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A quick word on Titans

 Post subject: A quick word on Titans
PostPosted: Wed Aug 19, 2009 4:02 pm 
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Quote: (Onyx @ 19 Aug. 2009, 15:55 )

Quote: (arkturas @ 19 Aug. 2009, 21:21 )

3) Warhounds don't appear in Titan forces without Battle Titans (So Warhounds limited to battle titan numbers - Now a maximum of 4 Warhounds per Battle Titan)

There were only 4 Warhounds (Legio Ignatum) deployed to the Imperial forces on Taros (IA 3).
NO Battle titans were used during the conflict so there is a precident for Warhound only deployments.

That deployment is more akin to Warhounds used as allies, instead of a true Titan Legion deployment.

The only time Warhounds actually fought in the Taros Campaign, they fought alongside a Space Marine attack, essentially, as Allies... they didn't deploy and fight on their own.




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 Post subject: A quick word on Titans
PostPosted: Wed Aug 19, 2009 4:05 pm 
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Quote: (Onyx @ 19 Aug. 2009, 15:55 )

Quote: (arkturas @ 19 Aug. 2009, 21:21 )

3) Warhounds don't appear in Titan forces without Battle Titans (So Warhounds limited to battle titan numbers - Now a maximum of 4 Warhounds per Battle Titan)

There were only 4 Warhounds (Legio Ignatum) deployed to the Imperial forces on Taros (IA 3).
NO Battle titans were used during the conflict so there is a precident for Warhound only deployments.

Note that arkturas said "Warhounds don't appear in Titan forces without Battle Titans" (emphasis mine).  So those 4 Warhounds sent to Taros would have been as allies for the IG or Marines (whoever was on Taros).  Not as a separate titan force.
[Ninja'd by E&C  :)) ]

Yes, the fielding of a full AMTL force would be notaby rare.

Far more common would be the deployment of Titans in support of other armies, be they Marines or IG, which is already represented, of course.


I would venture that even when the Titan Legion is the main branch of the Imperial forces employed to a battlefield that they do so more regularly with some form of support, be it AM infantry, IN aircraft, IG, SM, etc etc than just titans.





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 Post subject: A quick word on Titans
PostPosted: Wed Aug 19, 2009 4:05 pm 
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Marketing background aside, I think that warhounds outside of packs should be comparatively rare in an all titan list. The list should be comprised of mostly Reavers and Warlords with maybe a pack or two of warhounds in tow. In general I tend to like something along the lines of two warlords per reaver and warhound pack with the warhounds occasionally splitting up if necessary.

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 Post subject: A quick word on Titans
PostPosted: Wed Aug 19, 2009 4:08 pm 
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Hey fellas, I was merely pointing out that it is possible for Warhounds to go to war without holding big brothers hand. I wasn't saying that we should all start making Warhound only forces...

:(

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 Post subject: A quick word on Titans
PostPosted: Wed Aug 19, 2009 4:23 pm 
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I would venture that even when the Titan Legion is the main branch of the Imperial forces employed to a battlefield that they do so more regularly with some form of support, be it AM infantry, IN aircraft, IG, SM, etc etc than just titans.


Have you read 'Titanicus'?
Or 'Mechanicus'?
Or the Titan Comics by Dan Abnett?

A decent chunk of the time, when a full Legion goes to war, it goes so either largely unsupported, or as part of several full armies working together (kinda the equivilent of having a 3000pt Titan force, a 3000pt IG force, and a 3000pt Marine force, versus 9000pts of Chaos).

The background is very much on the side of Titan Legions being an 'army' unto themselves.

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 Post subject: A quick word on Titans
PostPosted: Wed Aug 19, 2009 4:53 pm 
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Quote: (The_Real_Chris @ 19 Aug. 2009, 07:50 )

So what should a Titan legion look like? A number of multirole titans? All assault? All support? A mix of both? Should there be more scout titans than battle titans?

To me a Titan Legion should be mostly battle Titans with some scout Titans. The Titans' weapons can be/are changed to match the roles they are needed to fill for a particular campaign or battle. Thus, Titans are capable of being multi-role. While they are usually deployed in support of other ground forces, there is enough precedent, as seen recently in Titanicus, that shows Titans going to war by themselves.

If you go by past fluff, Warlords should be the most numerous titan in most legions. I think game mechanics have had the unintentional consequence of Warlords being used less than in previous editions. My biggest complaint about E:A is not allowing Titans, especially Warlords, to split their fire to target more than one formation. I hardly ever take a Warlord, because 850 points is a lot to sink into one Titan that might not pay for itself. Whereas in the past I would almost always have at least one, if not a whole battle group, of Warlords.

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 Post subject: A quick word on Titans
PostPosted: Wed Aug 19, 2009 5:07 pm 
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Just found my copy of Storm of Iron and that has some nice Titan on Titan battles.

The Legio Ignatum force on Hydra Cordatus consisted of 3 Warlords, 5 Reavers and 4 Warhounds. I'm only mentioning this as it's more fluffy imagery that helps describe how Titans do war.

I'm certainly not suggesting that 25% of a Titan force should be Warlords, or that 33% should be Warhounds.

Just adding to the background desriptions for this topic.

I like the description of the Titan force in this book and it fits my idea of a Titan Legion on the battlefield.

And yes, there were also many thousands of Guardsmen on the battlefield aswell. That didn't stop the Titans going after eachother and pretty much leaving the guardsmen to fight their own battle seperately (with the aid of 2 of the Warhounds...eventually).




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 Post subject: A quick word on Titans
PostPosted: Wed Aug 19, 2009 6:56 pm 
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I must say if we just took more warlords a lot of problems would go away. Ok the perpetual  draw would still be there depending on how you played it, but otherwise the disadvantages of a warlord attack do mitigate the titan effect somewhat (of course I'm talking about ones that move, not blitz guards).

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 Post subject: A quick word on Titans
PostPosted: Wed Aug 19, 2009 7:16 pm 
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I should say with the various changes, or even without, I'm at a point where the activation count is such all I can do against a good opponent is go for a hopefully winning draw. Fundamentally to get some dynamism in it would need more activations (7-8 minimum like other armies) and be more fragile. Currently the dynamism to win is being taken out slowly but the resilance forces the draw. Ideas? (How about some radical new titan designs :) )

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 Post subject: A quick word on Titans
PostPosted: Wed Aug 19, 2009 10:26 pm 
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I share TRCs view of this activation issue. This reminded me of the first incarnation of the Imperial Guard all Leman Russ Tank Army in 40k (too late to remember the name). To balance the issue, that ALL units hat an armor value, they introduced the possibility of glancing hits with all weapons, regardless of strengh, so that small arms, that normaly could hurt tanks could actually do something. I do not remember the exact mechanic, but the point I wanted to raise is...wouldn´t be possible to introduce something similar? My first shot from the hip would be:

Shields only deflect hits on 2+, for every 1 rolled, the hit goes to the armor. Critical hits always destroy, even battletitans. Fluffwise this could be explained by prolonged fighting this legions have to do and that titan maintainence is quite time consuming.

Just some late night ideas...


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 Post subject: A quick word on Titans
PostPosted: Wed Aug 19, 2009 11:17 pm 
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Quote: (Onyx @ 19 Aug. 2009, 17:07 )

Just found my copy of Storm of Iron and that has some nice Titan on Titan battles.

The Legio Ignatum force on Hydra Cordatus consisted of 3 Warlords, 5 Reavers and 4 Warhounds. I'm only mentioning this as it's more fluffy imagery that helps describe how Titans do war.

This is also how I see titans working as a large force (rather than as a grudginly given supporitng force, as in taros).

Mostly battle class titans, they are taking part in a battle, with a few scout class supporting the fight.

I am also somewhat sure that in titanicus the imperium deployed a demi legio plus and it only had a few warhounds.

Possible one way round the warhound horde is that only odd  warhounds can be taken singlely.

So if you take 5, you have to take 2 pairs and a single.

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 Post subject: A quick word on Titans
PostPosted: Thu Aug 20, 2009 1:52 am 
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You could rule that the total number of Warhounds (be they single or in pairs) may not exceed the number of Battle Titans.

That would make three Reavers (or one Warlord and two Reavers) and four Warhounds impossible, but wouldn't otherwise change the army too drastically. Combined with making each free weapon after the first (for Reavers) or second (for Warlords) cost 25 points rather than 0 to reign in bargain titans it would limit min-maxed armies, without greatly affecting those that are less aggressively optimised.

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 Post subject: A quick word on Titans
PostPosted: Thu Aug 20, 2009 4:01 am 
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Quote: (AxelFendersson @ 19 Aug. 2009, 20:52 )

You could rule that the total number of Warhounds (be they single or in pairs) may not exceed the number of Battle Titans.

That's not a bad idea.

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 Post subject: A quick word on Titans
PostPosted: Thu Aug 20, 2009 11:37 am 
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Quote: (Dwarf Supreme @ 20 Aug. 2009, 04:01 )

Quote: (AxelFendersson @ 19 Aug. 2009, 20:52 )

You could rule that the total number of Warhounds (be they single or in pairs) may not exceed the number of Battle Titans.

That's not a bad idea.

TRC's two lists would be forced to lose 1 warhound. That would free up 250-300pts to spend on upgunning the other titans and/or Thunderbolt/Sentinel formations. You wouldn't actually need to put in free weapon limits or offset weapon prices on the hull as there would be a small amount of points that would be forced on non-titan formations or weapon upgrades as another titan can't be bought.

Might also see a few more Warlords (Well one anyway)


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 Post subject: A quick word on Titans
PostPosted: Thu Aug 20, 2009 12:44 pm 
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I agree with limiting the scout Titan numbers...it certainly encourages more use of battle Titans.

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