgate option. In most list the Storm Serpent is a must have, then why are we not seeing it in the ETC? Lack of option that can use it?
No opinion – I haven't enough experience with using a Wraithgate with my Biel-Tan Eldar to give a useful review.
Flogus' thoughts and analysis sound sensible to me.
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Knights, there just kinda sitting there and I don't know what to do with them. Come on Eldar Knight Fluffers! Ideas!!!
Knights only seem to be associated with Titans (in both Eldar and Imperial forces) because they're both big stompy walking robots.
Personally, I think the Eldar Knight Houses should be a part of the Exodite forces rather than the Titan Clans, and would be inclined to drop them. Of course, that's rather an extreme solution!
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Ulrik wrote:
Why the separation between war walkers and platforms on one side, and tanks and rangers on the other? Tanks and engines are guardian-crewed machines, just like war walkers and platforms. Rangers and War Walkers are also both scouting units.
Fair criticism, and I'll hold my hands up and admit I can't think of a decent background counter-point.
However, in terms of the game, something needs to be left out for balance – and I'd be loath to see the Guardians go before the tanks.
A slower-moving force in support of the Titans seems sensible to me personally.
A good alternative would be
only mounted troops, but I hesitated to suggest that as I think that's treading on one of the other Experimental Eldar lists. However, that might be one direction to playtest.
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I still think a list that swaps access to Aspects for more Titans is worth a look.
I agree, and think that could work.
That said, I continue to emphasise that I would prefer a list that allows a full Titan Clan, with minimal non-Titan support if the player so desires. To me, that would give the ETC list a unique appeal.
That in turn means giving up the things that make other Eldar lists their unique appeal:
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Farsight, which adds little to the ETC and takes away a great part of the Biel Tan and offshoot lists.
[*]Breadth of choice in specialised formations: the ETC should have Titans that fulfil or substitute for the traditional roles of formations like Falcons, Aspects etc. – and thus shouldn't have access to those formations.