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Just to pipe in on this one - I rarely see them in tournament Chaos Lists (by players that want to win the tournament - anyway). They are just too damn expensive for what you can get for the same price. So I am not sure if the above is necessarily correct.
Well I can only go by what I've seen played, not necessarily in tournaments. The plain fact is I've seen Chaos LRs more than SM LRs.
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about the only time i've ever seen chaos land raiders as a pure formation was when i took them, and i was thoroughly underwhelmed. i'd think they're not worth 300 points without leader in them
Well that only really makes me feel that the SM LR can go down in price, as it seems the Chaos variant is over priced too.
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LR vs Warhound is IMHO a bad comparison - Warhounds are, point for point among the cheapest and most powerfull formations available to the marines, and as I have said earlier are apparently one of the 'staples' chosen by the competitive players. This comparison does not prove that LRs are too expensive - rather than Warhounds are potentially too cheap (or more accurately, should not be available as singltons!)
Well I agree they very well may be under costed but given resistance to change so far I'm not sure people will like that change if it's made. Even Neal Hunt says it's dubious so it's unlikely.
From my perspective, at 300 the Warhound will still be taken over a 325-350 point LR formation. As I mentioned previously, if the LR is 300 it is more attractive to take as its firepower output is then better than the Warhound in terms of AT and it takes only 1 less hit/kill to destroy a LR formation. Sure they will never have a MW shot or move as quickly but if it's pointed similarly they may just get some more use. I myself can't justify 350 points in my lists when I can get better from a Warhound.
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and yet according to the EPIC-UK stats the Chaos variant is actually doing rather better than the normal one! Lets not get sidetracked down the path of comparing apples and pears here guys - they are different lists that intentionally play very differently!
This is my point. Different lists have their own nuances. Just because it's costed at X in one list doesn't mean an entirely different list can't be costed differently too.
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Consider the effect of plannetfalling two Devastator formations with LR upgrades towards the middle of the table, followed by a sustain - a single Dev formation will kick out 8x AT5+ and 4x AT3+ shots, or 8x AP4+ and 2x AP3+ - - - - - and you have two such formations as well as the AT shots from the Landing craft. and the whole lot can then be moved as needed.
(You could add a formation of Assault marines for good measure if you want overkill )
Or for the assult minded, try using a formation of Land Raider Crusaders supporting Terminators upgraded with Dreadnoughts. Planetfall close to the enemy, and you have 2-3 assaults all with RA armour (with the Termies kicking out a serious amount of assault /support dice). And the three formations stand a reasonable chance of holding out untill you can move the rest of the army up to join them.
The point here guys is that you have to play to their strengths, not to their weaknesses (poor shooting range and relatively poor mobility). The current cost of 350 pts for the formation and 75pts for upgrades are really OK, and possibly even slightly cheap!
And how many times do Landing Craft get used at tournaments? Are they a common sight? I've seen very few myself as the points costs generally put people off when you pack it with troops and get it shot down with a crit and planetfalling that same group adds 200 to the cost.