Login |  Register |  FAQ
   
Post new topic Reply to topic  [ 18 posts ]  Go to page 1, 2  Next

Malcador tank stats

 Post subject: Malcador tank stats
PostPosted: Wed May 13, 2009 1:16 am 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 05, 2006 2:57 am
Posts: 20887
Location: Harrogate, Yorkshire
For my own use I'd like to work out some Malcador stats.

There are three main Malcador variants, the Malcador, the Defender and the Annihilator.

In Warhammer 40,000 it's a DC2 War Engine, though I believe this is simply in order to make it able to fire all its weapons all-round, ie: a game mechanics reason that's not nessesary to follow in Epic.


Stat ideas:


Malcador
Type AV
Speed 15cm
Armour 4+ RA
CC6+
FF5+
1x Battle Cannon AP4+/AT4+ 75cm
1x Heavy Bolter AP5+ 30cm
2x Lascannon AT5+ 45cm



Malcador Defender
Type AV
Speed 15cm
Armour 4+ RA
CC6+
FF3+
3x Twin Heavy Bolter AP4+ 30cm***
1x Demolisher Cannon AP3+/AT4+ 30cm ignores cover



Malcador Annihilator
Type AV
Speed 15cm
Armour 4+ RA
CC6+
FF5+
1x Twin Lascannon AT4+ 45cm
2x Lascannon AT5+ 45cm
1x Demolisher Cannon AP3+/AT4+ 30cm ignores cover



That looks about equal in capability for each version(?), and gives individual battlefield roles to each:

Malcador Defender - Anti-Infantry/Firefight tank
Malcador - Main Battle Tank/All rounder
Malcador Annihilator - Anti-Armour tank


Does that look like three balanced configurations?

Points cost: Same cost as a Leman Russ? (They're slower, but slightly better armed).

_________________
Currently doing a plastic scenery kickstarter


Top
 Profile Send private message  
 
 Post subject: Malcador tank stats
PostPosted: Wed May 13, 2009 1:20 am 
Brood Brother
Brood Brother
User avatar

Joined: Fri Apr 20, 2007 1:49 am
Posts: 5569
Worryingly they'll be able to garrison...

_________________
http://www.troublemakergames.co.uk/
Epic: Hive Development Thread


Top
 Profile Send private message  
 
 Post subject: Malcador tank stats
PostPosted: Wed May 13, 2009 1:37 am 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 05, 2006 2:57 am
Posts: 20887
Location: Harrogate, Yorkshire
Army Special Rule: Malcadors may never garrison...

_________________
Currently doing a plastic scenery kickstarter


Top
 Profile Send private message  
 
 Post subject: Malcador tank stats
PostPosted: Wed May 13, 2009 1:41 am 
Brood Brother
Brood Brother
User avatar

Joined: Sat Nov 05, 2005 12:13 am
Posts: 8711
Location: Leipzig, Germany, Europe, Sol III, Orion Arm, Milky Way, Local Group, Virgo Supercluster, Universe
Then bumb up the price for being able to garrison (or make it a WE see below).

The stats seems to be ok. But only with the with the reasoning E&C gives.
Also note that the default sponsons weapons for the Malcador and Malcador Annihilator are Heavy Stubbers.
The armour is something between of a Leman Russ Demolisher and a Predator. If only Armoured Vehicle 4+RA fits. If a DC2 WE then 5+RA would fit.
And because Epic units tend to be equipped without alternative weapons the stats could be:

Malcador
Type WE
Speed 15cm
Armour 5+ RA
CC6+
FF5+
1x Battle Cannon AP4+/AT4+ 75cm
1x Heavy Bolter AP5+ 30cm
2x Heavy Stubbers AP6+ 30cm
Notes: DC2, Critical: looses -5cm speed.


Malcador Defender
Type WE
Speed 15cm
Armour 5+ RA
CC6+
FF3+
3x Twin Heavy Bolter AP4+ 30cm
1x Demolisher Cannon AP3+/AT4+ 30cm ignores cover
Notes: DC2, Critical: looses -5cm speed.

Malcador Annihilator
Type WE
Speed 15cm
Armour 5+ RA
CC6+
FF5+
1x Twin Lascannon AT4+ 45cm
2x Heavy Stubbers AP6+ 30cm
1x Demolisher Cannon AP3+/AT4+ 30cm ignores cover
Notes: DC2, Critical: looses -5cm speed.

_________________
We are returned!
http://www.epic-wargaming.de/


Top
 Profile Send private message  
 
 Post subject: Malcador tank stats
PostPosted: Wed May 13, 2009 1:46 am 
Brood Brother
Brood Brother
User avatar

Joined: Fri Apr 20, 2007 1:49 am
Posts: 5569
The heavy stubbers are there as a default weapon intended to be upgraded. Noone would ever use them. The Epic stats should represent typical, iconic or targeted weapon load-outs, not just whatever happens to be the default.

If they were WE (I don't see the need), the criticals should certainly be fatal. Keeping track of multiple DC vehicles in large formations is a nightmare already; tracking which ones are now movement 10cm is just pointless.




_________________
http://www.troublemakergames.co.uk/
Epic: Hive Development Thread


Top
 Profile Send private message  
 
 Post subject: Malcador tank stats
PostPosted: Wed May 13, 2009 1:56 am 
Brood Brother
Brood Brother
User avatar

Joined: Sat Nov 05, 2005 12:13 am
Posts: 8711
Location: Leipzig, Germany, Europe, Sol III, Orion Arm, Milky Way, Local Group, Virgo Supercluster, Universe
Well they are notorious for getting really slow when damaged.

And the models shown in IA Apocalypse have as their sponsons:
Malcador: Autocannons (but look the same as Heavy Stubbers)
Annihilator: Heavy Stubbers
Defender: Lascannons




_________________
We are returned!
http://www.epic-wargaming.de/


Top
 Profile Send private message  
 
 Post subject: Malcador tank stats
PostPosted: Wed May 13, 2009 3:31 am 
Brood Brother
Brood Brother
User avatar

Joined: Fri Apr 20, 2007 1:49 am
Posts: 5569
Quote: (BlackLegion @ 13 May 2009, 01:56 )

Well they are notorious for getting really slow when damaged.

Sorry, but that just wouldn't be playable. These are likely to come in largish formations, russesque, so keeping track of varying DC and speeds for each tank is just not worth the effort. Epic's about sensible abstractions.


And the models shown in IA Apocalypse have as their sponsons:
Malcador: Autocannons (but look the same as Heavy Stubbers)
Annihilator: Heavy Stubbers
Defender: Lascannons


The ones in IA:6 have:

Malcador: Heavy Bolters (and pintle mounted Heavy Stubber)
Annihilator: Heavy Flamers (and pintle mounted Heavy Stubber)
Defender: Lascannons.

In other words, there's no consistant standard/iconic weapon set for them.

_________________
http://www.troublemakergames.co.uk/
Epic: Hive Development Thread


Top
 Profile Send private message  
 
 Post subject: Malcador tank stats
PostPosted: Wed May 13, 2009 9:23 am 
Brood Brother
Brood Brother
User avatar

Joined: Fri Dec 26, 2008 6:49 pm
Posts: 81
What about hull and sponson mounted autocannon on the vanilla Malcador?

Use of autocannon shows its an older imperial tank, keeps it flexible (with AP and AT firepower) and also differentiates it from the russ.

I guess the defender should have sponson heavy bolters or heavy flamers to keep with its short ranged infantry death theme.

_________________
Though my guards may sleep and ships may rest at anchor, our foes know full well that big guns never tire.

The Armoury


Top
 Profile Send private message  
 
 Post subject: Malcador tank stats
PostPosted: Wed May 13, 2009 3:16 pm 
Brood Brother
Brood Brother
User avatar

Joined: Tue Jul 05, 2005 11:39 pm
Posts: 1974
Location: South Yorkshire
I think it may be easier to compare the Malcador to the Ragnarok than the Leman Russ especially for working out points costs.

I think making them AV's will work best if the formation size is going to be more than 3 strong.


Top
 Profile Send private message  
 
 Post subject: Malcador tank stats
PostPosted: Wed May 13, 2009 3:25 pm 
Brood Brother
Brood Brother

Joined: Tue Dec 19, 2006 9:42 am
Posts: 694
Location: Austria
Would do them in Formations of 6 to represent Companies, DC2 and critical=destroyed.

Think that would work best in this case.

_________________
Attrition is the proof of absence of Strategy


Top
 Profile Send private message  
 
 Post subject: Malcador tank stats
PostPosted: Wed May 13, 2009 3:30 pm 
Brood Brother
Brood Brother
User avatar

Joined: Tue Jul 05, 2005 11:39 pm
Posts: 1974
Location: South Yorkshire
Quote: (Soren @ 13 May 2009, 15:25 )

Would do them in Formations of 6 to represent Companies, DC2 and critical=destroyed.

Think that would work best in this case.

At more than 3 per formations and War Engines they are going to have trouble targeting enemy formations due to blocking each others Line of Sight.

They are going to be extremely easy to assault using clipping, again due to blocling each others Line of Sight.


Top
 Profile Send private message  
 
 Post subject: Malcador tank stats
PostPosted: Wed May 13, 2009 3:44 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 05, 2006 2:57 am
Posts: 20887
Location: Harrogate, Yorkshire
I don't think they're practical as DC2 War Engines, they're just too small (Probably only two thirds the volume of a Land Raider).




_________________
Currently doing a plastic scenery kickstarter


Top
 Profile Send private message  
 
 Post subject: Malcador tank stats
PostPosted: Thu May 14, 2009 12:02 am 
Brood Brother
Brood Brother
User avatar

Joined: Sat Nov 05, 2005 12:13 am
Posts: 8711
Location: Leipzig, Germany, Europe, Sol III, Orion Arm, Milky Way, Local Group, Virgo Supercluster, Universe
Hmm have you a picture of a Malcador together with a Land Raider and a Leman Russ?

_________________
We are returned!
http://www.epic-wargaming.de/


Top
 Profile Send private message  
 
 Post subject: Malcador tank stats
PostPosted: Thu May 14, 2009 12:19 am 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 05, 2006 2:57 am
Posts: 20887
Location: Harrogate, Yorkshire
Here's one with a Leman Russ.
                                                                                                                                                                                                                                                                                                                               




And here's one with a Land Raider.

_________________
Currently doing a plastic scenery kickstarter


Top
 Profile Send private message  
 
 Post subject: Malcador tank stats
PostPosted: Thu May 14, 2009 12:33 am 
Brood Brother
Brood Brother
User avatar

Joined: Sat Nov 05, 2005 12:13 am
Posts: 8711
Location: Leipzig, Germany, Europe, Sol III, Orion Arm, Milky Way, Local Group, Virgo Supercluster, Universe
Wow is a Leman Russ tiny  :laugh:  But ok AV 4+RA would fit with this size.




_________________
We are returned!
http://www.epic-wargaming.de/


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 18 posts ]  Go to page 1, 2  Next


Who is online

Users browsing this forum: No registered users and 7 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net