After much badgering from Frogbear ("Do it! Do it! Do it!), I'm finally posting an alternate take on the Squats. The list was in development for over a year, Test Version 2 being stamped 24/9/09, and has been at this release stage for since June. Some of the background has been done, and I know where I want it to go. But me being slack, and then taking stewardship of the Knights, I shelved it, until now.
I found the existing Squat lists to be too much "Imp Guard" for my tastes, and so set about developing one that fit my image of a Squat army. The general design principle was that of a very defensive army. Summed up, "I win on my side, I lose on your side". Obviously, that's not consistently true (or it'd be boring), but that's where I wanted the focus to be. By using slower but harder formations, limiting AA to very slow or hard to deploy forward formations, and making some choices with artillery, I achieved the desired results in playtests. It's proven fairly durable under robust playtests, and nothing to date has been found "broken" that wasn't immediately fixed. If you find it, let me know.
Currently the naming conventions are all over the place. Some have been adapted, while others retain the old Squat name. When I finish the background, these will all be corrected, but for initial ease of play, they've been kept.
While I'll happily debate any criticism, I'd just like to head off some potential arguments in advance.
First, this is not being put forward as a replacement for an official Squat list. It's purely an alternate version, and arguments about how it should conform to the official list is likely to fall on deaf ears.
Second, while I'm happy to discuss almost any part of the list, the list was created to fill certain issues I had with the lists already out there. Those issues were Infantry speed, Infantry armor, and sacrificial troops (Berserkers). Be prepared to have a difficult if not impossible time having me change them.
Anyways, that's it. Once I've got the Knight List to a stable level, I'll probably complete the background stuff, but the Knights take priority. Though I'm quite prepared to play with the numbers, when argument sways me.
EDIT: Only change in 1.01 is renaming Laudon to Land Train. Don't bother redownloading just for that, unless you're an obsessive, like me.
Morgan Vening