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Edenite Skeletons

 Post subject: Edenite Skeletons
PostPosted: Fri Dec 04, 2009 3:20 am 
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I agree, imperfect is still way better than nothing. I would also buy them

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 Post subject: Edenite Skeletons
PostPosted: Fri Dec 04, 2009 4:06 am 
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Anything I will buy.

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 Post subject: Edenite Skeletons
PostPosted: Fri Dec 04, 2009 8:53 am 
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Yep id also want a pack or two regardless of imperfections :agree:
Paint faster WMN :laugh: i wanna buy some  :)

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 Post subject: Edenite Skeletons
PostPosted: Fri Dec 04, 2009 3:07 pm 
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*nods* The people have spoken.

Component release it is!

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 Post subject: Edenite Skeletons
PostPosted: Fri Dec 04, 2009 3:13 pm 
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Can you put them up on the webstore with unpainted or no photos? For us impatient types?

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 Post subject: Edenite Skeletons
PostPosted: Fri Dec 04, 2009 3:25 pm 
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Quote: (Dave @ Dec. 04 2009, 14:13 )

Can you put them up on the webstore with unpainted or no photos? For us impatient types?

I'd rather wait just a few more days...

Won't be long now champ :D. Promise.

Components might be faster as they are just a spray and wash. But obviously we want WMN to take his time on the studio force because they need to look amazing for the store.

Actually, saying that, I support I could whip them up and then update the image later on to give you chaps a head start in case of a sell out... Ok, watch this space ;).

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 Post subject: Edenite Skeletons
PostPosted: Fri Dec 04, 2009 3:38 pm 
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Which reminds me: The turrets and Khazari for the compoent store hae been sprayed and washed. I just need to snap some good pics.

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 Post subject: Edenite Skeletons
PostPosted: Fri Dec 04, 2009 4:28 pm 
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Quote: (netepic @ Dec. 04 2009, 14:07 )

*nods* The people have spoken.

Component release it is!

What !?!?  :suspect:    Doing what the buyer wants !?!? :oops:    :laugh:

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 Post subject: Edenite Skeletons
PostPosted: Fri Dec 04, 2009 4:29 pm 
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Quote: (Legion 4 @ Dec. 04 2009, 10:28 )

Quote: (netepic @ Dec. 04 2009, 14:07 )

*nods* The people have spoken.

Component release it is!

What !?!?  :suspect:    Doing what the buyer wants !?!? :oops:    :laugh:

Yeah, what a novel idea.  :devil:

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 Post subject: Edenite Skeletons
PostPosted: Fri Dec 04, 2009 4:30 pm 
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BTW ... What's up with the "Skull Tank" ?  :ooooo:

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 Post subject: Edenite Skeletons
PostPosted: Fri Dec 04, 2009 4:43 pm 
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From what I understand the skull turret needs a slight modification before it can be released. Essentially the peg that fits into the Droid Controller is too big to fit into the MBH chassis. I believe Tom wants to fix this before releasing anything.

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 Post subject: Edenite Skeletons
PostPosted: Fri Dec 04, 2009 5:10 pm 
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Cool ... wasn't there a pic of that somewhere here ?

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 Post subject: Edenite Skeletons
PostPosted: Fri Dec 04, 2009 5:19 pm 
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Uhm. Yeah. Tom did post a conversion somewhere... Maybe in the What are you working on thread? I'm not 100% sure though.

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 Post subject: Edenite Skeletons
PostPosted: Fri Dec 04, 2009 5:28 pm 
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Quote: (Warmaster Nice @ Dec. 04 2009, 16:19 )

Uhm. Yeah. Tom did post a conversion somewhere... Maybe in the What are you working on thread? I'm not 100% sure though.

Edenites w/Skull tank picture
The actual thread

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 Post subject: Edenite Skeletons
PostPosted: Fri Dec 04, 2009 5:45 pm 
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Yeah !!  YeaH !!  That's it !!! THat's the ticket !!  Very Cool !!  :ooooo:  :alien:  :)

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