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Saltshaker cannon

 Post subject: Saltshaker cannon
PostPosted: Tue Aug 11, 2009 1:40 pm 
Here's the complete picture. This is not the separated legs version, which is in the future.


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 Post subject: Saltshaker cannon
PostPosted: Tue Aug 11, 2009 2:40 pm 
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Seperate legs look doable...
For the record i'd love some of these if somewhere like forgeworld were to produce them... :)

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 Post subject: Saltshaker cannon
PostPosted: Tue Aug 11, 2009 2:45 pm 
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These will look great in Krieg artillery company.bWith some mortars and Thudd Guns for variety!! Now just need to save up for some Siegemasters infantry.

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 Post subject: Saltshaker cannon
PostPosted: Tue Aug 11, 2009 5:40 pm 
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Quote: (Otterman @ 11 Aug. 2009, 13:40 )

Here's the complete picture. This is not the separated legs version, which is in the future.

:agree:  :grin:  :grin:  :agree:  :agree:

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 Post subject: Saltshaker cannon
PostPosted: Tue Aug 11, 2009 6:20 pm 
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It might just be the propped together nature of the bits for that shot, but the join between the cannon and the carriage is wrong at the moment; those wheely bits above the gun are the bits that should connect to the gun and which it rotates on to point up or down. See here. Hope the model will fit together like it should?

Looking forward to seeing the finished guns :)


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 Post subject: Saltshaker cannon
PostPosted: Tue Aug 11, 2009 6:31 pm 
You're correct, the 3D model was incorrectly positioned. I've fitted the bronzes together, so no worries there.


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 Post subject: Saltshaker cannon
PostPosted: Tue Aug 11, 2009 7:11 pm 
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Excellent, that's alright then  :grin: Looks fab :)


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 Post subject: Saltshaker cannon
PostPosted: Tue Aug 11, 2009 7:16 pm 
Legs detached. Can be positioned in fire or travel mode (maybe, some minor filing may be required). Since this is a major architectural change, I have submitted the new design to PrintAPart. In this case, GenCon doesn't effect me - the time will be used verifying the new part.


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 Post subject: Saltshaker cannon
PostPosted: Thu Aug 13, 2009 3:50 am 
Plastic prototypes due Friday.


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 Post subject: Saltshaker cannon
PostPosted: Thu Aug 13, 2009 5:33 am 
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Good solution !!  Look forward to seeing the prototype !  :agree:

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 Post subject: Saltshaker cannon
PostPosted: Thu Aug 13, 2009 6:25 am 
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:O  :O Lovely chassis  :agree:  :agree:

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 Post subject: Saltshaker cannon
PostPosted: Tue Aug 18, 2009 6:14 pm 
The prototype was too fiddly. Investigating new approach.


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 Post subject: Saltshaker cannon
PostPosted: Tue Aug 18, 2009 9:36 pm 
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Rly though, I'm sure you'll get it, sooner or later. You produce things faster than I can buy them, so this gives me a chance to catch up...though the Malc's will prolly clean me out.


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 Post subject: Saltshaker cannon
PostPosted: Tue Aug 18, 2009 10:24 pm 
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Maybe just make it in travel mode ? Would that work ?

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 Post subject: Saltshaker cannon
PostPosted: Wed Aug 19, 2009 2:54 am 
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Just make it in open mode and beef up the hinges or add a hidden reinforcing channel under the legs.

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