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[NetEA] Army Compendium - DRAFT - Orks

 Post subject: [NetEA] Army Compendium - DRAFT - Orks
PostPosted: Wed Sep 23, 2009 4:51 am 
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Quote: (frogbear @ Sep. 23 2009, 01:37 )

I want a 'wookbook' !!

Chaos will be coming soon... it's been the most cantankerous of the lot though.

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 Post subject: [NetEA] Army Compendium - DRAFT - Orks
PostPosted: Wed Sep 23, 2009 7:22 am 
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Quote: (GlynG @ Sep. 22 2009, 15:33 )

Possible thought: why not rename whichever the mercenary list is Ork Freebooterz? Freebooterz have been around since Rogue Trader and were orks living outside of normal ork society that often operate as mercenaries.

Except that the Freebooters were nothing like Rummelz' Mercenaries.

/Fredmans

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 Post subject: [NetEA] Army Compendium - DRAFT - Orks
PostPosted: Wed Sep 23, 2009 8:02 am 
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Quote: (Markconz @ Sep. 23 2009, 01:51 )

Neal, how about dropping the wildboyz mobs to 125, as per discussion here and as UK set have done?

Thats a good idea and I also like the idea the uk epic have done with the Gunfortress and Battlefortress with the Oddboyz adding powerfields.

:cool:


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 Post subject: [NetEA] Army Compendium - DRAFT - Orks
PostPosted: Wed Sep 23, 2009 9:19 am 
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Quote: (Markconz @ Sep. 23 2009, 01:51 )

Neal, how about dropping the wildboyz mobs to 125, as per discussion here and as UK set have done?

I think this would be a good call. They did bump the Orkeosaurus up by 25pts too though I believe (not sure if the current Feral list here has done that already or not).


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 Post subject: [NetEA] Army Compendium - DRAFT - Orks
PostPosted: Wed Sep 23, 2009 1:45 pm 
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Quote: (Markconz @ Sep. 23 2009, 01:51 )

Neal, how about dropping the wildboyz mobs to 125, as per discussion here and as UK set have done?

Heh.  Yeah.  I supported this a long time ago but Tim decided against it when we did the tourney mods.  Obviously, opinions have changed.

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 Post subject: [NetEA] Army Compendium - DRAFT - Orks
PostPosted: Wed Sep 23, 2009 1:52 pm 
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Quote: (nealhunt @ Sep. 23 2009, 13:45 )

Quote: (Markconz @ Sep. 23 2009, 01:51 )

Neal, how about dropping the wildboyz mobs to 125, as per discussion here and as UK set have done?

Heh.  Yeah.  I supported this a long time ago but Tim decided against it when we did the tourney mods.  Obviously, opinions have changed.

Hey Neal, can you put together a "change doc" in the Ork forum listing what you'd like corrected/discussed?

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 Post subject: [NetEA] Army Compendium - DRAFT - Orks
PostPosted: Tue Oct 27, 2009 9:33 am 
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Discussing Landas with TRC, and couldn't figure out if the CC/FF stats were accurate.

Is it CC4+/FF6+, or CC6+/FF4+?

Morgan Vening


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 Post subject: [NetEA] Army Compendium - DRAFT - Orks
PostPosted: Tue Oct 27, 2009 10:48 am 
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Quote: (Hena @ Oct. 27 2009, 09:28 )

CC6+, FF4+. While being an Ork vehicle, it's still mainly a metal tube :grin:.

I just figured the CC boost indicated something like the Pilot intentionally landing on top of the enemy. And that CC on a counter assault being the firing of thrusters to ward off the enemy.

I can see it being interpretable either way, and to be honest, I don't care, but it's important it's accurate to what is intended.

Morgan Vening


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 Post subject: [NetEA] Army Compendium - DRAFT - Orks
PostPosted: Tue Dec 01, 2009 2:34 pm 
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About Sumbuddieruvver's Kommando Blood Axes :

In the special rule "Deth From Above", Kroozas/Battlekroozas are said to transport 40/120 units and enough Drop Kanz to planetfall them.

But there are no limitations about the "units" : infantry ? tanks ? gargants ?
The standard Battlekrooza is said to transport what can be transported by its 12 Landas, but about the Krooza, no informations.

An exhaustive list of drop-kanzable units should be added in the text of "Deth From Above".

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 Post subject: [NetEA] Army Compendium - DRAFT - Orks
PostPosted: Tue Dec 01, 2009 3:14 pm 
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Point taken.

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 Post subject: [NetEA] Army Compendium - DRAFT - Orks
PostPosted: Tue Dec 01, 2009 4:07 pm 
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I can't find the rule for "Free Planetfall" of the Drop Rok.




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 Post subject: [NetEA] Army Compendium - DRAFT - Orks
PostPosted: Tue Dec 01, 2009 4:53 pm 
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Quote: (Flogus @ Dec. 01 2009, 15:07 )

I can't find the rule for "Free Planetfall" of the Drop Rok.

OGBM, 1.1.1, Special rules, top of page 2, right hand column

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 Post subject: [NetEA] Army Compendium - DRAFT - Orks
PostPosted: Tue Dec 01, 2009 6:11 pm 
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Quote: (nealhunt @ Dec. 01 2009, 16:53 )

Quote: (Flogus @ Dec. 01 2009, 15:07 )

I can't find the rule for "Free Planetfall" of the Drop Rok.

OGBM, 1.1.1, Special rules, top of page 2, right hand column

In the OGBM file, yes, but not in the NetEA Ork Compendium.

And the OGBM is the only army of the ork compendium without the "Cost of Ork Formations" special rule.

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 Post subject: [NetEA] Army Compendium - DRAFT - Orks
PostPosted: Tue Dec 01, 2009 6:28 pm 
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Quote: (Flogus @ Dec. 01 2009, 17:11 )

In the OGBM file, yes, but not in the NetEA Ork Compendium.

And the OGBM is the only army of the ork compendium without the "Cost of Ork Formations" special rule.

There will be a "special rules" section in the Army Compendium outlining any new "universal" special rules.

And the "Cost of Ork Formations" rule is implied and applied to the OGBM list, there just wasn't room for it on one page.

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