played a game against Onyx & his Red Corsairs last night using some of the suggested changes - Vindies, Preds, LR, Warlord & T-Bolts...
my SM 3,000 list -
Tac Marines + SC + Hunter
Predator Detachment (all annihilator)
Predator Detachment (all annihilator)
Land Raider Detachment
Vindicator Detachment
Whirlwind Detachment
Warlord
Thunderbolt Squadron
Land Speeder Detachment
Disclaimer: i am still a noob when it comes to EPIC, i generally use termies in my lists (the lack of them in the above list caught Onyx offguard :lol:) and this list was created more to test out the changes than to be competitive...
Initial Observations:
1. the cheaper points cost is generally good as for once i had more activations that my opponent - 9 to his 8
2. 25 point cost changes to Warlord and Thunderbolts don't seem necessary to me...25 points doesnt seem to make a big difference for these two units.
3. Preds & Vindies hit hard (a pred detachment killed a warhound in a single turn, a first for me) but are too fragile as the formation of 4 isnt resilient enough...i can spend the points elsewhere to make a more competitive list...i guess that is the biggest problem with vanilla marine basic armour detachments...too small...unless u spend the points to add on more tanks they are too easily broken, destroyed...i would like to see the preds start with 6 tanks, then i think they would be far more effective...
4. LR worked nicely and the slight reduction in points seemed fair...at 350 points i didnt think they were the equal of teleporting Terminators...teleporting termies seem to scare the bejesus out of opponents (and tend to munch most things they latch onto), whereas land raiders are just a bunch of tanks they can shoot at...sure the mobile firepower is nice but i find in EPIC engaging is far more potent for SM than relying on shooting...
anyhoos, i wont rant about the way CAP works here as that is for another thread...but will try to get some more games in trialling the changes to get a more balanced view...1 game does not a playtest make
