Login |  Register |  FAQ
   
Post new topic Reply to topic  [ 174 posts ]  Go to page Previous  1 ... 4, 5, 6, 7, 8, 9, 10 ... 12  Next

Necron Regeneration and Phase Out

 Post subject: Necron Regeneration and Phase Out
PostPosted: Thu Jan 21, 2010 10:44 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Jul 25, 2008 1:50 am
Posts: 835
Quote: (Moscovian @ Jan. 21 2010, 21:27 )

Okay, it's not on the 2008 Errata.  Where did you find that?

It's in both the EA Compendium 2.0 (Hojyn) and the Epic Armageddon Handbook (Markconz).

It didn't even cross my mind that it might not be in the 'official' formats. It's one of the problems with a lack of a single defined rulebook (hoping to see that soon). An 'official' Rulebook, plus an 'official' FAQ, plus an 'official' Errata, is just too cumbersome. Especially when the Errata/FAQ are 30 pages in total. Even more so when the 'official' rules are only 50 pages (including pictures), army lists not included.

EDIT : It's in the 'official' FAQ, not the Errata.

Quote: 

Q: When are reserve formations chosen?
A: Designate reserves before deploying any remaining formations and set them aside.  The players take it in turn to set up non-reserve formations on the table one at a time


The text is in blue, so if you have an older version of the FAQ, it might not be in there.

Morgan Vening





Top
 Profile Send private message  
 
 Post subject: Necron Regeneration and Phase Out
PostPosted: Thu Jan 21, 2010 10:44 pm 
Brood Brother
Brood Brother

Joined: Wed Aug 31, 2005 12:52 pm
Posts: 4262
Yep, its in the FAQ.


Top
 Profile  
 
 Post subject: Necron Regeneration and Phase Out
PostPosted: Thu Jan 21, 2010 10:46 pm 
Brood Brother
Brood Brother
User avatar

Joined: Tue Nov 08, 2005 5:02 pm
Posts: 525
Location: Baltimore MD
Quote: (Moscovian @ Jan. 22 2010, 16:12 )

Huh? :rock:   Really?  Is there anything on the NetERC sheet or the 2008 Errata on that?  I never knew and nobody I play with (from Maryland up to Massachusetts) plays that way.

I'm fine with changing it but I had no idea they made even an FAQ on it.

I play that way.  Always have.

_________________
Necron Army Champion
"Do not come whining to me because you are weaker than your enemy." - Alexander Corvinus


Top
 Profile Send private message  
 
 Post subject: Necron Regeneration and Phase Out
PostPosted: Thu Jan 21, 2010 10:57 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 20, 2005 8:45 pm
Posts: 11149
Location: Canton, CT, USA
That's news to me. Is "reserve formation" defined as any formation that doesn't set up on the table?

_________________
"I don't believe in destiny or the guiding hand of fate." N. Peart


Top
 Profile Send private message  
 
 Post subject: Necron Regeneration and Phase Out
PostPosted: Thu Jan 21, 2010 11:07 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Jul 25, 2008 1:50 am
Posts: 835
Quote: (Dwarf Supreme @ Jan. 21 2010, 21:57 )

That's news to me. Is "reserve formation" defined as any formation that doesn't set up on the table?

From 6.1.6 official rules.
Quote: 

Units kept in reserve must either aircraft, or be going to enter play in a transport aircraft or by teleportation. Reserve formations entering play in aircraft or by teleportation
should be placed aside with units that will enter play via planetfall. These formations are not ‘secret’ and your opponent may inspect them at any time.


While it doesn't explicitly state it, it's fairly comprehensive. With regards Eldar Webways, the FAQ says

Quote: 

Q: When do I decide what method Eldar reserve formations will use to enter play?
A: In the GT scenario reserve formations with multiple deployment options must be designated as to deployment method during setup – webway, air transport or teleport.


Seems fairly straightforward that Webway is a reserve style.

Morgan Vening


Top
 Profile Send private message  
 
 Post subject: Necron Regeneration and Phase Out
PostPosted: Thu Jan 21, 2010 11:09 pm 
Brood Brother
Brood Brother
User avatar

Joined: Thu Oct 20, 2005 6:32 pm
Posts: 6414
Location: Allentown, Pennsylvania USA
Guess so.  Here is the problem... The original rules read like this:

Quote: 

All of the remaining formations in the players’ armies must
be set up within 15cms of their own side’s table edge or be
kept back ‘in reserve’. The players take it in turn to set up
these formations one at a time, starting with the player with
the higher strategy rating.


The way the sentence structure is done, the formations set up on the board and the reserves are referred to as the "player's army".  At no point does it actually distinguish one from the other in the subsequent sentence which explains why so many people have played it as I described.  Apparently it wasn't so 'tidied up' if it didn't make the 2008 Errata.  But that's fine.  It will be a welcome change for anyone playing against Matt's Necrons.

And my Elysians.  Oh great.   :down:




_________________
author of Syncing Forward and other stories...

It's a dog-eat-dog world, and I've got my Milkbone underwear on.


Top
 Profile Send private message  
 
 Post subject: Necron Regeneration and Phase Out
PostPosted: Thu Jan 21, 2010 11:35 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Jun 24, 2005 3:06 pm
Posts: 9684
Location: Montréal, QC, Canada
Quote: (Moscovian @ Jan. 21 2010, 22:09 )

Quote: 

All of the remaining formations in the players’ armies must
be set up within 15cms of their own side’s table edge , or be
kept back ‘in reserve’. The players take it in turn to set up
these formations one at a time, starting with the player with
the higher strategy rating.

There probably should be a comma or something in there, though it's still probably grammatically correct.

I always read the underlined parts to refer to each other, with the "in reserve" a seperate thing, not an alternating thing.

_________________
"EPIC: Total War" Lead Developer

Now living in Boston... any EPIC players want to meet up?


Top
 Profile Send private message  
 
 Post subject: Necron Regeneration and Phase Out
PostPosted: Thu Jan 21, 2010 11:49 pm 
Brood Brother
Brood Brother
User avatar

Joined: Wed Nov 26, 2008 7:56 pm
Posts: 624
Location: Parts Unknown
:down:


Top
 Profile Send private message  
 
 Post subject: Necron Regeneration and Phase Out
PostPosted: Fri Jan 22, 2010 3:11 am 
Brood Brother
Brood Brother
User avatar

Joined: Wed Nov 16, 2005 7:20 pm
Posts: 5483
Location: London, UK
I agree with you Mosc and MNB; I actually liked the idea of this form of meta-game because it meant that the off-table and on-table forces balanced out. Otherwise armies with a large off-table contingent could potentially be out-manoeuvered by a more numerous opponent. However, I got shouted down by Neal, Greg and Sotec. I might add that in reality it did not make much difference either way except to speed up the game a little where there is a large contingent of off-table forces.

The only part where you do need to follow the set procedure (in the UK) is where the Marines can opt to change their transport at the start of the game - within certain restrictions. Here the steps are something like:-
1) Identify the opposing army, Marines declare their formation transport options
2) Place objective markers
3) Space ships and contents are set aside
4) Set up garrisons alternately
5) Other reserve formations are set aside in their transports, webway or as Teleporters
6) Set up ground forces alternately

_________________
"Play up and play the game"

Vitai lampada
Sir Hemry Newbolt


Top
 Profile Send private message  
 
 Post subject: Necron Regeneration and Phase Out
PostPosted: Fri Jan 22, 2010 3:17 am 
Brood Brother
Brood Brother
User avatar

Joined: Thu Oct 20, 2005 6:32 pm
Posts: 6414
Location: Allentown, Pennsylvania USA
I could see the argument for it.  Its just the language is very clear as written when they say "these formations" they are referring to formations in reserve and on board.  It doesn't matter though since it has since been changed, but really somebody should have thrown that into the 2008 Errata at some point.  That's a big one to miss.

Chroma, if I can be annoying (and I know I am) can you PLEASE make a note for the new rules write-up so it doesn't get missed again?  <--This isn't to infer YOU missed it, only that it was missed.

_________________
author of Syncing Forward and other stories...

It's a dog-eat-dog world, and I've got my Milkbone underwear on.


Top
 Profile Send private message  
 
 Post subject: Necron Regeneration and Phase Out
PostPosted: Fri Jan 22, 2010 3:07 pm 
Brood Brother
Brood Brother
User avatar

Joined: Tue Jul 05, 2005 11:39 pm
Posts: 1974
Location: South Yorkshire
From the FAQ
Quote: 


Section 6.0: Epic Gaming
6.1.6 Set Up Remaining Formations

Q: When are reserve formations chosen?
A: Designate reserves before deploying any remaining formations and set them aside. The players take it in turn to set up non-reserve formations on the table one at a time


Top
 Profile Send private message  
 
 Post subject: Necron Regeneration and Phase Out
PostPosted: Fri Jan 22, 2010 4:06 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 20, 2005 8:45 pm
Posts: 11149
Location: Canton, CT, USA
Quote: (Moscovian @ Jan. 21 2010, 17:09 )

Guess so.  Here is the problem... The original rules read like this:

Quote: 

All of the remaining formations in the players’ armies must
be set up within 15cms of their own side’s table edge or be
kept back ‘in reserve’. The players take it in turn to set up
these formations one at a time, starting with the player with
the higher strategy rating.


The way the sentence structure is done, the formations set up on the board and the reserves are referred to as the "player's army".  At no point does it actually distinguish one from the other in the subsequent sentence which explains why so many people have played it as I described.  Apparently it wasn't so 'tidied up' if it didn't make the 2008 Errata.  But that's fine.  It will be a welcome change for anyone playing against Matt's Necrons.

And my Elysians.  Oh great.   :down:

I'm glad I'm not the only person that misread this rule. My AdMech army gleefully approves.  :laugh:

_________________
"I don't believe in destiny or the guiding hand of fate." N. Peart


Top
 Profile Send private message  
 
 Post subject: Necron Regeneration and Phase Out
PostPosted: Fri Jan 22, 2010 4:54 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Apr 20, 2007 1:49 am
Posts: 5569
I've always played it per the FAQ; before deployment I state what's in the reserve and how it'll be able to enter play. Not only is it the rules, it follows the golden rule of always being fair to your opponent.




_________________
http://www.troublemakergames.co.uk/
Epic: Hive Development Thread


Top
 Profile Send private message  
 
 Post subject: Necron Regeneration and Phase Out
PostPosted: Fri Jan 22, 2010 5:44 pm 
Brood Brother
Brood Brother
User avatar

Joined: Tue Jul 05, 2005 11:39 pm
Posts: 1974
Location: South Yorkshire
Quote: (zombocom @ Jan. 22 2010, 15:54 )

I've always played it per the FAQ; before deployment I state what's in the reserve and how it'll be able to enter play. Not only is it the rules, it follows the golden rule of always being fair to your opponent.

We've always done the same and I agree about the "Golden Rule" too  :agree: .


Top
 Profile Send private message  
 
 Post subject: Necron Regeneration and Phase Out
PostPosted: Sat Jan 23, 2010 12:39 am 
Brood Brother
Brood Brother
User avatar

Joined: Wed Nov 26, 2008 7:56 pm
Posts: 624
Location: Parts Unknown
fair? what makes i go-you go.... you know how the entire game is played, so unfair? :rock:





Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 174 posts ]  Go to page Previous  1 ... 4, 5, 6, 7, 8, 9, 10 ... 12  Next


Who is online

Users browsing this forum: No registered users and 17 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net