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Squat Codex 5.2, erratas and questions

 Post subject: Squat Codex 5.2, erratas and questions
PostPosted: Thu Nov 05, 2009 12:01 pm 
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Hi,

after reading the 5.2 squat Codex, I noticed few errors:

- Behemoth CAF is +12 in table above its template and +10 in the stats table ? I think it should have +12 like Leviathan, Colossus, Cyclop and Hellbore
- In the stats table, Colossus missiles Attack dice is 6BP@, should be 6BP without the "@" as noted in the description table
- In the stat table, Colossus move is noted "max", it's not necessary, as all praetorian can not move more than standard move (and "max" is not noted for others praetorians).
- Observation ballons statistic notes say "flier", "floater" would be more appropriate

And now a question:
- The Mega Cannon Goliath is noted Superheavy (both in description and stats note), does it benefit from the SHT table too ? Or is this note just for pinning purposes ?

Thanks for you help,

ScREaM




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 Post subject: Squat Codex 5.2, erratas and questions
PostPosted: Thu Nov 05, 2009 6:45 pm 
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Quote: 

Hi,

after reading the 5.2 squat Codex, I noticed few errors:

- Behemoth CAF is +12 in table above its template and +10 in the stats table ? I think it should have +12 like Leviathan, Colossus, Cyclop and Hellbore
- In the stats table, Colossus missiles Attack dice is 6BP@, should be 6BP without the "@" as noted in the description table
- In the stat table, Colossus move is noted "max", it's not necessary, as all praetorian can not move more than standard move (and "max" is not noted for others praetorians).
- Observation ballons statistic notes say "flier", "floater" would be more appropriate

And now a question:
- The Mega Cannon Goliath is noted Superheavy (both in description and stats note), does it benefit from the SHT table too ? Or is this note just for pinning purposes ?

Thanks for you help,

ScREaM


Good catches all of them. The Goliath uses SHT as far as I know.

Observation ballons are floaters. (this has been addressed/changed in a conversation with Primarch before. (Another change is the Mole company card that has been present before but was lost in the void somewhere))

Quote: 

Colossus missiles Attack dice is 6BP@


I can see that its the same with the Cyclops.

/Peter




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 Post subject: Squat Codex 5.2, erratas and questions
PostPosted: Thu Nov 05, 2009 9:06 pm 
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Thanks Pettan :)




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 Post subject: Squat Codex 5.2, erratas and questions
PostPosted: Fri Nov 06, 2009 12:14 am 
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Yeah, all units noted as Superheavy use the table unless otherwise noted.

All fixed.




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 Post subject: Squat Codex 5.2, erratas and questions
PostPosted: Fri Nov 06, 2009 12:25 am 
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Zap, please make sure I'm the latest document with all these eratta before I start the Gold book (not untill after new year, but still ;) )

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 Post subject: Squat Codex 5.2, erratas and questions
PostPosted: Sat Nov 07, 2009 9:29 am 
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Hey WMN,

I'll keep updating the source books right up until you're ready for them.  Once you are about to embark on the next book sing out and I'll confirm what you have is the latest, or send you an update if there have been any changes.  Just to let you know, there have been minor updates to the Squat (see above  :grin:  ) and the Slann books since the versions I've sent you.

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