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Forgeworld, Epic, and New Models.

 Post subject: Forgeworld, Epic, and New Models.
PostPosted: Wed Apr 15, 2009 4:01 pm 
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Quote: (Evil and Chaos @ 15 Apr. 2009, 09:17 )


Unless they told you in plain English that the new titans would be a different scale, I find it hard to believe that they'd change and render their current warhound offerings less valuable.


Plain English.

Well, okay then.

Forgeworld evokes strong feelings from me, both good and bad.

The models they make are awesome, as far as cooling looking sci-fi models go, but the rules they make and the backgound they create can just ruin it all. Half the time it seems like they're just making change for change's sake. I mean, is a triple-barreled turbo-laser destructor really needed, when they could have just stuck to what already existed and made a double-barreled one?

So now, after all the time that the community has put into E:A, FW wants to make what is essentially a competing game with slightly different-scaled models with [possibly] a much poorer rules set. It's their IP, so they can do whatever with it, I suppose, but what burns me the most is that most newcomers to the hobby will imediately gravitate to the FW game, and not the game I care about (as selfish as that sounds).

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 Post subject: Forgeworld, Epic, and New Models.
PostPosted: Wed Apr 15, 2009 4:17 pm 
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is that really such a bad thing? seeing as they are selling epic pieces on the same web sight they might be pulled into E:A


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 Post subject: Forgeworld, Epic, and New Models.
PostPosted: Wed Apr 15, 2009 4:32 pm 
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Not when they have the support of an official body [FW] and therefore are in their eyes sanctioned and stamped for approval.

Shame really as the models that could have been produced for both Epic/New Game could have been the bee's proverbial knees!

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 Post subject: Forgeworld, Epic, and New Models.
PostPosted: Wed Apr 15, 2009 4:36 pm 
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I wouldn't be happy to see a new FW version of the Epic rules, but a game revolving around titans with more detailed rules for that sort of conflict seems fine to me - aren't there already rules for this floating around as Adeptus Titanicus II so this would just be a newer version of that? It's not like it conflicts that much with tournament EpicA games either - you don't normally have loads of titans facing off unless you're playing AM vs AM.

Even were FW sadly were not to produce whole epic armies the cross-over potential from a titan game to epic proper sounds good to me. Also if FW could get some decent playtesters and rules writers involved their new game rules could be better - maybe try and get involved E&C since you seem to be on good terms with them?


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 Post subject: Forgeworld, Epic, and New Models.
PostPosted: Wed Apr 15, 2009 5:33 pm 
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Well, my worry is that it will start with Titans vs. Titans, but then, 'due to popular demend,' and the fact that they already make the models, they'll add in rules for the small vehicles and infantry and then they've basically replaced epic. After all, that how epic evolved in the first place. And maybe, just maybe the rules will be good, but based on their track record, AI not withstanding, they won't be. FW certainly won't be as open to community input as SG was, and good luck getting errata and FAQs beyond typological errors.

I dunno, I'm in a grumpy mood today and am channeling the Night Haunter, but I am see how bad it could turn out.

Maybe I'm wrong (wouldn't be the first time, even just today).


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 Post subject: Forgeworld, Epic, and New Models.
PostPosted: Wed Apr 15, 2009 5:40 pm 
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i see your point. but judging by the amount of time it takes to get anything remotely epic to be put out (from FW or SG) your probably looking at several years before that would happen.


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 Post subject: Forgeworld, Epic, and New Models.
PostPosted: Sat Apr 18, 2009 1:19 pm 
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Wow.  Some absolutely amazing work has gone into that proposal.  Its a pitty they didn't go for option A.  I have often wondered if that would ever be a possibility with a veiw to chipping in if someone could pull it off.

I would love to be able to buy all of those models they look great.

The titan on titan game may provide some useful bits and peices in terms of Nids, I wouldn't be likely to replace my current titans though.

I do think such a game could draw a few more players in which would be cool.  Buy a whole bunch of titans for some little flavour of the minute game and you have gotta find a use for them somehow.  Getting a heap of second hand epic to build up a force might be an option that quite a few people would take.

Possibly some fan rules for adding infantry and tanks could encourage people to grab a few then point people towards our favourite rules.

I don't think the ideal situation for Epic players (GW making all new models and all races available in 6mm) is likely to ever happen.  Luckilly I am pretty happy with the situation as is and all the fantastic fan driven work keeps on making it better and better.

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 Post subject: Forgeworld, Epic, and New Models.
PostPosted: Sat Apr 18, 2009 3:58 pm 
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If we get F/W to make the Necron Infantry & 'Nids(in survivable resin!) ... I'd be (extremely!)happy ... But I think the possibility of this happening would take Devine Intervention !  :devil:  If I was in Vegas, I'd bet we may see a "real scale" Titan game a few years from now ... which I'm not really that enamoured about.  And I don't think I'd buy Bigger Titans since I have over 20 Titans from SM1, SM2, E40K & E:A ...  I've said this before a long time ago ... G/W-F/W makes stuff they like ... not necessarily what we want ... IMO ...  :glare:    So once again ... Frakk'm !  :mad:  :disagree:    DRM, E/W, O-man ...  :agree:




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 Post subject: Forgeworld, Epic, and New Models.
PostPosted: Sat Apr 18, 2009 5:16 pm 
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If FW make new titan models consistent in look with their current Lucius pattern Reaver/Warhounds then I will definitely buy some. However any new FW Titan rules I will just ignore and carry on playing EpicA.

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 Post subject: Forgeworld, Epic, and New Models.
PostPosted: Sat Apr 18, 2009 10:09 pm 
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Honestly, I have a hard time seeing a truescale Titan game from FW as anything but good news.  New 6mm models hitting the scene, just like with AI, is all good for us.  In the same vein, I don't see a new Titan-centric game pulling people away from Epic much like AI doesn't detract from Epic.  If nothing else, we will get another game to play that we already have minis for. 8v)

With all the hype that surrounds Titans in 40K Apoc, a 6mm Titan game could be a nice bridge between Epic & 40K gamers.  Best case scenario would be that FW gets enough demand to justify using it's new uber-resin to plug some of the gaps in the Epic lists even if it is "officially" for another game.

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 Post subject: Forgeworld, Epic, and New Models.
PostPosted: Sat Apr 18, 2009 11:00 pm 
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Well I see a lot of wishful think here ... I'm just too jaded after dealing with G/W since '90 and F/W a few years after that ...  Plus again ... How BIG are "real scale" Titans going be ?  Whats a "real scale" Epic Titan going to cost ?   But we'll see ... :yes:

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 Post subject: Forgeworld, Epic, and New Models.
PostPosted: Sun Apr 19, 2009 1:46 am 
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If GW doesn't sell licences then how is FW possible? A company as FW but only for Epic would be very cool:)

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 Post subject: Forgeworld, Epic, and New Models.
PostPosted: Sun Apr 19, 2009 1:49 am 
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Quote: (BlackLegion @ 19 Apr. 2009, 01:46 )

If GW doesn't sell licences then how is FW possible? A company as FW but only for Epic would be very cool:)

FW is owned by GW.

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 Post subject: Forgeworld, Epic, and New Models.
PostPosted: Sun Apr 19, 2009 2:07 am 
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Then make a company which produced Epic models and sell it to GW for a penny or two :D

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