Login |  Register |  FAQ
   
Post new topic Reply to topic  [ 77 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6  Next

Clausewitz's AMTL proposal

 Post subject: Clausewitz's AMTL proposal
PostPosted: Sun Aug 09, 2009 3:25 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sat Nov 05, 2005 12:13 am
Posts: 8711
Location: Leipzig, Germany, Europe, Sol III, Orion Arm, Milky Way, Local Group, Virgo Supercluster, Universe
Never mind if the Titans in the TL and AM turn out to be at a different points cost as their SM and IG counterparts with the same weapons loadout. Note that same units in different army list can be pointed different but be balanced within its respective armylist.

_________________
We are returned!
http://www.epic-wargaming.de/


Top
 Profile Send private message  
 
 Post subject: Clausewitz's AMTL proposal
PostPosted: Sun Aug 09, 2009 3:42 pm 
Hybrid
Hybrid
User avatar

Joined: Wed Apr 30, 2008 8:30 pm
Posts: 4234
Location: Greenville, SC
I guess it then depends on the modelling considerations.  Do people have loads of models with the weapons in the "wrong" positions?  If so does that matter?

With this consideration, I'd have to rework all 5 of my battle titans since all of my plasma weapons are carapace mounted because it looks better. I'd also have to adjust the arm weapons because none of my current arm weapons would be allowed on the carapace. and YES IT MATTERS!!!! :) forcing peoples models into the counts as or serious rebuild category doesn't work well in 40k (look at the anger generated at GW for stuff like that) nor should it be used in Epic except in the most dire situations and that's not a place I see the AMTL list.

on support
I think the list should be capable of modeling an accurate titan legion so if more support formations of skitarri or sentinels are taken in typical engagements fluff wise, I have no problems with them appearing in the list. However, forcing people into taking such things if there is no fluff support as the typical titan legion MO is a bad idea in my opinion.

on points cost
I think we need to be careful on redoing hull and weapon cost. Care should be taken that the standard pattern titans not cost more than the same configuration in the rulebook since that creates an odd inconsistancy especially if the rulebook configurations are cheaper.

on cost modifiers
I'd rather not see this as it adds unnecessary complexity to a list. Point values should be fixed not modified except as a last resort.

_________________
-Vaaish


Top
 Profile Send private message  
 
 Post subject: Clausewitz's AMTL proposal
PostPosted: Sun Aug 09, 2009 3:49 pm 
Brood Brother
Brood Brother

Joined: Mon Jul 04, 2005 4:45 pm
Posts: 8139
Location: London
Quote: (Evil and Chaos @ 09 Aug. 2009, 15:05 )

I've used the 3 Reavers list and I like it. Whilst it's powerful, it's not unbeatable.
This really seems to me like a storm in a tea cup.

Yes, this debate (and Clausewitz's proposal) are reliant on the supposition that the 3x Reaver list is overpowered.

No - its based on the idea that 3 battle titans and 4 warhounds are too unbalancing for the GT scenario.
Secondary points are that Reavers are better than warlords for the whole activation issue and so on.
I will cheerfully take the army against any opponent that dares face me on vassal, its fast to play as well :)

I shall now read the thread after skipping to the end! :)

_________________
If using E-Bay use this link to support Tac Com!
'Abolish red trousers?! Never! Red trousers are France!' – Eugene Etienne, War Minister, 1913
"Gentlemen, we may not make history tomorrow, but we shall certainly change the geography."
General Plumer, 191x


Top
 Profile Send private message  
 
 Post subject: Clausewitz's AMTL proposal
PostPosted: Sun Aug 09, 2009 3:51 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 05, 2006 2:57 am
Posts: 20887
Location: Harrogate, Yorkshire
I will cheerfully take the army against any opponent that dares face me on vassal, its fast to play as well


For every game you play with it, I would like you to also play one game against it.




_________________
Currently doing a plastic scenery kickstarter


Top
 Profile Send private message  
 
 Post subject: Clausewitz's AMTL proposal
PostPosted: Sun Aug 09, 2009 4:15 pm 
Brood Brother
Brood Brother

Joined: Mon Jul 04, 2005 4:45 pm
Posts: 8139
Location: London
Quote: (Evil and Chaos @ 09 Aug. 2009, 10:51 )

Okay this is the big one, and it causes a problem, namely that you will never again see Vulcan Megabolters, Plasma Blastguns or Inferno Guns on the Battle Titans, as they are patently inferior to the weapons that currently cost 25pts (which this proposal would reduce to 0pts).

Whilst this solution may achieve more external balance, it does so at a great cost in internal balance, and at a 'representational' cost too.

I have a counter-proposal to discuss later, one that (like this option that you propose) has been raised before.

............

I agree, but that will come at the cost of losing three of the Warhound class weapons from the battle titans entirely.

This is against the background, as Reavers are supposed to carry at least one Warhound class weapon, and Warlords are supposed to carry two, unless they go for more specialist carapace weapons like Support Missiles.

So are MRL's warhound weapons now?


_________________
If using E-Bay use this link to support Tac Com!
'Abolish red trousers?! Never! Red trousers are France!' – Eugene Etienne, War Minister, 1913
"Gentlemen, we may not make history tomorrow, but we shall certainly change the geography."
General Plumer, 191x


Top
 Profile Send private message  
 
 Post subject: Clausewitz's AMTL proposal
PostPosted: Sun Aug 09, 2009 4:17 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 05, 2006 2:57 am
Posts: 20887
Location: Harrogate, Yorkshire
You totally need to read the whole thread before posting the same thing as someone else. :)

_________________
Currently doing a plastic scenery kickstarter


Top
 Profile Send private message  
 
 Post subject: Clausewitz's AMTL proposal
PostPosted: Sun Aug 09, 2009 5:10 pm 
Brood Brother
Brood Brother

Joined: Mon Jul 04, 2005 4:45 pm
Posts: 8139
Location: London
Ok if it is a choice between external balance and internal balance, external wins 100% of the time.

How would you look at it Ben if there was a way of making those weapons more attractive?

Currently I see the weapon progression steps for the proposed 'free' weapons (not including the Corvus Assault Pod and Carapace Landing Pad as they are specialised pieces of kit) on Reaver Titans.

Rank 1 - Turbolaser Destructor
Rank 2 - Twin Apocalypse Rocket Launcher (extra bm, probably going to get a CLP)
Rank 3 - Titan Close Combat Weapon, Laser Burner, Plasma Cannon, Gatling Blaster, Apocalypse Rocket Launcher
Rank 4 - Twin Inferno Gun
Rank 5 - Twin Vulcan Megabolter
Rank 6 - Vulcan Megabolter
Rank 7 - Inferno Gun, Plasma Blastgun

Modeling wise only the Inferno gun is a problem - the old VMB looks like a gatling blaster and plasma can easily be a Plasma Cannon.

On that basis then only Titans with single Infernos are really losing out.

On a basis of I think its a vmb, I'm stuffed, its trickier. Here though the change in the special rule could help. Instead of a rule of 2 warhound weapons/3 battle titan weapons tax, it could be 2 weapons the same on a titan - balance tax. There would then be an exception for scout weapons (with TLD classified as a battle titan weapon also availible to scout titans)/VMB, IG, PBG on battle titans. This would not only encourage true multi role titans like we all used to see, but probably allow the cost of titans to come down by 25 points (625 reaver, 775 Warlord) as it wouldn't affect the core activation 2/3's mechanism.
It would be a slight boost for 'heavy weapon' builds, but very slight and that is balanced against the lose of all those void shield beasties.

So two options based on this idea. The straight change that accepts that scout weapons fall by the wayside on battle titans, or the more complex one that would require a bit more hammering out. I'll do a quick pdf of each so people can see what its about.

Both options incidentally would be with another support option - mounted tech guard. Maybe the options of Gorgons, Rhinos or Chimera.

Oh and why can't the MRL be included for the Warhound? +25 points, no affect on balance. Other than 'you can't in 40k' there doesn't seem to be a reason.

Quote: (Evil and Chaos @ 09 Aug. 2009, 16:17 )

You totally need to read the whole thread before posting the same thing as someone else. :)

Did they have a picture? Nope :)

Oh and you have to admit Clauswitz's idea makes the Emperor a lot easier to balance in the list! It could even be upped in power (my God should it be tougher than a Great Gargant!!!)!




_________________
If using E-Bay use this link to support Tac Com!
'Abolish red trousers?! Never! Red trousers are France!' – Eugene Etienne, War Minister, 1913
"Gentlemen, we may not make history tomorrow, but we shall certainly change the geography."
General Plumer, 191x


Top
 Profile Send private message  
 
 Post subject: Clausewitz's AMTL proposal
PostPosted: Sun Aug 09, 2009 5:57 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 05, 2006 2:57 am
Posts: 20887
Location: Harrogate, Yorkshire
Quote: (The_Real_Chris @ 09 Aug. 2009, 17:10 )

Ok if it is a choice between external balance and internal balance, external wins 100% of the time.

I'm not convinced that the best solution is the one that makes several weapon systems essentially obsolete.

A Megabolter is not as good as a Turbolaser, so it shouldn't cost the same.

How would you look at it Ben if there was a way of making those weapons more attractive?


If the current system is proven unbalanced then I'd be inclined to do it by introducing the modern weapon slot rules from Warhammer 40,000 / the background as I've already outlined, thereby raising the base costs of the Battle titans somewhat (unless you want to take all your arm weapons as 2x Close Combat Weapons, and good luck with that!).

Do you think those weapon configuration rules are also breakable?

Modeling wise only the Inferno gun is a problem - the old VMB looks like a gatling blaster and plasma can easily be a Plasma Cannon.
Fingers crossed the FW Warhound Titans will come back in time, thereby giving people access to nice looking Warhound weapons again.

Both options incidentally would be with another support option - mounted tech guard. Maybe the options of Gorgons, Rhinos or Chimera.
This is the Titan Legion list, and 'list creep' should be avoided.

Oh and why can't the MRL be included for the Warhound? +25 points, no affect on balance. Other than 'you can't in 40k' there doesn't seem to be a reason.
Warhound Titans don't carry Missile Launchers in the background anymore either. Sorry.

If you have an old Warhound equipped with Missile Launchers, I suggest 'counts as' for Inferno Guns.




_________________
Currently doing a plastic scenery kickstarter


Top
 Profile Send private message  
 
 Post subject: Clausewitz's AMTL proposal
PostPosted: Sun Aug 09, 2009 6:09 pm 
Brood Brother
Brood Brother

Joined: Mon Jul 04, 2005 4:45 pm
Posts: 8139
Location: London
Quote: (Evil and Chaos @ 09 Aug. 2009, 17:57 )

Quote: (The_Real_Chris @ 09 Aug. 2009, 17:10 )

Ok if it is a choice between external balance and internal balance, external wins 100% of the time.

I'm not convinced that the best solution is the one that makes several weapon systems essentially obsolete.

If players want a list that can it into tournaments and its a choice between this sort of thing or making their models obsolete, which do you reckon they would go for?
A Megabolter is not as good as a Turbolaser, so it shouldn't cost the same.


And by god is the TLD irritating! Internal balance wise that is.

I had a long discussion with Clauswitz (i.e. I just said the same idea a million times) that the TLD should cost 10 points putting it between the free weapons and the triple TLD. Though it essentially means your list will have 2/4/6 etc and if the 5 points 'wasted was too much to bear for players they could always be 12.5 points :)

Both options incidentally would be with another support option - mounted tech guard. Maybe the options of Gorgons, Rhinos or Chimera.
This is the Titan Legion list, and 'list creep' should be avoided.

I recognise that and indeed the options are currently nicely focused into what Titans aren't/can't (scouts, airborn etc) bar the knights but you can't have everything.

However go with the 2/3's idea and you need some more choices there simply to use up the points.

Oh and why can't the MRL be included for the Warhound? +25 points, no affect on balance. Other than 'you can't in 40k' there doesn't seem to be a reason.
Warhound Titans don't carry Missile Launchers in the background anymore either. Sorry.

It actually says 'no rockets for warhounds' or simply doesn't mention it in any list of weapons for warhounds - so omitted or barred?

_________________
If using E-Bay use this link to support Tac Com!
'Abolish red trousers?! Never! Red trousers are France!' – Eugene Etienne, War Minister, 1913
"Gentlemen, we may not make history tomorrow, but we shall certainly change the geography."
General Plumer, 191x


Top
 Profile Send private message  
 
 Post subject: Clausewitz's AMTL proposal
PostPosted: Sun Aug 09, 2009 6:16 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 05, 2006 2:57 am
Posts: 20887
Location: Harrogate, Yorkshire
It actually says 'no rockets for warhounds' or simply doesn't mention it in any list of weapons for warhounds - so omitted or barred?

Well you can't really fit a missile launcher under the shoulder of a modern Mars or Lucius design Warhound, so I'm gonna fall on the side of 'they thought about it and specifically removed it from the background'.

_________________
Currently doing a plastic scenery kickstarter


Top
 Profile Send private message  
 
 Post subject: Clausewitz's AMTL proposal
PostPosted: Sun Aug 09, 2009 6:23 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sun Feb 25, 2007 2:57 pm
Posts: 885
Location: Darkest Oxfordshire
It looked pretty silly on the old models, come to that.




_________________
"Good ale, the true and proper drink of Englishmen. He is not deserving of the name of Englishman who speaketh against ale, that is good ale."
- George Borrow


Top
 Profile Send private message  
 
 Post subject: Clausewitz's AMTL proposal
PostPosted: Sun Aug 09, 2009 6:51 pm 
Brood Brother
Brood Brother

Joined: Mon Jul 04, 2005 4:45 pm
Posts: 8139
Location: London
I saw a nice model where it was built into the back and chest. Bit like a battlemech.

_________________
If using E-Bay use this link to support Tac Com!
'Abolish red trousers?! Never! Red trousers are France!' – Eugene Etienne, War Minister, 1913
"Gentlemen, we may not make history tomorrow, but we shall certainly change the geography."
General Plumer, 191x


Top
 Profile Send private message  
 
 Post subject: Clausewitz's AMTL proposal
PostPosted: Sun Aug 09, 2009 6:53 pm 
Hybrid
Hybrid
User avatar

Joined: Wed Apr 30, 2008 8:30 pm
Posts: 4234
Location: Greenville, SC
What about just moving the cost of the Reaver chassis up to 625 points?

That has the net affect on the lists TRC has been testing of eliminating an activation be it sentinels or warhounds. For example at 625 his lists would look more like this:

650 King Reaver, CCW, TLD, TLD, CML
600 Reaver, VMB, VMB, VMB, CML
575 Reaver, InfG, InfG, Las
500 Warhound Pack, VMB, PBG, VMB, PBG
300 Suicide hound, PBG, PBG
275 Warhound, VMB, Inf

625 King Reaver - CCW, TLD, VMB, CML (only AA attack)
575 Reaver - PBG, PBG, Las Burna
575 Reaver - InfG, InfG, VMB
575 Reaver - VMB, VMB, Las Burna
275 Warhound - VMB, PBG
275 Warhound - VMB, PBG

(more easily fixable since the sentinels can be plonked back in for the loss of teh TLD or AA or combining the warhounds into a pack)

Or the same lists with the chassis at 650 points:
650 King Reaver, CCW, TLD, TLD, CML
600 Reaver, VMB, VMB, VMB, CML
575 Reaver, InfG, InfG, Las
500 Warhound Pack, VMB, PBG, VMB, PBG
300 Suicide hound, PBG, PBG
275 Warhound, VMB, Inf
3125 ( doesn't come out very even so changing the singles to a pack would probably happen but it does still eliminate another activation making such as list only 5 activations which might result in one reaver being dropped or the list kept the same and cheaper activations added like sentinels)

625 King Reaver - CCW, TLD, VMB, CML (only AA attack)
575 Reaver - PBG, PBG, Las Burna
575 Reaver - InfG, InfG, VMB
575 Reaver - VMB, VMB, Las Burna
275 Warhound - VMB, PBG
275 Warhound - VMB, PBG
3200 (This list poses more issues since one warhound would need to be dropped in favor of cheaper activation with the points filled out on upgrades)

One flaw with doing this is that the standard pattern reaver would be 75 points more expensive than the same model in the rulebook. Of course this could be explained by saying that a lone reaver loses efficiency when working with lesser troops that it has not trained to fight alongside like fellow titans or some such nonsense.




_________________
-Vaaish


Top
 Profile Send private message  
 
 Post subject: Clausewitz's AMTL proposal
PostPosted: Mon Aug 10, 2009 1:26 pm 
Brood Brother
Brood Brother

Joined: Thu May 29, 2008 3:04 pm
Posts: 144
Location: London
Seeing as the problem that seems to be the most serious is the fact that multiple Reavers with 'free' weapons seem to be overpowered, wouldn't one of the easiest fixes be to limit the numbers of 'free' weapons on battle titans? e.g. battle titans can have a maximum of two free weapons. I'm sure this has been suggested before, so what are the advantages/disadvantages of this restriction? It seems to be far more simple to keep track of than the carapace/arm restrictions, as well as being far less likely to require full scale rebuilding of titans that now have 'illegal' loadouts. It also avoids having to allow exceptions so that existing Epic configurations can be used i.e. the rulebook Reaver.


Top
 Profile Send private message  
 
 Post subject: Clausewitz's AMTL proposal
PostPosted: Mon Aug 10, 2009 1:44 pm 
Brood Brother
Brood Brother

Joined: Mon Jul 04, 2005 4:45 pm
Posts: 8139
Location: London
I think the problem isn't cheap reavers per see but the mass of reavers and warhounds. Or simple the sheer amount of void shields and war engines. Of course if you aren't obsessed with charging they last a lot longer :) The army isn't invulnerable but is damn good even when used badly and distorts the GT metagame too much. Of course all this is in my opinion :)

I'm a bit tired of 3 reavers incidentally, I'm going to try
800 Warlord, MRL, MRL, CLP, CCW, CML
575 Reaver, Inf, Inf, LB
575 Reaver, VMB, VMB, LB
500 Warhound pack, VMB, PBG, VMB, PBG
275 Warhound, VMB, PBG
275 Warhound, VMB, PBG
for a bit instead to see if its better :) (Yes ben, I know, play against it!) Tis less activations and not as assaulty to try and make me play more cautiously!

_________________
If using E-Bay use this link to support Tac Com!
'Abolish red trousers?! Never! Red trousers are France!' – Eugene Etienne, War Minister, 1913
"Gentlemen, we may not make history tomorrow, but we shall certainly change the geography."
General Plumer, 191x


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 77 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6  Next


Who is online

Users browsing this forum: No registered users and 22 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net