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Formations Off-board

 Post subject: Formations Off-board
PostPosted: Fri Jan 22, 2010 3:36 am 
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love the recap, mosc
:laugh:


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 Post subject: Formations Off-board
PostPosted: Fri Jan 22, 2010 3:39 am 
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Quote: (BlackLegion @ Jan. 22 2010, 02:03 )

Quote: 

The example quoted elsewhere is a Storm Serpent that fails to activate as intended and so does not double or march as intended. Being out of position this ruling would potentially be very disadvantageous to the Eldar player.

Why? The off-board formation can just choose to not activate. It has nothing to do with the Storm Serpent until it activates to use the Storm Serpent's wraithgate.
You don't have to nominate all formations whoch you want to keep the initiative. You decide case by case after a formation has passed it's action test.

Think you have missed the point here BL (Ok its very late here too)

If the Storm Serpent is in the wrong place because it failed to activate, the Eldar player then has a dilema whether to bring the formation out of the Webway (which would now be out of position too), or to wait until the following turn.

Under Neal's interpretation, the Eldar player either is forced to activate the formation and attempt to bring it onto the table, or he must choose to 'lose' an activation thus giving an advantage to his opponent. Either way it compunds the Eldar player's problems.

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 Post subject: Formations Off-board
PostPosted: Fri Jan 22, 2010 1:34 pm 
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That's the whole point Ginger.  Using portals can be a risky business but with a potentially big pay off.

What if the storm serpent was destroyed?  This has a similar effect.  At least the player with the portal has the choice of whether or not to try and bring a unit out of the portal.  

Quote: 

Why? The off-board formation can just choose to not activate. It has nothing to do with the Storm Serpent until it activates to use the Storm Serpent's wraithgate.


I was going to add this myself.

And for the recap I'm with Neilhunt and Corey on this one, although getting a little frustrated that it's been 7 pages and we're still going round in circles.

As an Eldar player, this way of playing the rule does not benefit me but it does seem the fairest way.


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 Post subject: Formations Off-board
PostPosted: Fri Jan 22, 2010 3:29 pm 
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Quote: 

And for the recap I'm with Neilhunt and Corey on this one, although getting a little frustrated that it's been 7 pages and we're still going round in circles.


Well, the funny thing is you can't be with Nealhunt AND Corey.  While they both agree that there should be no burning activations, they DISAGREE on regrouping off board.

So here is your updated recap:
Moscovian agrees with Neal.
MNB agrees with Neal.
Corey thinks this is abusive because of the regrouping off board.
Ginger thinks you should be able to use marshall actions off board and not come on the board (called 'burning' an activation).
Chroma agrees with Ginger on the burning of activations but also agrees with Neal on the regrouping off board.
Hena agrees with Corey that the regrouping is abusive but disagrees  with Ginger that burning activations should be allowed.
Corey wears his "I  :love: Jervis" T-Shirt to bed.
Chroma is trying to secretly take over all Epic Champ positions.
Moscovian burns Jervis in effigy.
Zombocom is still annoyed and waiting for the NetERC to make a decision.
Stompzilla thinks that Neal and Corey agree but they really don't and is irritated about the thread length.
Morgan Vening said something along the way that Moscovian can't seem to remember.
Honda is avoiding answering all pertinent questions on the Elysian thread. -Oh wait! Wrong thread!-  :grin:

Is that better?




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 Post subject: Formations Off-board
PostPosted: Fri Jan 22, 2010 3:33 pm 
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Quote: (Moscovian @ Jan. 22 2010, 14:29 )

Chroma is trying to secretly take over all Epic Champ positions.

Secretly?!?  

I thought I've been positively ham-fisted about it!  *laugh*

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 Post subject: Formations Off-board
PostPosted: Fri Jan 22, 2010 3:37 pm 
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Quote: (Moscovian @ Jan. 22 2010, 14:29 )

Is that better?

What was the question again  :shutup:


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 Post subject: Formations Off-board
PostPosted: Fri Jan 22, 2010 3:48 pm 
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Quote: (Chroma @ Jan. 21 2010, 18:13 )

Quote: 

Units kept in reserve must either be aircraft, or be going to enter
play in a transport aircraft or by teleportation.
Reserve formations
entering play in aircraft or by teleportation should be placed aside
with units that will enter play via planetfall. These formations are
not ‘secret’ and your opponent may inspect them at any time.

...

Formations that are in reserve may not carry out any game functions
or use special abilities they may have.

I thought that the above quote was from 6.1.6 which is pre game set-up.

I thought this took precedent, especially the highlighted part.

Quote: 


1.14 THE END PHASE
The End phase takes place, unsurprisingly, at the end of the turn, once both players have taken an action with each of their unbroken formations. Both players must attempt to rally any formations and then check the scenario victory conditions to see if either side has won.


with the only exception being Aircraft do not rally as in 4.2.7

Either way it will need an FAQ to say if formations of board can or cannot rally.


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 Post subject: Formations Off-board
PostPosted: Fri Jan 22, 2010 3:57 pm 
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That just leads to a wider question of is off board reserves?

I'd say no as the portal rules in swordwind don't use the word reserve, probably to show they are different to reserves as described in the rule book.

Of course I may be giving Jervis too much credit :alien:


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 Post subject: Formations Off-board
PostPosted: Fri Jan 22, 2010 4:02 pm 
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Quote: (Mephiston @ Jan. 22 2010, 14:57 )

Of course I may be giving Jervis too much credit :alien:

It's more that Jervis is quite friendly and not a rules-lawyer by any means and gives the players in the head of battle too much credit!

The rulebooks aren't legal documents, in that they are not fine-toothed combed for minute differences in meaning; they're written to be used by friendly, reasonable players... unfortunately, we can all become "unreasonable" when our positions are questioned... especially if we can't find evidence we thought we had for those positions!  *laugh*  I do like to post rules quotes, just to get people all on the same page as it were, to see *where* their positions have come from.

It's probably safe to assume that "off board" and "in reserve" are, essentially, the same thing.

Now, newer armies that use the "off board" space for effects may require rules that excempt them from certain normal limitations, there's nothing wrong with that, those rules just need to be *reasonably* clear.

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 Post subject: Formations Off-board
PostPosted: Fri Jan 22, 2010 4:09 pm 
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Well by the letter of 6.1.6 formations in reserve can take no game functions, so broken formations in transport aircraft can't rally. Which is counter to how its currently played in UK tournament circles.


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 Post subject: Formations Off-board
PostPosted: Fri Jan 22, 2010 4:22 pm 
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Quote: (Mephiston @ Jan. 22 2010, 14:57 )

That just leads to a wider question of is off board reserves?

I'd say no as the portal rules in swordwind don't use the word reserve, probably to show they are different to reserves as described in the rule book.

Of course I may be giving Jervis too much credit :alien:

I found this, and posted it to the other thread.

From the FAQ
Quote: 

Q: When do I decide what method Eldar reserve formations will use to enter play?
A: In the GT scenario reserve formations with multiple deployment options must be designated as to deployment method during setup – webway, air transport or teleport.


I think it's pretty clear that Webway is a reserve type.

Morgan Vening


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 Post subject: Formations Off-board
PostPosted: Fri Jan 22, 2010 4:27 pm 
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1.) I do not worship Jervis.  I have no other gods before me.  :suspect:

2.) Necron rules rather specifically state that they are, in fact, placed into the reserves when they are off-board.

3.) Necron rules also specifically state that they rally at the end of turn just like everything else.

So, if you go by the existing rules, Off-board (reserve) Necrons can:

1.) Rally at the end of turn.
2.) Come Onto the board.
3.) Do nothing else.

Specific situational clarifications can be made.

For example:
a. Failed Activations - Player can choose to move on the board, or choose to end his activation.
b. Regrouping can be done for a formation that activates ON BOARD with a marshall action and moves into the reserve.  This is because they began the activation on the board, and so can finish it. (not my favorite concept, but I can live with it for that reason).

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 Post subject: Formations Off-board
PostPosted: Fri Jan 22, 2010 6:32 pm 
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If I had to guess, I would say that the Swordwind book refers to the troops as in the webway as to distinguish the formations there from teleporters and aircraft laden with troops.  This way Swooping Hawks could be distinguished as not being in the webway (allowing four formations off board instead of three).  It also keeps the Eldar player honest by forcing him to distinguish between what is in the webway and what isn't.

Okay, page eight is here and I think everyone has stated what they believe.  Here is my suggestion:

NetERC- You know how everybody feels.  The armies that are the most effected are the Eldar lists, Dark Eldar, Harlequins, and predominantly the Necron.  Fortunately you've heard from all the army list developers and you know what we think.  Just give us a solid answer to move forward with.  I think Neal intended to do that but the post didn't explicitly state it was THE decision which explains the four pages of discussion that followed it.

After that I am sure it will be easy to decide how the rules for the Necron will need to be worded.  It also allows me to put said FAQ into the Raiders book.

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 Post subject: Formations Off-board
PostPosted: Sat Jan 23, 2010 12:45 am 
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And, in case it is unclear, perhaps we ought to list the points to be decided which revolve around the off-table actions permitted to a formation :-
  • Rallying off-table, (both when starting to Rally off-table, and if Necrons move off-table during a Marshall)
  • Regrouping off-table as part of a Marshall or Hold
  • In order to stay off-table, whether to 'burn' an activation (Hold) or 'pass' at the end of the turn
  • Whether failing an activation (or 'burning' an activation) still blocks a 'Gate for later use by another formation
  • Exiting 'Gates in an enemy ZoC (though this seems reasonably understood)
  • How the above need to be modified for any of the affected races eg
    - Can Necrons regroup off-table twice per turn (if that is deemed abusive),
    - Can formations regroup in off-table transport
    - etc

Other aspects that are reasonably understood but that possibly ought to be restated are definitions like
  • Lesser and Greater Daemons in the Daemon pool
  • Setting up off-table (formation entry mechanisms must be specified and may not be altered)
  • Formations in on-table transport are themselves 'on-table'
  • Character abilities cannot be used (except the SC reroll for the formation he is in)

Finally if possible, an answer to the vexed question of whether a non-formation 'Gate may be blocked (WraithGate, Tomb Complex etc)

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