GlynG wrote:
It seeks to update the Marines and to correct mistakes in how they were originally stated in epic; to better bring them in line with the background of a ‘codex’ chapter and the restrictions of the W40k list.
If you want to bring them up to date with current 40K, that's fine, but the Codex SM list was not full of "mistakes." It was written based on the force at least 2 codices prior, and it was made generic and abstract specifically to exclude all the minor variations of units and formations that change from 40K codex to 40K codex, e.g. ever-expanding veteran options.
In other words, it's a feature, not a bug.
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As to the list...
Don't use Disrupt in assault. It's confusing and there are no rules or FAQs on how the ability interacts with the assault rules.
Tacticals at 1/2 firepower are worth considerably less than you marked them down. If you assume the Codex Tacs are 275-300, these are 200-225. Similar point cuts should be applied to other formations as well.
As others pointed out, the removal of firepower and increase of assault ability (via the veteran options) pushes this list strongly towards deepstrike options. If anything, this is intensifying the most common complaints about the Codex list.
Following on the previous, with decreased firepower and increased air transport costs, this list is likely substantially underpowered.