Man of kent wrote:
So, am toying with taking an Ulthwe army to a tournament come january (as some may have twigged) but am interested to know why (despite not being able to see any obvious draw backs to the list Ulthwe are Strategy rating 5 and not 4: I don't want to be seen to be being beardy!
Flavour wise, Ulthwe have the most Seers and have the most foresight, so they're even more "strategic" than other Eldar, so they have that increase to Strategy Rating as a characterful change.
Their main "drawback" is that they only get two Troupe formations per Warhost, so they're going to have a lot of, rather fragile, Guardian based Warhosts if they want a lot of other toys.
The Black Guardians are elite soldiers, a militant approach not taken on any other Craftworlds as Ulthwe doesn't follow the Path of the Warrior as strongly as other Craftworlds, so they get the "elite" initiative of 1+. This is also reflected in the army's smaller Aspect Warrior Troupe.
Lastly, they don't get the Voidspinner, which is often seen as the best Engine of Vaul in the Eldar army.
Quote:
Is the Ulthwe list widely regarded to be balanced seeing as it's up for inclusion in the NetEA Army book?
Ulthwe has seen extensive testing and has not been shown to dominate or be beardy, it's looking to get "Approved" status in the NetEA Army Book so it's ready for tournaments.
In earlier development an "across the board" minor increase in points for all formations was proposed, but was argued against as being unnecessary.
I look forward to hearing how the army works for you!