Login |  Register |  FAQ
   
Post new topic Reply to topic  [ 1100 posts ]  Go to page Previous  1 ... 29, 30, 31, 32, 33, 34, 35 ... 74  Next

Warmaster's Workbench

 Post subject: Warmaster's Workbench
PostPosted: Mon Dec 28, 2009 10:24 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 20, 2005 8:45 pm
Posts: 11147
Location: Canton, CT, USA
Nice. I like them.

_________________
"I don't believe in destiny or the guiding hand of fate." N. Peart


Top
 Profile Send private message  
 
 Post subject: Warmaster's Workbench
PostPosted: Mon Dec 28, 2009 10:37 pm 
Brood Brother
Brood Brother

Joined: Tue Sep 30, 2003 9:15 pm
Posts: 7948
Location: Denmark
Thanks DS :)

If the quality turns out to be high enough I'm hoping Tom will multiply them, but of course that is too early to tell just yet. How many variants also depends a bit on the economy, but for the time being I'm just hacking and sculpting away  :grin:

_________________
Sofa General

Nobody expects the Inquisition!!!
http://theepiclounge.wordpress.com/


Top
 Profile Send private message  
 
 Post subject: Warmaster's Workbench
PostPosted: Tue Dec 29, 2009 9:46 am 
Brood Brother
Brood Brother
User avatar

Joined: Mon Jul 04, 2005 2:00 pm
Posts: 2277
Location: Suffolk, United Kingdom
Quote: (Warmaster Nice @ Dec. 28 2009, 21:21 )

Early WIP of the Jump Pack Edenite project. Just trying out different ideas and attempting to sculpt a decent 6mm skull that will cast well. The plan is to have a version with axe and pistol, one with sword and pistol and one with a heavy weapon.

These would also be great for Chaos renegades!  :cool:

What sculpting tool do you use, is it just a fine pin or needle?  Great stuff! :)


Top
 Profile Send private message  
 
 Post subject: Warmaster's Workbench
PostPosted: Tue Dec 29, 2009 9:54 am 
Brood Brother
Brood Brother
User avatar

Joined: Sat Oct 13, 2007 11:52 am
Posts: 3078
Location: Bristol, UK
Ooh...if yr unlucky and can't get them cast I think I'll end up nicking this idea WMN...with permission?
Yrs,
R>

_________________
MoK's Painting Blog
Now Showing:
Mok's Modular Modern Messy Guard Army


Top
 Profile Send private message  
 
 Post subject: Warmaster's Workbench
PostPosted: Tue Dec 29, 2009 12:11 pm 
Brood Brother
Brood Brother

Joined: Tue Sep 30, 2003 9:15 pm
Posts: 7948
Location: Denmark
Feel free to steal away MoK :D

The bits used so far are:

Guild Assault Troopers (main body)
Shadow Knight sword guy (sword)
Bounty Hunters with Pistols (Pistols)
Guild Flame Tank Turret (Heavy Weapon) - To be released soon :)

_________________
Sofa General

Nobody expects the Inquisition!!!
http://theepiclounge.wordpress.com/


Top
 Profile Send private message  
 
 Post subject: Warmaster's Workbench
PostPosted: Tue Dec 29, 2009 2:46 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sat Oct 13, 2007 11:52 am
Posts: 3078
Location: Bristol, UK
Obliged :-)
R>

_________________
MoK's Painting Blog
Now Showing:
Mok's Modular Modern Messy Guard Army


Top
 Profile Send private message  
 
 Post subject: Warmaster's Workbench
PostPosted: Tue Dec 29, 2009 11:25 pm 
Brood Brother
Brood Brother

Joined: Tue Sep 30, 2003 9:15 pm
Posts: 7948
Location: Denmark
More tinkering. They're still rather rough, but right now I'm just trying to get the basic shape down. Some will probably have their heads replaced as I'm not completely happy with them while some have yet to recieve heads (no pun intended) at all.

_________________
Sofa General

Nobody expects the Inquisition!!!
http://theepiclounge.wordpress.com/


Top
 Profile Send private message  
 
 Post subject: Warmaster's Workbench
PostPosted: Tue Dec 29, 2009 11:31 pm 
Maybe I should make some special 'deep hole' bases to handle those thick discs.

Hey, stop laughing.


Top
  
 
 Post subject: Warmaster's Workbench
PostPosted: Tue Dec 29, 2009 11:38 pm 
Brood Brother
Brood Brother

Joined: Tue Sep 30, 2003 9:15 pm
Posts: 7948
Location: Denmark
Yeah maybe, they do fit those heavy metal EW bases nicely, but you need to be creative with the flocking for a plastic GW base.

On a side note: I'll try and sketch something up for the You-know-what after New Year. Tom has reserved a development budget in his absence so we might as well get it started once the hangovers have vanished.

_________________
Sofa General

Nobody expects the Inquisition!!!
http://theepiclounge.wordpress.com/


Top
 Profile Send private message  
 
 Post subject: Warmaster's Workbench
PostPosted: Wed Dec 30, 2009 12:50 am 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 20, 2005 8:45 pm
Posts: 11147
Location: Canton, CT, USA
Quote: (Warmaster Nice @ Dec. 29 2009, 17:38 )

On a side note: I'll try and sketch something up for the You-know-what after New Year.

You can be such a tease.  :grin:

_________________
"I don't believe in destiny or the guiding hand of fate." N. Peart


Top
 Profile Send private message  
 
 Post subject: Warmaster's Workbench
PostPosted: Wed Dec 30, 2009 12:57 am 
Brood Brother
Brood Brother
User avatar

Joined: Sat Apr 08, 2006 3:08 am
Posts: 761
i know, just evil right ? love the jump troops.

_________________
"god help me, i do love it so" - Patton


Top
 Profile Send private message  
 
 Post subject: Warmaster's Workbench
PostPosted: Wed Dec 30, 2009 1:59 am 
Brood Brother
Brood Brother
User avatar

Joined: Mon Aug 11, 2003 7:27 pm
Posts: 5602
Location: Bristol
Quote: (Warmaster Nice @ Dec. 20 2009, 21:36 )

For my Holiday project I am going to convert some Guild Jump troopers into some kind of decaysed Edenite Jump Troops. The idea was to replace heads and weapons and possibly resculpt part of the jetpack.

On a completely unrelated note: What sort of weapons would be available to Chaos Raptors?

They do look like really cool conversions/sculpts  :D

Not sure they'd be suitable for Raptors though if that's what you were going for - they look like normal humans with skull masks and jetpacks. Chaos Raptors are Space Marines in power armour, mutated power armour anyway, but still recognisably power armour. If it wasn't for the jetpacks or if they were relatively easily cut-off-able then they'd be perfect for modeling Vraksian Renegade Enforcers.


Top
 Profile Send private message  
 
 Post subject: Warmaster's Workbench
PostPosted: Wed Dec 30, 2009 2:04 am 
Brood Brother
Brood Brother
User avatar

Joined: Sat Nov 05, 2005 12:13 am
Posts: 8711
Location: Leipzig, Germany, Europe, Sol III, Orion Arm, Milky Way, Local Group, Virgo Supercluster, Universe
Hmm not so fond about the axes. Look like stone-age equipment  :grin:  I like chainsaws.
Also not sure about the skull helmets. Replacing them with Striking Scorpion heads would do the trick i guess :)




_________________
We are returned!
http://www.epic-wargaming.de/


Top
 Profile Send private message  
 
 Post subject: Warmaster's Workbench
PostPosted: Thu Dec 31, 2009 5:10 am 
Brood Brother
Brood Brother
User avatar

Joined: Thu Feb 13, 2003 5:13 pm
Posts: 36984
Location: Ohio - USA
Quote: (Warmaster Nice @ Dec. 29 2009, 22:25 )

More tinkering. They're still rather rough, but right now I'm just trying to get the basic shape down. Some will probably have their heads replaced as I'm not completely happy with them while some have yet to recieve heads (no pun intended) at all.

Hmm ... interesting ...  :blues:  I think I lik'm ...  :laugh:  But agree ... maybe a few less axes ...  :cool:   Hey ... I just thought of something !  :oh:  The E/W Jump Pack Troops have a females ... :oo:




_________________
Legion 4 "Cry Havoc, and let slip the Dogs of War !" ... "People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf."


Top
 Profile Send private message  
 
 Post subject: Warmaster's Workbench
PostPosted: Thu Dec 31, 2009 11:50 am 
Brood Brother
Brood Brother

Joined: Tue Sep 30, 2003 9:15 pm
Posts: 7948
Location: Denmark
Yeah, I surgically removed their marmaries. I just found the idea of skeletons with boobies a bit uhm... dubious...  :oo:

Don't wory about the size of the axes: They have been carved down to size: I just needed some material to work with. Also some chainsaw teetch has been added to both axes and swords.
Obviously these guys cannot be wearing Power Armor since they're definitely not space marines. However I can boost the size of the shoulders a bit to make the former female jump troopers look more butch.
As for the skull heads. Well, some way of distinguishing these as undead is needed.  :smile:




_________________
Sofa General

Nobody expects the Inquisition!!!
http://theepiclounge.wordpress.com/


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1100 posts ]  Go to page Previous  1 ... 29, 30, 31, 32, 33, 34, 35 ... 74  Next


Who is online

Users browsing this forum: Google [Bot] and 21 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net