From one of the old lists

SCORPIONFISH SUPER-HEAVY MISSILE GUNSHIP
After the shock of facing Imperial Super-heavy tanks in the Damocles crusade and later conflicts, the Tau have been putting
considerable effort in developing their own Super-heavy gunships. Lacking any other large vehicle as a basis, the Orca
Dropship has been heavily armed and armoured, effectively reducing its mobility down to being a surface-bound skimmer.
This variant is called Scorpionfish Missile Gunship and is carrying no less than a full complement of Hunter, Seeker, Tracer
and Smart Missiles, as well as the direct-firing Missile Pods. It has no single main weapon, but rather acts as platform for a
number of smaller systems, enabling it to engage any type of threat.
This kind of flexibility has proven to be a major asset in recent Tau campaigns. It may be a bit slower than the majority of Tau
units, but it also has skimmer capabilities, so negotiating difficult terrain normally isn’t an issue. It forms part of the stout
firing line at the back of the Tau army, anchoring the defences like a solid rock.
Code:
Type Speed Armour Close Combat Firefight
War Engine 25cm 5+ 6+ 6+
Weapon Range Firepower Notes
2 x Twin-linked Missile Pod 45cm AP4+/AT5+ -
2 x Hunter Missiles 60cm AA5+ -
Variable Munitions Launcher – select the missile salvo type before firing each turn
Either: 4x Tracer Missiles 90cm MW5+ Guided Missiles
Or: 6x Seeker Missiles 90cm AT5+ Guided Missiles
Or: 6x Submunitions Missiles 90cm AP4+ Ignore Cover, Guided Missiles
Damage Capacity 3. Critical Hit Effect: The primary munitions stockpile is hit, igniting the payload internally and ripping the
vehicle apart from the inside. The Scorpionfish is destroyed, and any units within 5cm suffer a single hit on a 6+.
Notes: Skimmer, Reinforced Armour