Moscovian wrote:
Is there anyone who plays Eldar that actually thought the War Walkers needed a change from the 200 points for six to -anything else-?
Not from me either - 200pts for 6x warwalkers seems to work for me. I do use them, though not as much as Rangers. The point being that both scout formations exel at protecting targets in my deployment zone from teleport or air-assault - until they are themselves attacked or assaulted.
Rangers exel at killing terminators and also denying forward areas by hiding in ruins. They are a cheap activation that is also quite hard to kill (being an AP target). They are less usefull in assault, but woe betide an opposing infantry formation if they get into a position to cross-fire and then support an assault! (Note you really need 6-8 Rangers to make this really work - but that changes the army 'shape' and tactics)
Warwalkers exel at ambushing AT targets (from behind terrain or out of a gate). They are a more expensive activation that is slightly easier to kill (being LV), though they have walker (to make use of terrain) and greater speed (so can manoeuver into cross-fire positions). They are also a more specialist AT formation; woe betide an opposing RA tank or Titan if these Warwalkers can be manoeuvered (or 'gated') into a position to cross-fire and then support an assault!
In the end, I suspect people tend not to take them more because they have not yet found a way to get the best out of them - and that is largely down to strategy, tactics and play styles. Also note, that even if the Warwalkwrs end up as a 'speed-bump' this means that the opponent has had to use an activation to deal with them by moving a formation forward. The better Eldar players exploit this by counter-attacking, using this enemy formation as a 'stepping stone' to setting up assaults elsewhere (through the hit-and-run rule).
That said, at 200 pts Jetbikes are generally more cost effective, so if deemed absolutely necessary the
only change that I would suggest be considered is dropping the formation cost to 175pts for 6x Warwalkers and leave it at that.