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Bristol Winter Warmer 2010

 Post subject: Bristol Winter Warmer 2010
PostPosted: Fri Jan 22, 2010 11:32 am 
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Yep, seeing as I'm off to Oz for six months it would be great to come back in the autumn to fine some WW players have also transferred to the Epic UK scene too: perhaps in the end this means that the UK tournament circuit can handle all sorts of different events as well as the more traditional Epic UK run events :-)
R>

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 Post subject: Bristol Winter Warmer 2010
PostPosted: Fri Jan 22, 2010 1:06 pm 
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Quote: (Man of kent @ Jan. 22 2010, 10:32 )

perhaps in the end this means that the UK tournament circuit can handle all sorts of different events

I'm inclined to agree.

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 Post subject: Bristol Winter Warmer 2010
PostPosted: Fri Jan 22, 2010 2:41 pm 
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I'm really looking forward to hearing what people think about the scenarios!

TAKE LOTS OF PICTURES!   :laugh:

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 Post subject: Bristol Winter Warmer 2010
PostPosted: Fri Jan 22, 2010 3:33 pm 
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Quote: (Chroma @ Jan. 22 2010, 13:41 )

I'm really looking forward to hearing what people think about the scenarios!

TAKE LOTS OF PICTURES!   :laugh:

Will do :-)
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 Post subject: Bristol Winter Warmer 2010
PostPosted: Fri Jan 22, 2010 6:59 pm 
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*puts camera on charge*

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 Post subject: Bristol Winter Warmer 2010
PostPosted: Fri Jan 22, 2010 9:24 pm 
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Location: Bristol, UK
I shall be using...
HIVE FLEET THEMOK

Synapse Swarms

Dominatrix 475pts

3 Warriors 125pts

3 Warriors 125pts

1 Hive Tyrant 100pts

Synapse Node 125pts

TOTAL: 950pts

Independent Swarms

Hierophant 275pts

Harridan 175pts

Harridan 175pts

Genestealers 150pts

TOTAL: 775pts

Brood Groups

-1 Gargoyle 100pts

-2 Hormaguants 150pts

-5 Termagant 375pts

-1 Dactylis 150pts

-1 Exocrine 150pts

-2 Malefactor 350pts

TOTAL: 1125pts

GRAND TOTAL: 3000pts

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 Post subject: Bristol Winter Warmer 2010
PostPosted: Fri Jan 22, 2010 9:25 pm 
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Another player who has only just shown up will be using...

BIG BOSS LASTMINNIT'S BOYZ!

-Big Warband
+2 Dreadnoungts 420pts

-Warband +Battlefortress 315pts

-Warband +Battlefortress 315pts

-6 Stormboyz 150pts

-Kult of Speed (6 Skorcha/2Buggy) 200pts

-Big Blitz Brigade (4 Battle/4FlakWagons) +2 Zzap Oddboyz 350pts

-Big Gunz Mob +1 Zzap Oddboy 175pts

-Stompamob

-Gargant 650pts

-4 Fighta Bommerz 200pts

TOTAL: 3000pts

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 Post subject: Bristol Winter Warmer 2010
PostPosted: Fri Jan 22, 2010 9:25 pm 
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Thus ramping the total number of players back up to 16...sheesh!
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 Post subject: Bristol Winter Warmer 2010
PostPosted: Fri Jan 22, 2010 9:29 pm 
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Looking good!

Just to let you know MoK, my prize support is going to be a little late... been too cold to do resin pours!   :sulk:

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 Post subject: Bristol Winter Warmer 2010
PostPosted: Fri Jan 22, 2010 11:40 pm 
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Hey no fair!

I've spent the evening sloshing paint all over a Supa Stompa - only to find it's not on the list of available Greenskin war engines!
Is that a feature or flaw....?

Any change of adding it? I'm guessing it's approx 20pts?

Cheers

Reedar


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 Post subject: Bristol Winter Warmer 2010
PostPosted: Fri Jan 22, 2010 11:46 pm 
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Tom Sergeant (Pulsar) just pulled out.




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 Post subject: Bristol Winter Warmer 2010
PostPosted: Sat Jan 23, 2010 1:19 am 
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I can't find the rules for Contingents, Garrisons, Reinforcements etc anywhere in the rules pack. The only scenario special rules I can find are the Concealment rules.

Am I just blind?

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 Post subject: Bristol Winter Warmer 2010
PostPosted: Sat Jan 23, 2010 1:38 am 
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Not sure where the rule pack files are actually located, unless they were just emailed to participants.

"Garrisons" are the same rules as the Tournament scenario.

Here's the other applicable rules: Contingents, Reinforcements, and Vanguard; thought I'm not sure if MoK has modified them at all.




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 Post subject: Bristol Winter Warmer 2010
PostPosted: Sat Jan 23, 2010 1:42 am 
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Chroma: Ambush has Garrisons listed as an option for the attackers but no objectives for them to garrison off. How does it work?

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 Post subject: Bristol Winter Warmer 2010
PostPosted: Sat Jan 23, 2010 1:45 am 
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Quote: (zombocom @ Jan. 23 2010, 00:42 )

Chroma: Ambush has Garrisons listed as an option for the attackers but no objectives for them to garrison off. How does it work?

It's indicated in the latter part of the Deployment section:

Quote: 

Markers for garrison formations may be placed up to 15cm outside the normal deployment zones.  Any unconcealed formations must be placed out of line of sight of the road.  All concealed formations are considered to be on overwatch.

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