Onyx wrote:
Then I'd say the mixed War Engine/infantry formation just got out played.
I don't think it's a good thing to make rules so that a real world military practice with proven track record is inferior game play.
Quote:
Parking a Gorgon (or any high armour War Engine) inside 10 stands of guardsmen (or any weak infantry), and knowing that whatever direction the enemy attacks from, there'll be 4+ reinforced armour in the way is not good game play. It sucks the life out of games.
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Remove friendly barging (or stop its introduction) and this problem goes away.
No, it doesn't. With 2 WEs, you can do everything you're complaining about. A different formation is required but the effect is the same.
WE[block of troops]WE
The block can be 10cm wide or more. You can put a token cordon of infantry stands around the outside of the WEs as well. The WEs will be able to countercharge in any direction to be closest for FF because they never have to directly cross more than 1-2 stands. If CC comes from from a flank, they can cross/barge for the same reason. If CC goes after the block in the middle, the enemy units will take up space, allowing the WE to hit base contact even though they have to drive around the end of the block of troops.
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Edit: And personally, if I were playing Krieg, I'd always keep several stands inside the Gorgons. The risk of them being killed while mounted is small, it keeps them out of harm's way and gives increased flexibility for both offensive and defensive assaults. Cutting it down to 7-8 stands just makes it even easier to sidestep this "cross enough of my own troops to lead in assault" problem.