Quote: (Honda @ Dec. 15 2009, 11:59 )
1. Chaos Terminators with 2 x Reaper Autocannons are AP4+/AT6+
2. Dreadnoughts with Twin Autocannons are AP4+/AT5+
3. Chaos Space Marine Autocannons are AP5+/AT6+
4. Havocs with 2 x Autocannons are AP5+/AT6+
5. Defiler with Reaper Autocannon are AP4+/AT6+
6. Desecrator with Reaper Autcannon are AP4+/AT6+
7. Blight Drone with twin Reaper Autocannon are AP3+/AT5+
8. Hellblade with 2 Reaper Autocannon are AP4+/AT6+/AA5+
Hrm... clump 'em together and it ain't too bad a discrepancy.
1. Chaos Terminators with 2 x Reaper Autocannons are AP4+/AT6+
5. Defiler with Reaper Autocannon are AP4+/AT6+
6. Desecrator with Reaper Autcannon are AP4+/AT6+
The above show the 'base' stats for the Reaper.
7. Blight Drone with twin Reaper Autocannon are AP3+/AT5+
This one is a twin-linked version, so +1 to hit.
3. Chaos Space Marine Autocannons are AP5+/AT6+
4. Havocs with 2 x Autocannons are AP5+/AT6+
Again, the base for a regular autocannon (not the Reaper).
2. Dreadnoughts with Twin Autocannons are AP4+/AT5+
...and the twin version of the regular Autocannon.
8. Hellblade with 2 Reaper Autocannon are AP4+/AT6+/AA5+
This is the air version, not so good at hitting ground troops, but being airborne, it can shoot stuff in the sky pretty well.
While a Reaper may look like a regular twin-linked autocannon, it's... a really OLD twin-linked autocannon that excels at anti-personnel stuff. Back in the silly old days of 2nd edition 40K, Chaos got a bunch of cool stuff that made you not want to play the silly loyalists, like Reapers (even though loyalists has their assault cannons, which were like a short-ranged rapid-firing melta weapon that could do a ton of hits) and wacky super plasma guns that could fire forever, but would explode pretty regularly. Plus daemons. Anyway, nothing out of the ordinary here, I wouldn't think.