Necromunda Scenery |
iblisdrax
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Post subject: Necromunda Scenery Posted: Mon Dec 29, 2003 1:30 pm |
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Joined: Mon Oct 13, 2003 10:54 pm Posts: 3381 Location: First star to the right, and straight on till morning.
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Hey, I'm thinking about making a Necromunda piece, a tower with lights on it. Anyone have any suggestions about how to go about this? Battery powered LED's are expensive, but smaller and easier to manage. Regular lights, ie, christmas lighting, is cheaper, but requires an electrical source. Any comments would be helpful.
my 2questions,
iblisdrax
_________________ "Have Leman Reuss, will travel"
"Hallo. My name is Indigo Montoya. You killed my father prepare to die!"
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vanvlak
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Post subject: Necromunda Scenery Posted: Mon Dec 29, 2003 1:39 pm |
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Joined: Fri Oct 31, 2003 7:52 am Posts: 10348 Location: Malta
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Quote (iblisdrax @ 29 2003 Dec.,12:30) | Hey, I'm thinking about making a Necromunda piece, a tower with lights on it. ?Anyone have any suggestions about how to go about this? ? Battery powered LED's are expensive, but smaller and easier to manage. ?Regular lights, ie, christmas lighting, is cheaper, but requires an electrical source. ?Any comments would be helpful.
my 2questions,
iblisdrax | Hi Iblisdrax, if you don't go overboard with the number of Christmas tree lights (e.g. up to around 3 connected in parallel) , you can use a 9V battery without any problem. Also, are you certain about LED costs? They CAN be quite cheap e.g. (quoting from the web) 100 red LEDs for 5US Dollars - and that's not the cheapest either.
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iblisdrax
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Post subject: Necromunda Scenery Posted: Mon Dec 29, 2003 1:46 pm |
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Joined: Mon Oct 13, 2003 10:54 pm Posts: 3381 Location: First star to the right, and straight on till morning.
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No, I hadnt checked the prices of LED's. If that is the case, I will be going that route, since it allows me much better placement options, and they produce less heat( I think). On a more ambitious note, what do you think about mounting a 80 mm pc case fan? I have never attempted to run one outside of the pc case, so I haven't looked at how to wire the thing.
my 2cents,
iblisdrax
_________________ "Have Leman Reuss, will travel"
"Hallo. My name is Indigo Montoya. You killed my father prepare to die!"
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vanvlak
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Post subject: Necromunda Scenery Posted: Mon Dec 29, 2003 2:02 pm |
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Joined: Fri Oct 31, 2003 7:52 am Posts: 10348 Location: Malta
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Quote (iblisdrax @ 29 2003 Dec.,12:46) | No, I hadnt checked the prices of LED's. ?If that is the case, I will be going that route, since it allows me much better placement options, and they produce less heat( I think). ?On a more ambitious note, what do you think about mounting a 80 mm pc case fan? ?I have never attempted to run one outside of the pc case, so I haven't looked at how to wire the thing.
my 2cents,
iblisdrax | You're right, they do emit less heat, so unless you're gaming in a very cold place, LEDs are better. I'll admit I don't know the voltage/current requirements of a pc fan, but I shouldn't think you'd need anything too complicated to run one - I believe they run off DC from the computer power supply, and could be happy with a simple battery and switch. I used a pair of burnt out ones once as scenery, for Necromunda too. A less sane idea I once had for an 'active' bit of Nec. scenery (as opposed to passive non-functional stuff) was of a clockwork carillon mounted on a base to look like archaeotech playing some suitable tune (i.e. not Jingle Bells) for tense shoot-outs. I'll admit I'm a fan of Sergio Leone's spaghetti Westerns, and they used this to good effect (a clockwork tune, not archaeotech!) for the climactic duel in 'For a Handful of Dollars More'. 
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stormseer
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Post subject: Necromunda Scenery Posted: Mon Dec 29, 2003 4:33 pm |
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Joined: Fri Feb 14, 2003 9:52 pm Posts: 4598 Location: Suffolk, UK.
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Sounds a cool project... I have a little 70mm PC fan that runs from a 9V block battery, so your 80mm one should be fine I would imagine.
I also aquired three giant 150mm computer fans from a mate- I'm still thinking about how to work them into a huge 'atmosphere processing plant' piece or something like that for my Necromunda games. ?
_________________ www.darkrealmminiatures.com
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iblisdrax
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Post subject: Necromunda Scenery Posted: Mon Dec 29, 2003 5:23 pm |
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Joined: Mon Oct 13, 2003 10:54 pm Posts: 3381 Location: First star to the right, and straight on till morning.
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oooo...those sound cool. Ive seen the 120mm fans in a case, and they are monsters. You could mount them vertically on top of short towers as the exhaust ports. Another cool thing would been the monster sized heat sinks that they have in some old Dell computers (and others I would imagine). Those would look really good.
my 2cents,
iblisdrax
_________________ "Have Leman Reuss, will travel"
"Hallo. My name is Indigo Montoya. You killed my father prepare to die!"
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stormseer
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Post subject: Necromunda Scenery Posted: Tue Dec 30, 2003 12:47 am |
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Joined: Fri Feb 14, 2003 9:52 pm Posts: 4598 Location: Suffolk, UK.
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Good idea... I put a photo of them in my Briefcase: here ..look in the Necromunda section. There is also one of a rather smaller piece I made a while ago- the 'powerconverter.'
_________________ www.darkrealmminiatures.com
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Legion 4
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Post subject: Necromunda Scenery Posted: Tue Dec 30, 2003 5:57 am |
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Joined: Thu Feb 13, 2003 5:13 pm Posts: 36989 Location: Ohio - USA
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Nice stuff, Storm! ?
I made some Epic Scale Necromunda terrain from all sorts of bitz! It was a fun project and I add to it occasionally. It was fun to fight amongst them with some Epic forces in the past...
_________________ Legion 4 "Cry Havoc, and let slip the Dogs of War !" ... "People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf."
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iblisdrax
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Post subject: Necromunda Scenery Posted: Tue Dec 30, 2003 4:19 pm |
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Joined: Mon Oct 13, 2003 10:54 pm Posts: 3381 Location: First star to the right, and straight on till morning.
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oooo...cool stuff. The Powerconverter, that is made of an old r/c aircraft engine, right?
my twocents,
iblisdrax
_________________ "Have Leman Reuss, will travel"
"Hallo. My name is Indigo Montoya. You killed my father prepare to die!"
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Legion 4
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Post subject: Necromunda Scenery Posted: Tue Dec 30, 2003 4:30 pm |
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Joined: Thu Feb 13, 2003 5:13 pm Posts: 36989 Location: Ohio - USA
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A sidebar - Check out the Gladiator site, some new 15 & 25mm terrain which could be used for Epic, 40K, etc. ?
And new pics of some of their 6mm armies too! 
_________________ Legion 4 "Cry Havoc, and let slip the Dogs of War !" ... "People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf."
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stormseer
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Post subject: Necromunda Scenery Posted: Tue Dec 30, 2003 11:55 pm |
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Joined: Fri Feb 14, 2003 9:52 pm Posts: 4598 Location: Suffolk, UK.
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oooo...cool stuff. The Powerconverter, that is made of an old r/c aircraft engine, right? |
...nope, actually it is the supercharger from the large Airfix Bentley model kit. I was given a damaged kit a few years ago, and have been gradually been finding uses for the cooler looking bits... it has a really nice fully detailed engine which will form the basis for another bit of Necromunda terrain I've got planned...
_________________ www.darkrealmminiatures.com
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Tas
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Post subject: Necromunda Scenery Posted: Wed Dec 31, 2003 1:23 am |
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Joined: Thu Mar 06, 2003 10:01 am Posts: 7823 Location: Sydney, NSW
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I have been thinking for some time about incorporating soem LEDs into my yet to be finished Epic scale ruins. What I want is flickering red and yellow lights to look like fires are burinign inside the smashed buildings.
My problem is that I have not been able to find a suitably cheap flickering mechanism ...Any ideas? 
_________________ Tas My General blog: http://tasmancave.blogspot.com/ My VSF Blog: http://pauljamesog.blogspot.com/ My ECW Blog: http://declaresir.blogspot.com/
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vanvlak
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Post subject: Necromunda Scenery Posted: Wed Dec 31, 2003 9:18 am |
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Joined: Fri Oct 31, 2003 7:52 am Posts: 10348 Location: Malta
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Quote (Tas @ 31 2003 Dec.,00:23) | I have been thinking for some time about incorporating soem LEDs into my yet to be finished Epic scale ruins. ?What I want is flickering red and yellow lights to look like fires are burinign inside the smashed buildings.
My problem is that I have not been able to find a suitably cheap flickering ?mechanism ...Any ideas? ? | If you want to try your hand at circuitry, try to look for a simple oscillator or 'flip-flop' circuit, which should do the trick. A suitable IC can cost less than a dollar, and if you drop me a line I'll send a link for a simple circuit. You can even find LED blinkers or oscillators on Ebay, costing very little. Or else cannibalize one of those Christmas tree sets which have a 'flickering' circuit (i.e. not the pilot lamp type) and use its hardware. 
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nealhunt
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Post subject: Necromunda Scenery Posted: Wed Dec 31, 2003 5:09 pm |
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Purestrain |
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Joined: Thu Feb 13, 2003 10:52 pm Posts: 9617 Location: Nashville, TN, USA
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A friend of mine mentioned to one of his company's suppliers that he was thinking about doing a project with LEDs and within a couple days their sales rep brought him a box of about 500.
Not that that really helps you at all but he is going to copy the TSons army in WD that all had light-up eyes.
As far as flickering, I know I've seen such things in model train sets, so checking out a train shop might be a good source. Plus, they always have cool stuff for modeling...
_________________ Neal
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