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Marauder Vigilant |
BlackLegion
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Post subject: Marauder Vigilant Posted: Thu Feb 03, 2011 1:10 am |
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Brood Brother |
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Joined: Sat Nov 05, 2005 12:13 am Posts: 8711 Location: Leipzig, Germany, Europe, Sol III, Orion Arm, Milky Way, Local Group, Virgo Supercluster, Universe
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Anyone made stats for this?
I thought about:
Imperial Navy Marauder Vigilant Type Speed Armour CloseCombat Firefight War Engine, Aircraft Bomber 5+ n/a n/a Weapon Range Firepower Notes Twin Lascannon 45cm AT4+/AA4+ Fixed Forward Arc Twin Heavy Bolter 15cm AA5+ -
Damage Capacity 2. Critical Hit Effect: The Marauder's control surfaces are damaged. The pilot loses control and the Marauder crashes to the ground.
Notes: Supreme Commander.
Yes this enables the army the Marauder Vigilant is included to have TWO Supreme Commanders...but only if the Marauder Vigilant succesfully activates so that it can be moved on the board.
_________________ We are returned! http://www.epic-wargaming.de/
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Legion 4
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Post subject: Re: Marauder Vigilant Posted: Thu Feb 03, 2011 1:41 am |
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Brood Brother |
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Joined: Thu Feb 13, 2003 5:13 pm Posts: 36987 Location: Ohio - USA
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Sounds good ... otherwise it's just another Marauder ...
_________________ Legion 4 "Cry Havoc, and let slip the Dogs of War !" ... "People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf."
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[ 2 posts ] |
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