Quote: (Honda @ Dec. 13 2009, 11:07 )
What I also see is the possibility of castle-ing the Skyrays so that all they are supposed to do is keep aircraft at bay. Then the multitude of Crisis formations maneuver to a flank, always passing their first order and having a good chance of passing a retain. A plethora of smallish crisis suit formations allows the Tau player to pour lots of formations to a single point.
Honda could you post an example of a full, 3000 point army that represents your potential concern?
If the Skyrays "castle", that means no deep-field markerlights, if the Crisis are doubling to bring all their copious weapons to bear, it means, even on the jump-back, they're within assault range of all but the slowest enemies; doubling also means their firepower will be greatly reduced.
Here's a list I came up with... and, I gotta admit, to me, it's not that scary, and eleven activations, at least around here, is *not* popcorn... especially when four of them are fragile 3-unit formations, and going with 275 for the Skysweeps.
Sky-Crisis Tau Army - 3000 points
Crisis HQ4 Battlesuits
Shas'O
Crisis 1 -
(BTS Target)4 Battlesuits
2 Crisis Suits
1 Shas'El
Crisis 24 Battlesuits
Crisis 34 Battlesuits
Crisis 44 Battlesuits
Crisis 54 Battlesuits
Skysweep Group 13 Skyrays
Skysweep Group 23 Skyrays
Skysweep Group 33 Skyrays
Skysweep Group 43 Skyrays
Recon Group6 Tetras
Addendum - Lastly, to me, this *does* look like a kind of army the Tau would field, to assault a heavily defended enemy airfield or some other such target.