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Next up for 3D land

 Post subject: Next up for 3D land
PostPosted: Wed Apr 29, 2009 3:39 pm 
Quote: (Vermis @ 29 Apr. 2009, 06:19 )

But this would be difficult to achieve with CAD.

What the hell is that thing?


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 Post subject: Next up for 3D land
PostPosted: Wed Apr 29, 2009 3:54 pm 
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Quote: (Vermis @ 29 Apr. 2009, 12:19 )

Har de har har. :p  But this would be difficult to achieve with CAD.

Can't argue with pictures, I guess ...  :;):   Maybe there could be a side skirt kit ... if you wanted to upgrade ... like with the Pz.IV ...  :rock:  But I'm easy ... regardless ...  :vD  8v)




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 Post subject: Next up for 3D land
PostPosted: Wed Apr 29, 2009 3:57 pm 
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Quote: (Otterman @ 29 Apr. 2009, 15:39 )

Quote: (Vermis @ 29 Apr. 2009, 06:19 )

But this would be difficult to achieve with CAD.

What the hell is that thing?

An E/W Enforcer sans turrets ...  8v)

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 Post subject: Next up for 3D land
PostPosted: Wed Apr 29, 2009 4:02 pm 
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Quote: (Evil and Chaos @ 29 Apr. 2009, 12:39 )

My Malcafloor will have 3 versions and will look like this.

I still need to find a metal caster.

Can't wait to get a plt of those !!!   You should be able to find a UK caster ... there are more metal mini companies there then in the US, it seems ... :sam:   Of course, there is always Texas ...  :vD  8v)

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 Post subject: Next up for 3D land
PostPosted: Wed Apr 29, 2009 4:09 pm 
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Quote: (netepic @ 29 Apr. 2009, 14:29 )

Quote: (Warmaster Nice @ 29 Apr. 2009, 13:27 )

Don't tempt him to write the names in binary code, Maya glyphs or something silly like that... :D

Hehe.

Coming next from Otterman for Exodus Wars:

010001110111010101101001011011000110010000100000010000110110010101110010011000100110010101


110010011101010111001100100000010011010101001001001100

I really prefer assigning them Alpha-numerics then possibly a name ... like the Pz.IV, M4 Sherman or Pz.VIa Tiger I ... Long (sometimes silly) :vD names take to long to type, etc.  It's easier and more accurate, IMO, just to say or type Pz.VIb, StuG, M5, M9, T34, etc. ... but that's just me ...  8v)    Of ocourse ADWWFY ...  :;):




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 Post subject: Next up for 3D land
PostPosted: Wed Apr 29, 2009 4:39 pm 
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Quote: (Otterman @ 29 Apr. 2009, 15:35 )

Very funny. You knew I would have to spend 5 minutes to decode that.

;)

God I love being a geek.

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 Post subject: Next up for 3D land
PostPosted: Wed Apr 29, 2009 4:43 pm 
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I guess I am not that much of a geek (I am a programmer so I am holding onto my geek hat) but just copying the binary into a ascii converter I get nothing. Any help?

D.

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 Post subject: Next up for 3D land
PostPosted: Wed Apr 29, 2009 4:46 pm 
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Quote: (daemonkin @ 29 Apr. 2009, 16:43 )

I guess I am not that much of a geek (I am a programmer so I am holding onto my geek hat) but just copying the binary into a ascii converter I get nothing. Any help?

D.

Psht. Your powers are weak padawan :D.

Spoiler

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 Post subject: Next up for 3D land
PostPosted: Wed Apr 29, 2009 4:51 pm 
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For some reason the convertor I used did not yield that result. Thanks Jedi Master NetEpic.

D.

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 Post subject: Next up for 3D land
PostPosted: Thu Apr 30, 2009 8:06 am 
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Quote: (Hena @ 29 Apr. 2009, 20:38 )

Spoiler[/quote]
Bah. Using webapps is cheating, you need to count the bits by hand :smile:. For easing life there are charts.
Proper chart with only decimal numbers
Easier version with binary codes in the chart

No thanks. I prefer to pretend I have a life. As opposed to existence.  :ghost:  An' nuthin' wrong wiw da main battle wagonz! Dere's neva too much dem!

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 Post subject: Next up for 3D land
PostPosted: Thu Apr 30, 2009 8:43 am 
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Quote: (Hena @ 29 Apr. 2009, 18:38 )

Quote: (netepic @ 29 Apr. 2009, 18:46 )

Quote: (daemonkin @ 29 Apr. 2009, 16:43 )

I guess I am not that much of a geek (I am a programmer so I am holding onto my geek hat) but just copying the binary into a ascii converter I get nothing. Any help?

D.

Psht. Your powers are weak padawan :D.

Spoiler

Bah. Using webapps is cheating, you need to count the bits by hand :smile:. For easing life there are charts.
Proper chart with only decimal numbers
Easier version with binary codes in the chart

I bow down to you Hena :D.

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 Post subject: Next up for 3D land
PostPosted: Thu Apr 30, 2009 2:10 pm 
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Wow !! :sus:  Max Geek-speak !!! :)  I speak Klingon ... :alien: ... So I'm a geek too !!  8v)

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 Post subject: Next up for 3D land
PostPosted: Thu Apr 30, 2009 2:22 pm 
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I once went to a Doctor Who convention and wrote 'Bad Wolf' in giant letters on Swansea beach outside, does that make me a geek too?  :grin:


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 Post subject: Next up for 3D land
PostPosted: Thu Apr 30, 2009 2:35 pm 
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I have to start from scratch essentially every time.

?? for heavens sake why ?
cant youe just make a little section of a trak and save it as a part file ? then you could import it into all your amoured vehicle drawings and just paste them around your other geometry like your building a GW model. wont your software do that kind of stuff ? (im sure i could do it with solid works or pro-e)

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