Oh were is Priestley and Johnson when we need them!

If GW hadn't left us loyal fans hanging, you think we'd be having this discussion?
Seriously though, I've been reading this thread and I have to say...Wow! As a newbie to TacCom, I'd first like to say I think the love for Epic is
NOT in question with this group. And I whole hardheadedly agree with TimNZ when he said...
Tim_nz wrote:
and for the record im very happy with the open source community that is this website, i think it does a fantastic job and produces some top end content.
I myself am happy to see all the different lists being developed and I'm ecstatic to see the supplement books that are out (bought Siege and Raiders) and the time and dedication that went into them to be produced. Oh yeah and the modeling and conversion ain't half bad either...It definitely makes me feel that this particular game that all so many of us love is going to continue on even if the "powers that be" don't share our same enthusiasm. (Why does it always have to be about the Benjamins?)
Now with that said, I'll throw my thoughts into this discussion. I'll make it short.
With the short time that I have been on this forum, I think the one thing that is the biggest strength, but also the greatest weakness is the various list developments. I'm not complaining by any means. I for one never thought in a Dark MILLENNIUM (sorry, just had to use a 40K reference) that I'd ever see a DK of Kreig, a Dark Eldar Epic army or even a Necron Epic force until I opened those PDF files and got blown away. I thought, "man I'll never doubt Epic ever again!" Then I myself wanted to get involved (for as much as I can) and offered up my thoughts, services, etc...I'm seeing first hand what's involved and I agree with
Moscovian about the "life" issues. I myself have a family and it can be hard to get free time to do anything extracurricular, but I also agree partly with what
Steve54 had to say about ongoing projects and stepping aside to get them done. Maybe it's not an issue of too many irons in the fire, but maybe it's an issue of getting from point A to point B. There is a lot of projects and a lot of help going on with those projects, but it doesn't seem like the focus is there to get one particular project done over another. Is it the individual's responsibility to get it there, or is it the committee's? Should there just be a general consensus within the community to have one particular project done? Not pointing fingers, but who's in charge?
I was thinking about this thread
viewtopic.php?f=4&t=19197&start=45, and what
Moscovian had said about you snooze you lose. Shouldn't this be the ultimate goal of what all this creativity is all about? To get it in print? I say this, because after the Siege and Raiders lists were put out, I haven't found too much debate over what's uber and what isn't about these lists...and I think that's a good thing. Seems like it's set in stone (I'm sure others would disagree), but it's out there. It's has a physical manifestation. It's being used in at least one major tournament I know of (Adepticon) and everyone seems happy about it.
But in the end it's just a game right? Use what you like or what
Legion 4 said, "Do what works for you". I'm here to play some Epic! Try something new with my toy soldiers and have fun doing it. The TacCom Community for me has made that possible.
