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E&C's Tau proposal

 Post subject: E&C's Tau proposal
PostPosted: Sun Aug 09, 2009 3:42 pm 
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i was under the assumption that AP guided missles were being taken away on the scorpionfish (which i think they should). i also don't think it's only use is to make the entire army a static gun line.
we're talking one unit that gives an entire army an option for an alternate play style, granted it might not suit our style of play, but nice to have the option anyway.


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 Post subject: E&C's Tau proposal
PostPosted: Sun Aug 09, 2009 3:56 pm 
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My point is that that style of play (sitting still lobbing Guided Missiles) is still avilable from other units in the army list (notably the Piranha formation which, as I mentioned, fires just as many GM's as a Scorpionfish for 100pts less).

However, in-game, other GM unit types can do other things (Piranhas have good AP up close, and the speed to capture objectives, for example), whilst the Scorpionfish can only sit still firing guided missiles... which doesn't feel very 'Tauish' to me.

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 Post subject: E&C's Tau proposal
PostPosted: Sun Aug 09, 2009 4:17 pm 
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so if your taking out the MW/AP guided munitions add something to make it more attractive. for example, good AA guns would force you to keep moving it up w/ your other formations to provide support. coordinated fire?


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 Post subject: E&C's Tau proposal
PostPosted: Sun Aug 09, 2009 4:20 pm 
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The thing I added to compensate was the whole awesome Markerlight +1 to everything thing. :)

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 Post subject: E&C's Tau proposal
PostPosted: Sun Aug 09, 2009 6:16 pm 
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i was referring specifically to the scorpionfish.
the markerlight thihg is awesome by the way.


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 Post subject: E&C's Tau proposal
PostPosted: Sun Aug 09, 2009 6:19 pm 
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Ah I slightly misread your post.

No I don't think adding extra (presumably direct-fire) guns to the Scorpionfish will be a good solution. We'll end up with a better Moray.

I honestly think the best solution is either in moving it to the Armoured army list, or turning it into an aircraft. YMMV.




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 Post subject: E&C's Tau proposal
PostPosted: Mon Aug 10, 2009 1:11 am 
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oh well, like i said before, it's not a unit i would use very often so i don't feel obligated to put up too much of a fight.
necron=FF, tyranids=CC and i just saw this list w/ the potential to be more then a one dimentional list.
either way, even if it doesn't cater to differing styles it is still geat to play.
i'll quit championing the scorpionfish.
hopefully i'll get some more games w/ your list this weekend.


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 Post subject: E&C's Tau proposal
PostPosted: Mon Aug 10, 2009 1:41 am 
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Quote: (Evil and Chaos @ 09 Aug. 2009, 23:20 )

The thing I added to compensate was the whole awesome Markerlight +1 to everything thing. :)

To be fair, you have modified a lot of to-hit numbers so that it's not quite as awesome as it was to begin with.

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 Post subject: E&C's Tau proposal
PostPosted: Wed Aug 12, 2009 12:14 am 
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Not sure if this has been mentioned but in 1.06 the Skyray is 100 points for 2xAA6+ for guided AA and are you still keeping the guided AA design?

I did some vassal self testing with these and I'm pretty certain that it's NOT worth that with these stats. When it was 75 points for 2x AA5+ it was fine but downgrading it's standard to hit value and upping points seems rash. You're assuming there'll always be a ML in range of the aircraft. If not 2x AA6 is pretty poor AA for 100 points.... If you keep them at 2x AA5+ and make them guided for 4+ AA then I think they'll be worth 100 points. AA6+ guided is a bit of a slap in the face for 100.


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 Post subject: E&C's Tau proposal
PostPosted: Wed Aug 12, 2009 12:18 am 
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are you still keeping the guided AA design?

I've been convinced that putting them back to 2x AA5+ and removing Guided Missile would be for the best.

Ryan has asked that Hammerhead formations go down by 25pts. What say ye gentlemen?




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 Post subject: E&C's Tau proposal
PostPosted: Wed Aug 12, 2009 12:22 am 
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I've been convinced that putting them back to 2x AA5+ and removing Guided Missile would be for the best.

Cool.
What is the rationale for dropping the HH points? just curious....





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 Post subject: E&C's Tau proposal
PostPosted: Wed Aug 12, 2009 12:35 am 
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I'm guessing he doesn't think they're worth their current points value. :)

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 Post subject: E&C's Tau proposal
PostPosted: Wed Aug 12, 2009 12:49 am 
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Quote: (Dobbsy @ 12 Aug. 2009, 01:14 )

Not sure if this has been mentioned but in 1.06 the Skyray is 100 points for 2xAA6+ for guided AA and are you still keeping the guided AA design?

I did some vassal self testing with these and I'm pretty certain that it's NOT worth that with these stats. When it was 75 points for 2x AA5+ it was fine but downgrading it's standard to hit value and upping points seems rash. You're assuming there'll always be a ML in range of the aircraft. If not 2x AA6 is pretty poor AA for 100 points.... If you keep them at 2x AA5+ and make them guided for 4+ AA then I think they'll be worth 100 points. AA6+ guided is a bit of a slap in the face for 100.

Well youkniow that the Skyray has a 60cm range on its two AA6+ shots? As these are guided it is actually 2 x 60cm AA5+. If there is no Markerlight nearby he can light up the enemy aircraft by itself at a range of 30cm so 2 x 30cm AA5+ effectively.

I guess its on par with the Space Marine Hunter if not better. Instead of ATSKNF the Skyray has Skimmer, a better Armour (4+ instead of the Hunter's 5+), a Smart Missile Sytem (AP5+ Ignore Cover, so effectively AP4+ because it has the same range as the Skyray's Markerlight)and 2 x 90cm AT6+ (which is effectively AT5+) Seeker Missiles.

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 Post subject: E&C's Tau proposal
PostPosted: Wed Aug 12, 2009 1:15 am 
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I'm guessing he doesn't think they're worth their current points value

I agree. In fact I've always thought that  :;): I was just curious why this has been considered only now?  :laugh:

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 Post subject: E&C's Tau proposal
PostPosted: Wed Aug 12, 2009 1:18 am 
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E&C given most shooting stats went down and you upped the cost of the skyray to compensate for it's ML ability across the army, should the costs of those other units go down? i.e Broadsides cost 300 and their shooting value went down....


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