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Addition Necron units

 Post subject: Re: Addition Necron units
PostPosted: Fri Jan 14, 2011 8:49 am 
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Chroma's swarms are what I was thinking, and I happen to know an aquatic mammal that makes some great proxies for anyone interested.

I agree with Chroma that the Pylon makes the most sense. It is completely immobile which fits with a tomb world list (static defense).

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 Post subject: Re: Addition Necron units
PostPosted: Fri Jan 14, 2011 3:39 pm 
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Lord Aaron wrote:
Chroma wrote:
only thing in the list that can shoot AA is 400 points, counts towards your war engine limit, is not that hard to take out, or at least sub due, and is not that appealing of a choice. that's why.

Well, it's still an extremely deadly formation... and in the Tomb World list can start on overwatch.

Again, it's a completely experimental list and hasn't had any data preseented; points and formations could certainly see change.


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