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Clausewitz AMTL Proposal MkII

 Post subject: Clausewitz AMTL Proposal MkII
PostPosted: Mon Aug 17, 2009 3:45 pm 
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Hi folks.

I have read all the discussion on my previous proposal and based on that I did some thinking and would like to present an adjusted version, taking into account the feedback on the last idea.

New Titan Legion Ideas

Battle Titans
Emperor 1250
Warlord 800
Reaver 650

Scout Titans
Warhound Pack 500
Warhound 275

1 Scout Titan Choice per Warlord or Emperor Titan
1 Warhound Pack per Reaver Titan
1 Support Formation per Titan

Support Changes
Change restriction on Skitarii to 0-1 per Battle Titan. (Optional idea, not critical)

Weapon Changes
Battle Titans may take weapons costing up to 75 points, additional weapon costs must be added to the cost of the titan.
25 points extra for third (or more) of the same weapon for Battle Titans. (Add to Warhound Tax rule)
CML up to 50 points (perhaps add the AP/AT back in).
Corvus Pod adds one additional Skitarri formation to support allocation.


So, no 2/3 limit, no changes to weapon costs, no up and down points costs.  As per the feedback so far.

Note that if you were to build a standard pattern Reaver or Warlord they would come out at the same cost as the standard patterns do in other lists.

The free weapons, I believe, are still worthwhile, as they allow greater expenditure on other more expensive weapons, while not benefiting a style based on min-maxing titan hulls with cheap/free weapons.

This system does not impact in any way any cuurently built models as no configuration is made invalid/illegal.  And should in theory actually encourage more tradtional builds (as it now makes sense, points-wise to have a couple of "light" or "scout" weapons and one larger "support" weapon.  Examples include the Blitz guard Reaver with QC/CCW/CLP, an anti-tank/WE Reaver with TLD/PBG/VC, and for the really old-school types the old "Nemesis" class Warlord might actually be quite decent (2xMRL/2xVC).

In addition the slightly higher hull costs and selection system should help mitigate the kind of TL lists that TRC and I have raised concerns over.

The CML change is a direct result of our playtesting.  At 25 points for AA it is almost a no-brainer to spend any "spare" points on virtually unsuppressable AA.  At 50 points is it more comparable to adding a hydra (but far more durable!).

Thoughts?


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 Post subject: Clausewitz AMTL Proposal MkII
PostPosted: Mon Aug 17, 2009 4:02 pm 
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Quote: (clausewitz @ 17 Aug. 2009, 09:45 )

Weapon Changes
Battle Titans may take weapons costing up to 75 points, additional weapon costs must be added to the cost of the titan.

blah blah blah...

Um, I don't know if what you mean is actually what you wrote. I'm assuming you meant to say Battle Titans may take the first 75pts worth of weapons for free, based on your increasing the individual titans' base cost by 75pts.





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 Post subject: Clausewitz AMTL Proposal MkII
PostPosted: Mon Aug 17, 2009 4:08 pm 
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Yes, the first 75 points being "built in" to the cost of the hull.

You are correct I should have made that clear, rather than deductable from the "additional weapon costs must be added." part.


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 Post subject: Clausewitz AMTL Proposal MkII
PostPosted: Mon Aug 17, 2009 4:11 pm 
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Quote: (clausewitz @ 17 Aug. 2009, 09:45 )

Weapon Changes
25 points extra for third (or more) of the same weapon for Battle Titans. (Add to Warhound Tax rule)

Was there a specific overpowered weapon combo that this is meant to address?


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 Post subject: Clausewitz AMTL Proposal MkII
PostPosted: Mon Aug 17, 2009 4:20 pm 
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The reasoning is the same as the Warhound "rule".

It is more powerful to have specialised weapon loads than mixed weapon loads.  This puts a small cost on doing that which should keep those from becoming the de facto choices every time.

In practice I think it would mainly affect Warlord builds such as 3xTLD/? and 3xMRL/CLP.  The book Warlord would often be better with the Gatling Blaster swapped for another TLD.


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 Post subject: Clausewitz AMTL Proposal MkII
PostPosted: Mon Aug 17, 2009 4:24 pm 
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Battle Titans
Warlord 800
Reaver 650
Weapon Changes
=====
Battle Titans may take weapons costing up to 75 points, additional weapon costs must be added to the cost of the titan.

So the core of your idea is that if a Titan's cost is cheaper than 650 or 800pts, its price is automatically raised to 650 or 800 points.

I would still rather see a rule to the style of : "A Reaver Titan may only take 1 Free weapon, and a Warlord Titan may only take 2 Free weapons", rather than have 'fuzzy' points costs. Largely the same result, but no possible configuration is every going to be clearly inferior to another configuration that costs the same ammount of points.


1 Scout Titan Choice per Warlord or Emperor Titan
1 Warhound Pack per Reaver Titan
1 Support Formation per Titan
So restrict single Warhounds to accompanying Warlords and Emperors only. *nods*
Interesting way of keeping activations down, and would actually do more to keep activations down than the points costs ajustments you propose!


CML up to 50 points (perhaps add the AP/AT back in).
*nods*
It is a no-brainer currently.
Corvus Pod adds one additional Skitarri formation to support allocation.
You mean you get a whole Skitarii formation for 'free' because you take a Corvus Assault Pod?
Interesting idea, if it is as I understand it.




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 Post subject: Clausewitz AMTL Proposal MkII
PostPosted: Mon Aug 17, 2009 4:44 pm 
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So the core of your idea is that if a Titan's cost is cheaper than 650 or 800pts, its price is automatically raised to 650 or 800 points.

I would still rather see a rule to the style of : "A Reaver Titan may only take 1 Free weapon, and a Warlord Titan may only take 2 Free weapons", rather than have 'fuzzy' points costs. Largely the same result, but no possible configuration is every going to be clearly inferior to another configuration that costs the same ammount of points.

You could word it that way E&C.
I would point out that a system limiting the number of free weapons is more restrictive, especially in regard to existing models.
I don't really see how I have created "fuzzy" points costs?

And I would also point out that right now there are loads of configurations that are clearly inferior to others costing the same (I could name any stupid combination of unsuitable weapons but I think its fairly obvious).  Yes, this system would change what the "best" options are, but I believe that change is in a good way, de-emphasising the min-maxing on cheap hulls.

Interesting way of keeping activations down, and would actually do more to keep activations down than the points costs ajustments you propose!
It works best in combination with the hull cost changes :)

Hull cost changes - to change the min-maxing on cheap hulls.
Selection changes - to change the min-maxing on activation count.

You mean you get a whole Skitarii formation for 'free' because you take a Corvus Assault Pod?
Interesting idea, if it is as I understand it.
Lol, I really need to improve my proof reading as thats two things that weren't clear enough.

What I meant was that it gave you access to one more support formation of skitarri (assuming that the skitarri 0-1 was changed), which you would still need to pay for.  (Otherwise it would run into really odd situations for VPs etc).

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 Post subject: Clausewitz AMTL Proposal MkII
PostPosted: Mon Aug 17, 2009 5:04 pm 
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Quote: (clausewitz @ 17 Aug. 2009, 16:44 )

I don't really see how I have created "fuzzy" points costs?

Your points cost proposal is not clearly 'WYSIWYG'. It is, for lack of a better descriptor, 'fuzzy'.

I would point out that a system limiting the number of free weapons is more restrictive, especially in regard to existing models.

Few people seem to have actively gone out and modelled Warlords carrying 4x Vulcan Megabolters, or similar.

And I would also point out that right now there are loads of configurations that are clearly inferior to others costing the same
Well everything is inferior to a Titan with 100% Turbolaser Destructors. :))

But your proposal does increase the ammount of non-viable configurations that can potentially be built with the list construction rules, which should be avoided if possible IMHO.

Hull cost changes - to change the min-maxing on cheap hulls.
Selection changes - to change the min-maxing on activation count.
Of course, but my point is that the latter proposal is going to have a much greater effect on the list composition, as it reduces activations noticably, in fact you could only get 5 Titan-type activations at most into a 3000pt army list under your proposed structure (3 minimum cost Reavers and 2 minimum cost Warhound Packs, or 3 minimum cost Warlords and 2 minimum cost Warhound singles, both end up at 2950pts).

Essentially your proposed structure forces people to take non-titan formations if they want to have a reasonable number of formations on the table, because they literally can't fit a more useful number of Titan activations into the army list.

If they don't want to do that, you force the player to take 3 Battle Titans... if Warhound Titans are such a problem, why not simply raise the points costs of Warhound Titans, instead of placing them under such restrictive limits?

I think the restrictions you suggest may be more binding than the God of Balance requires.




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 Post subject: Clausewitz AMTL Proposal MkII
PostPosted: Mon Aug 17, 2009 5:31 pm 
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Your points cost proposal is not clearly 'WYSIWYG'. It is, for lack of a better descriptor, 'fuzzy'.


In the same way the points cost for Space Marine transports is "fuzzy"? (i.e. the cost of the basic transports being built in to the formation cost.)

Few people seem to have actively gone out and modelled Warlords carrying 4x Vulcan Megabolters, or similar.
How about a Reaver with a CCW and one other free weapon?

But your proposal does increase the ammount of non-viable configurations that can potentially be built with the list construction rules, which should be avoided if possible IMHO.
Can you give me an example of what you mean by a non-viable configuration in this context?

Essentially your proposed structure forces people to take non-titan formations if they want to have a reasonable number of formations on the table, because they literally can't fit a more useful number of Titan activations into the army list.

The 2/3 limit was unpopular, and many of the people that didn't like it suggested that the same effect could be achieved in a more "subtle" way with changes to hull costs and so on.
This system allows you to play all titans if you wish.  But for the GT scenario it encourages the use of non-titan formations.  The idea being to achieve balance where it is needed (GT scenario) while allowing other styles of list in fun games.





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 Post subject: Clausewitz AMTL Proposal MkII
PostPosted: Mon Aug 17, 2009 5:34 pm 
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I don't see the need to up the cost of the warlord when the issue at hand is the warhound/reaver combo. I also don't see the point in complicating the process by upping costs and then giving "free" weapons to the amount the hulls went up. Allowing reavers only warhound pack and warlords singles seems a bit arbitrary as there doesn't appear to be any reason than reduce activations behind the limit and I think with the boosted reaver hull cost taking singles or packs shouldn't cause issues. Again with the boosted reaver hull cost I don't think bumping the CML to 50 is necessary since under the reaver/warhound list that is seen as problematic would see a drop in activations and only have points free for one cml or other upgrade in 3k. Even with the prospect of limiting AA in the AMTL list, I think that's a tad harsh.

Just make the Reaver hull 650 and maybe limit it to one scout titan formation (single or pack) per battle titan and keep it in the support slot as it is now.




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 Post subject: Clausewitz AMTL Proposal MkII
PostPosted: Mon Aug 17, 2009 5:55 pm 
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I don't see the need to up the cost of the warlord when the issue at hand is the warhound/reaver combo.


Note that the cost of most Warlrd configs, went down by 25 points.

I also don't see the point in complicating the process by upping costs and then giving "free" weapons to the amount the hulls went up.

The point is to prevent/discourage the min-maxing of titan hulls via the free weapons.  Without actually banning any config at all.

Allowing reavers only warhound pack and warlords singles seems a bit arbitrary as there doesn't appear to be any reason than reduce activations behind the limit and I think with the boosted reaver hull cost taking singles or packs shouldn't cause issues.

It is anything but an arbitrary decision.  It it a deliberate attempt to limit total titan activations and also add some value to the Warlord.  You can still achieve a reasonably high number of activations, but not all titans.

Again with the boosted reaver hull cost I don't think bumping the CML to 50 is necessary since under the reaver/warhound list that is seen as problematic would see a drop in activations and only have points free for one cml or other upgrade in 3k. Even with the prospect of limiting AA in the AMTL list, I think that's a tad harsh.

It shouldn't be such an easy choice as "should I add CML to ALL my battle titans, or take one flight of thunderbolts for twice as much?".  Right now that is a no-brainer decision.

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 Post subject: Clausewitz AMTL Proposal MkII
PostPosted: Mon Aug 17, 2009 6:05 pm 
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Quote: (clausewitz @ 17 Aug. 2009, 17:31 )

In the same way the points cost for Space Marine transports is "fuzzy"? (i.e. the cost of the basic transports being built in to the formation cost.)

No, not in the same way.


Few people seem to have actively gone out and modelled Warlords carrying 4x Vulcan Megabolters, or similar.

How about a Reaver with a CCW and one other free weapon?

I am considering upping CCW's to +25pts.

The point is to prevent/discourage the min-maxing of titan hulls via the free weapons.  Without actually banning any config at all.
Your proposal leaves those configs in place, but makes them essentially useless.


The 2/3 limit was unpopular, and many of the people that didn't like it suggested that the same effect could be achieved in a more "subtle" way with changes to hull costs and so on.
This system allows you to play all titans if you wish.  But for the GT scenario it encourages the use of non-titan formations.  The idea being to achieve balance where it is needed (GT scenario) while allowing other styles of list in fun games.
I believe you may have misunderstood why the 2/3rds limit was unpopular.

It wasn't because it was the wrong kind of limit and people wanted a more subtle one, it was because people want a viable army list that allowed them to only use Titans.

Your proposal doesn't achieve this, and if you don't want to achieve that, then why not use the Adeptus Mechanicus PDF army list, which is more specifically designed to facilitate non-Titan Mechanicus armies?

As it is, your proposal seems to move the AMTL army list into becoming somewhat of a restricted echo of the Mechanicus PDF list, by enforcing a need for infantry formations.

Do you agree with this assesment?




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 Post subject: Clausewitz AMTL Proposal MkII
PostPosted: Mon Aug 17, 2009 6:26 pm 
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The point is to prevent/discourage the min-maxing of titan hulls via the free weapons.  Without actually banning any config at all.


I'd rather not have it done by pigeonholing me into taking x points of weapons. I think you can reduce the effectiveness of a min/maxed list by simply bumping up the base cost of the reaver hull and adjusting the limits on warhounds without going into all this extra complexity.


It shouldn't be such an easy choice as "should I add CML to ALL my battle titans, or take one flight of thunderbolts for twice as much?".  Right now that is a no-brainer decision.

I don't think it's such a no brainer to add to ALL titans as it stands right now. In any event it no more of a no brainer than with IG taking a hydra upgrade vs a flight of tbolts. Tblts are at least more attractive for the extra activation for AMTL.

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 Post subject: Clausewitz AMTL Proposal MkII
PostPosted: Mon Aug 17, 2009 6:53 pm 
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Quote: (Vaaish @ 17 Aug. 2009, 18:26 )


The point is to prevent/discourage the min-maxing of titan hulls via the free weapons.  Without actually banning any config at all.


I'd rather not have it done by pigeonholing me into taking x points of weapons. I think you can reduce the effectiveness of a min/maxed list by simply bumping up the base cost of the reaver hull and adjusting the limits on warhounds without going into all this extra complexity.

I agree. I personally have nt found a problem with the list as it stands. But I accept that this is because most of my games have been against SL/Cadian IG rather more CC focussed armies such as Black Legion.

I could live with an increase in base points costs for Reavers and sole Warhounds. Players would still be able to take all titans but the higher points costs should impact on the extra toys they can take and thus take the edge off their competitiveness.

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 Post subject: Clausewitz AMTL Proposal MkII
PostPosted: Mon Aug 17, 2009 6:57 pm 
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No, not in the same way.

Not in the same way, because...?

Your proposal leaves those configs in place, but makes them essentially useless.
More accurately it makes them slightly more expensive.  The weapons themselves don't suddenly become useless.

I believe you may have misunderstood why the 2/3rds limit was unpopular.

It wasn't because it was the wrong kind of limit and people wanted a more subtle one, it was because people want a viable army list that allowed them to only use Titans.

Your proposal doesn't achieve this, and if you don't want to achieve that, then why not use the Adeptus Mechanicus PDF army list, which is more specifically designed to facilitate non-Titan Mechanicus armies?

As it is, your proposal seems to move the AMTL army list into becoming somewhat of a restricted echo of the Mechanicus PDF list, by enforcing a need for infantry formations.

Do you agree with this assesment?

You imply that what I propose does not allow a viable all-titan army.  I don't agree with that assessment.  What I propose will result in a less powerful all titan army.  While adding encouragement to use some support formations by the more competitive players.

In regard to the AM list I have mentioned before that I believe that list should have a 1/3 titan limit instead of 1/2, but I didn't want to derail a discussion of TL by arguing that point at the time.

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