yme-loc wrote:
1. Manta
Is then the high damage but non fearless manta out of consideration entirely? I do think the ability to planetfall such a fearless beast is damn nasty, and something like DC10, or 11 or 12 etc, maybe with FF5+, means you can't be quite so bold when planetfalling. And yes I am completely with it having markerlights - however combined with the fearless planetfall its again quite nifty. It does also make for a very different large warengine which I do think could be needed considering the unique planetfall ability at a price point that allows the tau to take Manta+Hero+Barracuda's.
One minor change, why not have the Tau supreme commander plain old supreme commander? Yes it means one formation in the army can do a combined assault, but is that really such a problem it needs the somewhat confusing for some players (what, rallying is an initiative test etc 'The Shas’O allows the Tau player to re-roll one Initiative test (of any type) per turn') special wording/rule?