Quote: (stompzilla @ 16 Jul. 2009, 19:21 )
I will be testing Banshees at CC4+ MWFS, with no other changes.  If this proves too much i will then test CC 4+ FS Lance.
I really don't think Banshee's sv should be increased.  Eldar have always been a glass hammer, represented by immense hitting power, quick movemet and low saves.  The trick to getting Banshees to work IMO is to pick your targets well and stack the odds so you are able to kill as many enemy as possible before they can strike back.  In this list i'll be using the Banshees and dragons to hunt down elite enemy units before they can cause me problems and hope to cause a hole into which the rest of the army can pour through the enemy lines.
Stompzilla, I am also not entirely sold on increasing the save for the reasons you state. However it has always rankled that other units got increased armour to reflect their agility while Banshees did not. But hey, that is what testing is all about
CC4+FSMW certainly will pack a punch, and may well be OTT with Infiltrate etc because we have to consider maniacs like me using pure Banshee formations
However, I am much less sure about Lance as that is specifically an Anti-armour weapon and steps on the Shining Spears role. As an alternative, could I suggest considering CC3+ and CC2+.
Chroma, I still intend to try these options on Tuesday, opponents permitting of course.