Steve54 wrote:
The Tau special rules don't really play that big an effect on games for me, in an average game with eldar I'll use farsight most turns and hit+run multiple times a turn. In 20+ games with tau I've never used any but tau jetpacks.
Not even Markerlights Steve...?
Steve54 wrote:
If the tau player is relying on OW then he is really limiting himself by not taking advantage of the speed+crossfires created by that speed
I find it all depends about the activation count and the composition of forces arrayed against me on what I do. I'd be crazy to throw forces into crossfires only to lose those same forces on over-extension.
In fact, I was using OW in the game versus the World Eaters because they were my BTS infantry and I knew Frogbear would try to bring his drop/teleport forces to try and kill it. OW isn't a strategy I use often unless called to do so by what army I'm up against. Plus I had about 2-3 activations more than Frogbear so I had the luxury to "hunt patiently" 

 on OW waiting to smash his zerkers as they charged ... which of course didn't happen - even with a crossfire  
