Hi there,
We had nice battle yesterday. As usual some questions came up.
The battle was 6.000 points per side - 3.000 per army. Eldar + SM vs. Squats + Tyranids.
Some of the following points are Suggestions made by the players, i will just pass them through.
1. Dominantrix Shield: Melee combat: We let the Tyranid-player use his save on each wound caused. i.e.: Warhound titan with dual Chainfists wins melee combat versus Dominantrix by 20 points difference. This translates into 20 wounds caused and the dominantrix may roll a 3+ save (warp field) for each caused wound. the alternative way would be to roll one 3+ save for all 20 wounds caused. i hope the first one was right.
2. Bio-titan: Melee combat: If a bio-titan looses melee combat, how are the difference in combat result used? i.e.: Warhound titan wins over bio-titan by 2 points. does the titan loose two wounds and get one roll on a desired location (bypassing the critical hit roll automatically) or does he just loose the two wounds?
3. Preatorians: Melee combat: We had some tears because of this, for the first time ever, we had a melee situation including a preatorian. The rules state, that even infantry will add a dice to the next combatant. It seems off to our squad player, that even a small revenant titan gets a 3+ defense against infantry in addition to the rule, that only knight class and above will add dices in melee combat.
4. Regenerating bio-titans ... : Our Tyranid player suggested the we use a mixed version of the alternate and classic rules. Shoot - Hit - Save Failed - Critical hit determination [modified by penetrating] - Critical hit table [without penetration]. in the end phase the Tyranid player was able to regenerate all wounds caused including one not caused in the same round. It felt pretty good. The Tyranids were pretty hard to kill, but nonetheless easy enough!! to collapse.
i had a phantom titan with two heat lances in 25cm range who caused ~30 wounds in 2 rounds and still managed to kill the beast. the first phantom died as usual by the first shot fired at him

wtb void shields.
5. Tremor Cannon: The vibro cannon states that its target must be in los or at least spotted. the tremor info text says nothing about determining the target especially when crossing the beams. i kind of liked the idea to shoot from total cover with dual tremor cannons, but maybe it's to unbalanced.
6. Wave Serpent Wave vs. Mekboy Dragstar: yep whats happening? :]
thanks in advance