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Skitarii v2.00

 Post subject: Re: Skitarii v2.00
PostPosted: Wed Feb 16, 2011 6:32 am 
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Evil and Chaos wrote:
I've never really seen them used either. A points drop could be considered.


Or just increase the unit size.

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 Post subject: Re: Skitarii v2.00
PostPosted: Wed Feb 16, 2011 9:19 am 
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Each side is restricted to one spaceship by the core rules, so no problem there.


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 Post subject: Re: Skitarii v2.00
PostPosted: Tue Feb 22, 2011 7:10 pm 
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I was looking over the rules again and I didn't see the clarification that the Carapace Landing Pad affected all model in a unit (i.e. two minorus with inferno cannons and one with a CLP would allow indirect fire on the inferno cannons)

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 Post subject: Re: Skitarii v2.00
PostPosted: Tue Feb 22, 2011 10:07 pm 
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From the unit entries, it looks like the Ordinatii can't take Scout Titan weapons. Is that intentional?


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 Post subject: Re: Skitarii v2.00
PostPosted: Tue Feb 22, 2011 10:21 pm 
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SpeakerToMachines wrote:
From the unit entries, it looks like the Ordinatii can't take Scout Titan weapons. Is that intentional?

That is intentional.

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 Post subject: Re: Skitarii v2.00
PostPosted: Thu Feb 24, 2011 6:29 am 
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it's a very slow 'seigey' list.

I assume that was intentional?


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 Post subject: Re: Skitarii v2.00
PostPosted: Thu Feb 24, 2011 10:27 am 
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The slow style is definitely part of the theme.

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 Post subject: Re: Skitarii v2.00
PostPosted: Tue Mar 01, 2011 6:11 pm 
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Vaaish wrote:
I was looking over the rules again and I didn't see the clarification that the Carapace Landing Pad affected all model in a unit (i.e. two minorus with inferno cannons and one with a CLP would allow indirect fire on the inferno cannons)


or ordinatus mars taking ordinatus minoris with a clp >:D


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 Post subject: Re: Skitarii v2.00
PostPosted: Sun Mar 13, 2011 2:21 am 
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man, i gotta tell ya. i havent picked up this list since v1.07. i printed out 2.00 without looking and went to a local epic event on a whim, i whipped out the list and started with my staple:

3 shadowsword
3 stormsword
ordinitus armageddon
2 deathstrikes

then i looked, where are my SHT's? man i was so bummed. i had to run a Minervan list without my ordinitus. after reading why they were dropped i sort of understand, but im still pretty bummed.


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 Post subject: Re: Skitarii v2.00
PostPosted: Sun Mar 13, 2011 5:57 pm 
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Evil and Chaos wrote:
The slow style is definitely part of the theme.


I know this has been discussed before and there was overwhelming support at the time but how do Rhinos and Hunters fit this theme?

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 Post subject: Re: Skitarii v2.00
PostPosted: Sun Mar 13, 2011 6:29 pm 
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I thinks that the rhinos and hunters help distance the list from just plain IG. Rhinos are supposed to be more advanced transports as well, if my memory serves me.

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 Post subject: Re: Skitarii v2.00
PostPosted: Mon Apr 25, 2011 7:45 pm 
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Since the list seems stabilized for the time being, I've updated my summary sheet for Admech and Titan Legions as well. Now if we could just chop the Ark Mechanicus since it's an expensive model that doesn't perform that well in BFG compared to the much more useful AdMech Gothic and doesn't ever seem to appear in Epic lists, I'll have more space to increase the type size :)


(and a little plug to boost the effects of the god machines rule slightly to affect all formations not just titans)


Attachments:
AMTL Summary Sheet.pdf [111.04 KiB]
Downloaded 232 times

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 Post subject: Re: Skitarii v2.00
PostPosted: Mon Apr 25, 2011 8:04 pm 
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Vaaish wrote:
(and a little plug to boost the effects of the god machines rule slightly to affect all formations not just titans)


How far do you want it extended? Listwide? To all Formations with a WE-class unit? To all Titan or Ordinatus type units? To all Battle Titans and Majoris? Please elaborate.

Even if only applied to Battle Titans and Majoris, you have the potential to throw BMs all over the place with only a Shadowsword Company. High return on investment; Majoris are not terribly hard to kill. An average of ~12 AT hits to kill, and they're not even Fearless.

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 Post subject: Re: Skitarii v2.00
PostPosted: Mon Apr 25, 2011 8:11 pm 
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expanding the effects, not the cause. The cause is still limited to the loss of a battle titan, but instead of just dropping one BM on any other reavers, warlords, and warhounds, it puts the bm on ALL formations in LOS so your sentinels and forge knights wouldn't be immune to the extra BM like they are now. the Skitarii list would still ignore the god machine rule.

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 Post subject: Re: Skitarii v2.00
PostPosted: Mon Apr 25, 2011 8:22 pm 
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That seems reasonable. After all, there are no limitations on the Avatar's critical effect, this would be a straight transplant of it to a different cause.

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