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Astartes anti-aircraft

 Post subject: Astartes anti-aircraft
PostPosted: Thu Jun 09, 2011 12:02 pm 
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More of a query than a suggestion, but is there any reason why we're holding on to the Hunter's name? Since the vehicle was introduced (Epic: 40,000-era, I believe), we've seen the release of the Whirlwind Hyperios – the only dedicated anti-aircraft vehicle in the current 40k-scale Marine armoury, and also the Space Marine Hunter spacecraft from Battlefleet: Gothic.

Is there space for the Hyperios as well, or could/should the name of the Hunter be updated?

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 Post subject: Re: Astartes anti-aircraft
PostPosted: Thu Jun 09, 2011 12:03 pm 
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Well, there's no Hyperios model...

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 Post subject: Re: Astartes anti-aircraft
PostPosted: Thu Jun 09, 2011 12:04 pm 
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IIRC, the hunter is strictly an epic creation.

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 Post subject: Re: Astartes anti-aircraft
PostPosted: Thu Jun 09, 2011 12:06 pm 
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I'd have gone for the hyperious being the mark 2 hunter or equivalent. They are both built of the same whirlwind/rhino base and fill the same role :)


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 Post subject: Re: Astartes anti-aircraft
PostPosted: Thu Jun 09, 2011 12:13 pm 
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Evil and Chaos wrote:
Well, there's no Hyperios model...

There's no model for quite a few things – just look at the Deathwheel.
(Hmm, actually, don't. It's a monumentally silly idea and totally ruins my point. ;) )

Joking aside, the Hunter model works just fine as a Hyperios; in exactly the same way as the different marks of Predator, Whirlwind, Land Raider, Rhino etc.


captPiett wrote:
IIRC, the hunter is strictly an epic creation.

Yes, I was basically suggesting that we rename it the Hyperios, to tie it in with the current 40k lists. I vaguely remember reading that the Hunter was a bit of a stop-gap measure to give the Epic-scale Astartes some anti-air ability in a period when the 40k game didn't have any aircraft (and hence anti-aircraft) rules.

I'm a big fan of Epic-scale and the skirmish-scale games tallying with each other.

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 Post subject: Re: Astartes anti-aircraft
PostPosted: Thu Jun 09, 2011 1:04 pm 
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Hunter is a cooler name than Hyperios :(

Plus, if fits the name better. Faux-latin/gothic names are given to specific patterns, vehicle classes have english names.

Also, I'm very much against slavishly following the current 40k rules. They change a lot quicker than epic stuff (mostly), and some of it is frankly silly. Use inspiration from 40k, by all means, keep it close even, but always think it over first.


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 Post subject: Re: Astartes anti-aircraft
PostPosted: Thu Jun 09, 2011 4:48 pm 
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Evil and Chaos wrote:
Well, there's no Hyperios model...

Well, you know what the solution to that is... :)

The Hyperios looks way better than the trash can aesthetic of the Hunter and (as I've mentioned previously) I'd love to see a smaller model for it. I'd be happy re-naming the epic unit the Hyperios (which they obviously would have called it had it been around at the time) but others may object. Just using one to count as the other works fine and there's no need to come up with Hunter specific rules.


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 Post subject: Re: Astartes anti-aircraft
PostPosted: Thu Jun 09, 2011 6:22 pm 
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I don't think there's a need for both (at least not as separate entries). I would also disagree on any need for a name change - trying to keep pace with 40K is simply a bad idea due to the limited ability to keep up in models (though in this case, that has relatively little impact). More to the point, they're clearly not the same thing visually.

Besides, it's nice that Epic has a few things of its own. This and Decimators keep us a distinct society. ;)

What might make sense is to mention the existence of the Hyperios in the Hunter unit entry, and then have a picture of each. The Hyperios does have the major advantage that it can be even-more-easily converted out of existing Whirlwinds, after all, and so should perhaps be embraced on that basis.

So, basically, if we add it, do it as a "and you can proxy this as a Hunter".

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 Post subject: Re: Astartes anti-aircraft
PostPosted: Thu Jun 09, 2011 7:01 pm 
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I think we should call the Hyperios a Hunter instead. Seriously, GW dropped the ball with this one. EA's been out for 8 years, you think they would have made a 40k Hunter by now. :P

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 Post subject: Re: Astartes anti-aircraft
PostPosted: Tue Jul 05, 2011 10:54 am 
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actually, the hyperios by FW was already out when Jervis made the hunter.
The problem is, at that time, the Epic Whirlwind model was looking like the FW hyperios, so it would have been confusing. Since then, the new plastic WW came out, looking like an Epic WW or a FW hyperios.

So, to avoid confusion at E:A release, confusion was created for the 10 next years.

This is of course only a very basic summary :)

edit : As an aside, I think the issue helps underline the inherent problems when going for strict adherence to a cannon that is both self-contradictory and evolving.


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 Post subject: Re: Astartes anti-aircraft
PostPosted: Tue Jul 05, 2011 11:02 am 
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The Hyperios text in Imperial Armour I mentions the Hunter... implying they can both happily co-exist.

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 Post subject: Re: Astartes anti-aircraft
PostPosted: Tue Jul 05, 2011 11:07 am 
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Can we not just say that Hunter is a popular name / nickname for the Hyperios?

We definitely don't need two units. You are duplicating functionality in the list.

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 Post subject: Re: Astartes anti-aircraft
PostPosted: Tue Jul 05, 2011 11:12 am 
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Quote:
Can we not just say that Hunter is a popular name / nickname for the Hyperios?

Being as they're different vehicles and are noted as such in Imperial Armour I, no.

However it's easy enough to say that should a proxy appear, Hyperiosi should have the same stats as a Hunter.

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 Post subject: Re: Astartes anti-aircraft
PostPosted: Tue Jul 05, 2011 11:30 am 
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Apologist wrote:
captPiett wrote:
IIRC, the hunter is strictly an epic creation.

Yes, I was basically suggesting that we rename it the Hyperios, to tie it in with the current 40k lists.


Once there was a time where 40k copied Epic - not the other way around :(

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 Post subject: Re: Astartes anti-aircraft
PostPosted: Tue Jul 05, 2011 12:58 pm 
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