Quote: (Ginger @ Nov. 05 2009, 13:19 )
Thanks Stompazilla, a really thoughtfull post that I agree with on the whole. My particular beef is the way the army tends to stop dead when damaged (ie BMs). Hence my proposal to make Marshalling and Doubling slightly easier rather than using other BM removal mechanisms to make all activations easier.
Thanks Ginger. Eldar are my main army and i have put a lot of thought and serious gaming time into getting to know how they work etc so it's nice to hear that my overall conclusions are shared by other members of the community.
In my experience it's just part of the army that stops and even then not dead. 3+ activations due to BMs can be annoying but they're not impossible and if done properly do not really present me with any huge problems. I know in advance that the fm is going to be unreliable this turn and can take steps to minimise the damage by either marshalling (even on a hold order) or maneuvering to a better location (Usually both unless on a hold). For me, Eldar is all about the concentration and preservation of strength. My experience is that the eldar rarely stand still, even when activations are failed. To do so is to get mauled.
I guess what i'm trying to say in a long winded way is that i don't believe the eldar should be strengthened by finding ways to overcome their natural weakness when they are already one of the strongest armies there is, albeit requiring a bit more finnesse than some of their counterparts.