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Firestorm Armada

 Post subject: Firestorm Armada
PostPosted: Mon Nov 23, 2009 12:04 pm 
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I really like the models personally... but I can't get out group to play TUS in space, as we all have gone and bought so many ships.

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 Post subject: Firestorm Armada
PostPosted: Tue Nov 24, 2009 3:01 am 
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For the Dindrenzi it is stated that they design their ships all based on a similar pattern.

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 Post subject: Firestorm Armada
PostPosted: Tue Nov 24, 2009 2:20 pm 
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One of the guys at our local gaming club has some sort of connection with Spartan Games. I am not sure what exactly he does but I know he has been spending a lot of time at their head office site. He was a big fan of Unchartered Seas and naturally is quite keen on Firestorm Armada.

A couple of players from local gaming club have expressed an interest in starship gaming but since the demise of Mongoose's B5 ACTA, none have actually been played. I have tried to see if anyone wanted to give Full Thrust/Starmada a go but so far no takers.

If Firestorm Armada encourages several people to actually pick up a starter fleet and give starship gaming a go, then for me that is a good thing. Either the rules system will prove to be a good one and I will have a new game to learn. Or even if game is no good then there will probably be half a dozen players with a fleet of starships that I can hopefully persuade to try either Full Thrust/Starmada.

As to the ships released so far I have to agree with previous posters. None of the fleets previewed so far have grabbed my attention but I know there are 2 more factions in initial rulebook with probability of more factions to come. Having spent a fair bit already on fleets from GZG/Brigade/Cold Navy, not to mention SW/ST/B5/BSG I am more interested in a system that will let me use my existing figures.

Cheers

James

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