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Shooting at a deep-striking unit

 Post subject: Shooting at a deep-striking unit
PostPosted: Thu Jul 28, 2011 10:00 am 
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In the past old days (Space Marine/Titan Legion), there were only 2 units with the deep-strike ability: Space Marines drop pods and Tyranid mycetic spores. Those 2 units had in their description a small sentences telling any units on first fire could shoot at those dropping-from-the-sky units without any penalty (so no -1 to-hit roll for snap firing).

Nowadays in NetEpic, many new units have appeared and some of them also have the deep-strike ability: Space Marine Landing craft, Imperial Dropship, Ork Landas... In the description of those units, nothing is mentionned about firing penalty so here is my question:

As per the drop pods/mycetic spores can any unit in first fire shoot at those deep striking units without penalty or do they suffer the -1 snap firing penalty ?

Thanks in advance for your help :)


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 Post subject: Re: Shooting at a deep-striking unit
PostPosted: Thu Jul 28, 2011 4:15 pm 
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That´s a pretty good Question Scream.... :)


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 Post subject: Re: Shooting at a deep-striking unit
PostPosted: Mon Aug 01, 2011 1:44 am 
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If there is no unit specific rule to the contrary, snap fire penalties will apply.


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 Post subject: Re: Shooting at a deep-striking unit
PostPosted: Mon Aug 01, 2011 8:18 am 
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Thanks !

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 Post subject: Re: Shooting at a deep-striking unit
PostPosted: Mon Aug 01, 2011 8:41 am 
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Thanks for the clarification Zap.


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 Post subject: Re: Shooting at a deep-striking unit
PostPosted: Sun Aug 07, 2011 8:21 am 
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as i understand imperial dropship rule, it takes 1 turn for a dropship to land so it will be a little curious to snap fire at it isn't it ?

tomtom


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 Post subject: Re: Shooting at a deep-striking unit
PostPosted: Mon Aug 08, 2011 4:55 am 
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You essentially shoot at the landing point, so no snap fire is required. Note the Dropship is a special case with a set of rules all its own. I guess it is a large, slowly falling rock with guns :D


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