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Drop Pods with detachments

 Post subject: Drop Pods with detachments
PostPosted: Sat Dec 05, 2009 8:26 pm 
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Hi Folks,

the rules state that:
1.)
"When Drop Pods are purchased for a Company any regular transports are lost...
2.)
...and both the Break Point and Victory Point value are increased by +3..."
3.)
"...may transport two Infantry-class or one Walker-class unit..."
4.)
"...any empty Assault Pods are lost and count as destroyed for break point calculations."

because of 1.) I am not forced to take them for a Company, I can take them for a detachment too. If not, why the sentence "when...for a company..."
because of 3.) I can take them for 2 Detachments of Dreadnoughts.
because of 4.) I loose 2 assault pods because there are just 8 dreadnoughts
because of 2.)...how should the breakpoint and victory value increase by +3, the rules state that is just right for companies?


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 Post subject: Drop Pods with detachments
PostPosted: Sun Dec 06, 2009 4:11 am 
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Quote: 

When Drop Pods are purchased for a Company any regular transports are lost, and both the Break Point and Victory Point
value are increased by +3.

BP and VP are increased only "when drop pods are purchased for a company."
I don't think that drop pods army card have been made to transport support sections. However, I have read nothing that forbid it.




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 Post subject: Drop Pods with detachments
PostPosted: Tue Dec 08, 2009 6:46 pm 
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no one further opinions???


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 Post subject: Drop Pods with detachments
PostPosted: Tue Dec 08, 2009 9:00 pm 
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I have some doubts about dropping a detachment. It feels abit silly. A detachment can be lifted down from space in a thunderhawk instead.

I feel that if you want a detachment in a specific location and dont want to use flyers you can as a marine player just teleport them instead.

/Peter

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 Post subject: Drop Pods with detachments
PostPosted: Tue Dec 08, 2009 9:03 pm 
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Is dropping individual detachments even allowed? I thought you had to do whole companies.

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 Post subject: Drop Pods with detachments
PostPosted: Tue Dec 08, 2009 10:31 pm 
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...but you both interpret. the rules do not state that.

even if we assume that you can just take companies, what about the fact that drop pods can carrie walker-class. the only walker-class company is the robot company of the desert lions. do you really think that the rules mean walker-class by using this company? I do not think so.


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 Post subject: Drop Pods with detachments
PostPosted: Wed Dec 09, 2009 9:06 am 
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I'd say yes, you can take drop pods to carry some detachments but the empty pods do no drop and count as casualties for BP calculation.

Example:
- 1 drop pods card -> cost 300, VP 3 will transport:
- 1 sm assault detachment -> 6 stands + 3 rhinos (the rhinos will be lost)
- 1 scatolo assault detachment -> 4 stands of walkers
- 3 pods are filled with the 6 infantry stands, 4 are filled with dreadnoughs, this mean I have 3 empty pods

Drop Pods break point calculation: [10(standard transport pods) - 3(empty pods) + 3 + 3)]/2 = 13/2 = BP 7

This is how I'd play them if I did not want to transport a standard company.

I also noticed a "problem" with pods when playing a Black Templar army, Crusade detachments consist of 8 stands (6 tactic + 2 neophytes + 4 rhinos ) so it would be needed to have 13 transport pods to transport the 25 stands of a Crusade company. As the Space Wolves drop pods consist of 12 transport pods and keep the +3BP, +3VP, it should be possible to have a BT Drop Pods Special Card with 13 assault + 3 deathwind + 3 support pods.

Welcome back on the board DarkAngel ;)

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 Post subject: Drop Pods with detachments
PostPosted: Wed Dec 09, 2009 6:05 pm 
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hi scream, I was not gone. "eysi" is a group member and he was ordered by us to put here all the questions which came up the last times after our battles.

hey scream, you taking me on an inspired...rules should be supplemented:

the rules should be different for "companies" and "detachments"

company:
BP/VP base is the company and you add +3 to both BR/VP
example:
tactical company (BP of 15 and VP of 8) with drop pods (BP and VP +3) --> BP 18 and VP 11 (like the rules state)

detachment:
BP/VP base are the drop pods (BP of 8 and VP of 3) and you add the single BP/VP of the belonging detachments (and of cause you lose some empty pods)
example:
Drop pods (BP of 8 and VP of 3) with 1 detachment dreadnoughts (BP +2 and VP +1) and one detachment scouts (BP +3 and VP +2) --> BP 13 and VP 6

what do you think?


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 Post subject: Drop Pods with detachments
PostPosted: Wed Dec 09, 2009 8:31 pm 
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Quote: (darkangel @ Dec. 09 2009, 18:05 )

detachment:
BP/VP base are the drop pods (BP of 8 and VP of 3) and you add the single BP/VP of the belonging detachments (and of cause you lose some empty pods)
example:
Drop pods (BP of 8 and VP of 3) with 1 detachment dreadnoughts (BP +2 and VP +1) and one detachment scouts (BP +3 and VP +2) --> BP 13 and VP 6

what do you think?

I think that it would transform separate detachments in drop pods into a kind of "company" with high break point.

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 Post subject: Drop Pods with detachments
PostPosted: Wed Dec 09, 2009 8:57 pm 
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True, but would be played under the rules, there would be virtually no rules about this.

if I were to act in accordance with the rules, I would not need to necessarily take companies and I could take walker-class.

but nobody knew how to deal with the BP and VP.

or what I see wrong? I think it is necessary that the rules need to be better here


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 Post subject: Drop Pods with detachments
PostPosted: Wed Dec 09, 2009 9:14 pm 
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Quote: (scream @ Dec. 09 2009, 08:06 )

Drop Pods break point calculation: [10(standard transport pods) - 3(empty pods) + 3 + 3)]/2 = 13/2 = BP 7

and what about the assaults and scatolo? seperate BP and VP?


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 Post subject: Drop Pods with detachments
PostPosted: Thu Dec 10, 2009 12:58 am 
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Your discussion is "How are written the rules" or "How I would have written the rules" ?
Don't you think it could be better to have a forum to clarify the existing rules and another one to make propositions ?




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 Post subject: Drop Pods with detachments
PostPosted: Thu Dec 10, 2009 6:10 am 
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Quote: (darkangel @ Dec. 09 2009, 21:14 )

Quote: (scream @ Dec. 09 2009, 08:06 )

Drop Pods break point calculation: [10(standard transport pods) - 3(empty pods) + 3 + 3)]/2 = 13/2 = BP 7

and what about the assaults and scatolo? seperate BP and VP?

I'd say separate BP and VP for each transported detachments and drop pods card.

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 Post subject: Drop Pods with detachments
PostPosted: Thu Dec 10, 2009 7:23 am 
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Quote: (Biel el'Jonson @ Dec. 09 2009, 23:58 )

Don't you think it could be better to have a forum

I think that it is fundamentally important that the rules also govern the writing.

otherwise it is basically rely on always look back here in the forum too.

about it the more I think of it, the more I am here to "scream". I think it is a realistic and fair history, when the BP and VP calculated separately by using detachments with pods.

We will at least fill the drop pods with "companies", but has the opportunity to take some "detachments" to. great solution scream!

I vote for: inclusion in the rules.


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 Post subject: Drop Pods with detachments
PostPosted: Thu Dec 10, 2009 7:26 am 
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Quote: (scream @ Dec. 10 2009, 05:10 )


I understand. great solution scream. let us include in the rules. There ought to be only a single additional sentence, right?


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