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Also, carnifexes are really freaking unlikely to trip over a tree and die.
E+C, When I was the Aide de Camp to Commissar General Yarrick I was on Hammond's World and I saw these two brunettes and a blonde being chased by a Carnifex through the woods. Well the blonde turns to the two brunettes and yells (Transmission garbled sorry for the inconvience). Damned if the blonde doesn't go ahead and do it! Sure enough it worked and the Carnifex fell dead over a fallen tree. Yarrick turns to me and says, son I want a blonde in every forest on this planet ASAP
Mobility has been added to the list.
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If I was the AC (good thing I'm not!) I'd try out a "spawning table", something like this:
1 - X termagants
2 - Y hormagaunst
3 - Z gargoyles
4 - a ravener or two
5 - other nasty
6 - maybe an AV class bug
Sorry to say Ulrik but we have tried stuff like this before.
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Initiative 1+ and SR1:
Without modifiers, I suspect?
No Fredmen my intention is to return the Nids to being as much a standard army as possible, per the games rules, it is why I set the initiative at 1+.
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slow compared to almost everybody else w/ no transports, real teleporters, aircraft transports, etc
opponent plays 'corners' and you've got an uphill struggle
can't garrison most synapse groups as the gaunts are too fast to garrison which doesn't make much sense if you think about what should garrison in a nid army
skimmers completely neutralize the 'great CC specialists' tag, try facing an Eldar army playing corners and let me know how many times you get to use the juicy 3+ cc attacks
always lose initiative which means opponents can teleport their terminators in w/ impunity knowing that they will always ALWAYS get to engage with them first
Carlos I really haven't had much trouble with the Eldar. I know that a lot of their army contains skimmers, but their formations are small and their hard hitters (Aspect Warriors) do have to place their feet on the ground if they want to come out and play. There are also ways to force the numerically small Eldar Army to come out to play on your terms.
Somewhere along the line here I am going to have to put up a batrep on how to deal with a corner deployment using a Horde type army. For now let us just say tactically the downsides can be overcome using just foot slogging infantry.
As for the Terminators on Teleport, you start the battle knowing the opponent is going to use them that way a simple bunch of Genestealers playing an area defense are a real cheap way to mess up a Termi deep strike.
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Initiative - No mods for Engage or Rally?
Not at this time. I want to see if the 1+, with applicable modifiers, will be sufficient. If you all here have been down this road before (WHile I was gone) just let me know, Ok
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Gaunt - I suggest just sticking with the Expendable which has become pretty standardized. The rest of the Broods will be Expendable anyway. You can add the "can't capture/contest" as an exception for particular units if need be.
Makes sense.
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Spawning - OK. I am not sure about the feel of same-swarm, but we'll see. As others noted, if unit types change the table of costs may need to become more complex.
I'll be keeping a close eye on this one as it is a steep change in the game, but I still want to give it a go as it will simplify balancing the list.
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Brood Mother - Range seems awfully long. 90cm is half the frontage of a normal board.
90cms WAS my intention, and I am aware how large of a range it is. If it seems to go beyond the pale I will be reducing it to 30cms (60cms total)
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Instinctive - OK.
I will be keeping a close watch on this one too for the same reason I am going to keep a close eye on spawning.
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Mobility - I agree with others that dozens of difficult terrain checks is a hassle. To some extent the need for this will depend on the final results of unit types in the stats discussion, but keeping it is definitely going to simplify things regardless of the outcome.
Ok.......Ok......I am already black and blue from getting beat with a stick on this one, I give up

LOL
I'll try to get the Gaunt/Expendable re-written and up tonight, tommorrow at the latest.
Thanks, and Cheers all,
Jaldon